User:Rpeh/Sandbox/4
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Glarthir attacks if you deny his suspicions
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[edit] Quick Walkthrough
- Visit Skingrad and be confronted by Glarthir
- Meet him behind the Great Chapel of Julianos at midnight.
- Deal with his suspicions about Bernadette Peneles.
- Meet him again and do the same with Toutius Sextius.
- Visit him again and deal with his suspicions about Davide Surilie.
- Decide how to handle the results of your findings.
[edit] Detailed Walkthrough
[edit] A Disturbed Bosmer
Enter Skingrad and you will meet a Wood Elf named Glarthir, who will stop you and ask you to meet him at midnight behind the Great Chapel of Julianos in the southern half of the city. Once there, he will explain that he believes there is a conspiracy against him. If you don't meet with him immediately, he will keep showing up each night around midnight until you talk to him there.
He goes on to identify Bernadette Peneles, who lives right across from his house, as someone who has been assigned to spy on his movements. Glarthir asks you to be outside his house at 6am the next morning and to monitor Bernadette's actions, warning you to not let yourself be seen by her. Glarthir then sets up another meeting with you at midnight the following day and warns you not to make any contact with him before then.
[edit] Public Opinion
If you talk to a guard after this, you can ask him to arrest Glarthir. You can also tell him about Glarthir's suspicions; the guard will ask you to keep an eye on him and report back if he gets worse. Apparently, his shaky mental condition is well known in the city. You will eventually be approached by Dion, the guard captain, and asked about your interest in Glarthir. He will warn you not to get involved with him and to report any strange requests to the guards.
[edit] Private Investigations
You do not have to show up when Glarthir asks or follow Bernadette at any point; neither does it matter if you talk to her during the time you are supposed to be staying out of sight. If you decide to play the role of detective, you will find that she visits the chapel, works in Tamika's vineyard, and lives the simple live of a West Weald farmer.
[edit] First Report
Meet with Glarthir behind the chapel at midnight. Again, you can wait days or weeks before meeting with him. He will ask you if Bernadette is following him and whether you tell him the truth or lie you will get 150 gold as a reward for your efforts. If you say that you don't have enough information, he will go back to waiting and showing up behind the chapel each night until you are ready to continue.
[edit] The Plot Thickens
Next, Glarthir will ask you to follow Toutius Sextius, whom he also suspects. Toutius' schedule is as innocent as Betnadette's; he either spends the day in the Great Hall of the Castle, or rides his horse in the fields west of the city. Report back to Glarthir at midnight, and tell him what you want. If you cleared Bernadette and again clear Toutius, Glarthir will find it hard to believe that neither one is in a conspiracy against him, but he will still reward you with an additional payment of 150 gold. If however you accused Bernadette and again accuse Toutius, Glarthir will be overjoyed that he was right and will reward you with an additional payment of 200 gold. [verification needed -- What happens if you accuse only one?]
[edit] Conspiracy Ringleader
He will now ask you to follow Davide Surilie, whom he thinks is the ringleader of the conspiracy. Davide is one of the two brothers who own the Surilie vineyard to the west of town and spends his day tending his grapes. When you report back to Glarthir at midnight there are two options. If you told him that none of the three were following him, Glarthir will attack you. Otherwise he will give you another payment of 150 gold (if you cleared the other 2 suspects) or 200 gold (if you accused at least one of the other two suspects) for following Davide. He then offers you 1000 gold to kill each of the people you told him were following him.
[edit] Assassin or Good Citizen
- If you refuse to kill them, Glarthir will go and try to kill them himself. If you instead inform the guards they will arrange to take care of Glarthir themselves. If you inform Bernadette or Toutius of Glarthir's plans, they will simply ask you to tell the guards. However, telling Davide Surilie of his plans results in Davide and his brother killing Glarthir.
- If you chose to kill them, you will only need to kill the ones you fingered as following Glarthir. He will hand you a note that tells you whom to kill, and, if you fingered Davide, it will tell you to kill him first.
- To take the middle road, tell Glarthir that any one of the 3 suspects is watching him. When he hands you the note to kill Davide, take it to a guard. Hand him the note, and follow him to watch him kill Glarthir. Grab his house key and get the 800 gold from the wastebasket. This way you get no bounty, almost as much gold, and 1 fame point. Alternatively, you can pickpocket Glarthir for his house key, steal everything in his house, kill Davide and collect the final 1000 gold as well.
[edit] Notes
- If you do any of the killings for Glarthir, they will count as a murder and you will get a visit from the Dark Brotherhood the next time you sleep.
- There is 800 gold hidden in the waste basket in the room to the right after entering Glarthir's front door.
- Under a pewter bowl on one of Glarthir's bookshelves in the basement is a secret key called "Glarthir's Secret Key" which opens the locked cupboard on the second floor, revealing a Fine Iron Mace, an Iron Battle Axe, and an Iron Dagger.
- If any of the "conspirators" are killed before this quest is started, it becomes permanently unavailable. Using the Console to resurrect them is not enough to resume the quest.
- In Glarthir's basement, you will find some notes he wrote about his thoughts on the conspiracy. These notes will update as you progress through the quest based on the choices you make.
- It is a good idea to pay off any bounties before accepting this quest. If you have a bounty, Dion will attempt to arrest you when he approaches you to ask about Glarthir.
- Bernadette Peneles and Davide Surilie each have an infinite amount of bread in their inventory so you cannot use a Poisoned Apple to kill them. You can kill Toutius Sextius in his house with a Poisoned Apple after he is done riding his horse, but will need to make sure to pick up any food or drink item already in his house, and any food or drink items already in his inventory.
- An amusing way to kill any of the victims without getting a bounty is by using command humanoid on them, taking them up to the bridge leading to Skingrad Castle, and pushing them over to their death.
[edit] Bugs
- This quest may conflict with Lost Histories due to the scripted appearance of guards.
This bug is fixed by the Unofficial Oblivion Patch.
- If you killed Glarthir for the quest, then kill one of the people on his hit list later, your journal will say you need to meet Glarthir at midnight to receive your reward. However, it's impossible to receive your reward given that Glarthir is dead.
This bug is fixed by the Unofficial Oblivion Patch.
- Bernadette Peneles and Toutius Sextius have persistent corpses so their bodies will remain wherever they died for the duration of the game.
- It is possible that another NPC may kill Glarthir before the conclusion of the quest, necessitating the reload of a previous save.
[edit] Journal Entries
- Notes
- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in random order.
- If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
- On the PC, it is possible to use the console to advance through the quest by entering
setstage quest stage. Wherequestis the internal name of the quest, andstageis the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages. See SetStage for more information.


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