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 Post subject: Are these texture fixes known about?
PostPosted: Tue Mar 09, 2021 1:54 am 
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Layman
Layman

Joined: Tue Mar 09, 2021 1:37 am
Posts: 2
ES Games: Arena
Platform: PC
Other Profiles: MagikGimp
UESPoints: 0
Hi. First post here.
I just happened to stumble across this thread here- gonnagan[DOT]proboards[DOT]com/thread/26/elder-scrolls-daggerfall-graphics-fix and wondered if anyone knew about it. Is it even necessary any more? I have a feeling I've seen some weird looking ragdolls on streams and YouTube and the like in the past but then it's doubtful most players know about mods and modern installers etc. anyway so are these fixes incorporated into other more widely known (and used) fixes? Maybe I'm helping; maybe this is old news. Just curious. Thanks!

EDIT: Considering I'm new here and have very few BBCode privileges, I'll copy the text of what's at that link. The fixes are by MrFlibble.
Code:
This is an updated version of this patch [LINK TO ANOTHER THREAD ON THAT FORUM], intended to fix various graphical issues in Daggerfall that are related to character clothes, armour, weapons and inventory items.

To install, simply unpack the files into the ARENA2 folder of your Daggerfall installation.

What this patch fixes (scroll down for screenshots):

TEXTURE.202 (statues)
o fixed the colours on the Small Statue item

TEXTURE.207 (weapon props)
o fixed the colours on the Holy Dagger item

TEXTURE.211 (various items)
o fixed the colours on the Icon item

TEXTURE.233 (female weapons)
o adjusted the position of the mace when held in the left hand
o fixed the colours on the metallic parts of the staff
o removed the gap the would appear between the lower part of the laft hand and the staff

TEXTURE.234 (male weapons)
o fixed the colours on the metallic parts of the staff

TEXTURE.235 (Argonian female clothes)
o fixed all items that had the darkest remapable colour replaced with a similar but non-remapable colour
o fixed all items that had areas filled with transparent colour instead of a normal remapable colour
o adjusted the offset of one frame of the short shirt without the belt
o edited the neck line of the Khajit suit item so that it doesn't cover parts of the character's face
o removed the gaps in the back part of the casual cloak and formal cloak items
o edited the back parts of both cloak items to match the body outline of Argonian characters
o edited the hood parts of the casual cloak, formal cloak and plain robes to properly show character faces

TEXTURE.236 (Elven female clothes)
o because the body shape of female Elven characters is identical to that of human females, the original clothes set (which is similar to Argonian/Khajit female clothes) was replaced with a fixed version of the human female clothes (see below)
o edited the hood parts of the casual cloak, formal cloak and plain robes to properly show character faces (female Elf faces are slightly different from human females)

TEXTURE.237 (Human female clothes)
o fixed all items that had the darkest remapable colour replaced with a similar but non-remapable colour
o fixed all items that had areas filled with transparent colour instead of a normal remapable colour
o adjusted the offset of several frames of the short shirt without the belt
o adjusted the offset of strapless brassiere items to match the position of strapless brassiere in Childguard mode
o fixed remapable colours on the metallic bra item
o edited the neck line of the Khajit suit item so that it doesn't cover parts of the character's face
o edited the hood parts of the casual cloak, formal cloak and plain robes to properly show character faces
o edited all dress and robe items that would show parts of underwear in Childguard mode
o edited the various frames of shirt items to have consistent shapes of their shoulder parts
o added extra pixels to the casual pants items so that they properly cover the body

TETXURE.238 (Khajit female clothes)
o fixed all items that had the darkest remapable colour replaced with a similar but non-remapable colour
o fixed all items that had areas filled with transparent colour instead of a normal remapable colour
o adjusted the offset of one frame of the short shirt without the belt
o edited the neck line of the Khajit suit item so that it doesn't cover parts of the character's face
o added extra pixels to the Khajit suit so that it covers the whole body
o removed the gaps in the back part of the casual cloak and formal cloak items
o edited the back parts of both cloak items to match the body outline of Khajit characters
o edited the hood parts of the casual cloak, formal cloak and plain robes to properly show character faces
o adjusted the offset of the vest items to properly cover the body

TEXTURE.239 (Argonian male clothes)
o fixed all items that had the darkest remapable colour replaced with a similar but non-remapable colour
o fixed all items that had areas filled with transparent colour instead of a normal remepable colour
o edited the back parts of both cloak items to match the body outline of Argonian characters
o edited the hood parts of the casual cloak, formal cloak and plain robes to properly show character faces
o fixed the colours on the Khajit suit and vest items to avoid an occasional colour glitch

TEXTURE.240 (Elven male clothes)
o fixed all items that had the darkest remapable colour replaced with a similar but non-remapable colour
o fixed all items that had areas filled with transparent colour instead of a normal remapable colour
o edited the back parts of both cloak items to match the body outline of Elven characters
o edited the hood parts of the casual cloak, formal cloak and plain robes to properly show character faces
o added extra pixels to the Khajit suit so that it covers the whole body
o fixed the colours on the Khajit suit and vest items to avoid an occasional colour glitch
o added extra pixels to the casual pants, skirt, wrap and toga items so that they properly cover the body

TEXTURE.241 (Human male clothes)
o fixed all items that had the darkest remapable colour replaced with a similar but non-remapable colour
o fixed all items that had areas filled with transparent colour instead of a normal remapable colour
o fixed the colours on the vest item to avoid an occasional colour glitch
o edited the various frames of shirt items to have consistent shapes of their shoulder parts
o edited all skirt, pants and robe items that would show parts of underwear in Childguard mode
o fixed one short shirt frame that for some reason included the image of the character's body
o fixed the graphics of one straps item which was for some reason replaced with the plate right pauldron image

TEXTURE.242 (Khajit male clothes)
o fixed all items that had the darkest remapable colour replaced with a similar but non-remapable colour
o fixed all items that had areas filled with transparent colour instead of a normal remapable colour
o edited the hood parts of the casual cloak to properly show character faces
o fixed the colours on the vest item to avoid an occasional colour glitch

TEXTURE.245 (Argonian female armour)
o fixed wrong colours on the chain boots item
o edited the transparent colour areas of some helmet items (which are used to conceal the character's hair when the helmet is worn) so that they don't also make parts of the shoulders and the back part of the casual cloak invisible
o fixed the colours on one of the helmets
o cleaned up the wooden part of the round shield

TEXTURE.246 (Elven female armour)
o because the body shape of female Elven characters is identical to that of human females, the original armour set (which is similar to Argonian/Khajit female armour) was replaced with a fixed version of the human female armour (see below)

TEXTURE.247 (Human female armour)
o fixed wrong colours on leather boots, leather greaves with chain belt, and most other greaves and cuirass items
o removed metallic colour pixels on the leather gauntlets
o edited the transparent colour areas of some helmet items (which are used to conceal the character's hair when the helmet is worn) so that they don't also make parts of the shoulders and the back part of the casual cloak invisible
o fixed the colours on one of the helmets
o cleaned up the wooden part of the round shield

TEXTURE.248 (Khajit female armour)
o edited the transparent colour areas of some helmet items (which are used to conceal the character's hair when the helmet is worn) so that they don't also make parts of the shoulders and the back part of the casual cloak invisible
o fixed the colours on one of the helmets
o cleaned up the wooden part of the round shield

TEXTURE.249 (Argonian male armour)
o fixed wrong colours on several helmets
o cleaned up the wooden part of the round shield

TEXTURE.250 (Elven male armour)
o edited the transparent colour areas of some helmet items (which are used to conceal the character's hair when the helmet is worn) so that they don't also make parts of the shoulders and the back part of the casual cloak invisible
o fixed the colours on one of the helmets
o cleaned up the wooden part of the round shield

TEXTURE.251 (Human male armour)
o removed a large empty area from the leather greaves image
o removed metallic colour pixels on the leather part of the leather greaves with chain belt.
o edited the transparent colour areas of some helmet items (which are used to conceal the character's hair when the helmet is worn) so that they don't also make parts of the character's shoulders invisible
o fixed wrong colours on several helmets
o cleaned up the wooden part of the round shield

TEXTURE.252 (Khajit male armour)
o fixed the colours on one of the helmets
o cleaned up the wooden part of the round shield

TEXTURE.432 (male artifacts)
o fixed colour glitches with some artifacts

TEXTURE.433 (female artifacts)
o fixed colour glitches with some artifacts

FACE12I0.CIF (female Nord faces)
o adjusted the offset of one of the faces

BODY00I0.IMG (Breton male body)
o added an extra line of pixels to the neck to fix missing neck pixels with one of the faces

BODY00I1.IMG (Breton male body in Childguard mode)
o added an extra line of pixels to the neck to fix missing neck pixels with one of the faces

BODY13I1.IMG (Dark Elf female body in Childguard mode)
o added a missing pixel


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 Post subject: Re: Are these texture fixes known about?
PostPosted: Fri Mar 26, 2021 9:50 pm 
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Journeyman
Journeyman
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Joined: Sun Sep 15, 2013 4:38 pm
Posts: 202
UESPoints: 1
Hi. This is the mod author speaking. Thanks for checking it out and spreading the info!

From what I remember, the latest version of the fix was incorporated into DaggerfalSetup by Ancestral Ghost, and possibly with the game data-only download for Daggerfall Unity that you can get from that project's website.

Whether there were any further third-party improvements upon that I don't know (apart from upscales for DFU mods that obviously had some touching-up applied to them). I think I screwed up how some of the artifacts are displayed because I added too much "concealing" colour to make every piece of clothing fit with everything else (e.g. so that a cloak would completely cover a fancy dress' sleeves). Also I now think that I generally took too many liberties with the sprites, although this is likely not very noticeable otherwise.

_________________
Daggerfall Vanilla Paperdoll & Inventory Fixes | Arena in DOSBox with GUS sound


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 Post subject: Re: Are these texture fixes known about?
PostPosted: Mon Mar 29, 2021 4:16 pm 
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Layman
Layman

Joined: Tue Mar 09, 2021 1:37 am
Posts: 2
ES Games: Arena
Platform: PC
Other Profiles: MagikGimp
UESPoints: 0
Hi, I'm very pleased you saw this. Great to hear your work was used for Unity too. I'm not a player of ES games all that much at all TBH but I do take an interest in DF through that overhaul and watching people play on Twitch etc.
Dungeon full of Vampire Ancients? "Game over, boys." :mrgreen:


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