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 Post subject: Can I play ESO alone, but without playing?
PostPosted: Wed May 04, 2022 7:08 pm 
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Layman
Layman

Joined: Tue Feb 05, 2013 9:34 pm
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ES Games: Morrowind, Oblivion, Skyrim
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OK, so that sounds dumb.

Things is, I have no interest in *playing* ESO, but I really want to see the world. Hence I wonder if it is feasible to jump in, do whatever I have to do to get myself a horse and some cash and then just ride, look around and see what there?

Thanks in advance!


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 Post subject: Re: Can I play ESO alone, but without playing?
PostPosted: Thu May 05, 2022 12:37 pm 
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Champion
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Yes, absolutely!

As one of the many ESO Twitch streamers put it during one of his streams, the game doesn't push players to do anything.

If you want to do the Main Quest, you can.

If you want to do the zone questlines, you can.

If you want to do the faction questlines, you can.

If you want to do all of the many side quests, you can.

If you want to fight world bosses, explore delves and dungeons, or fight overland mobs, you can.

If you want to do crafting, you can.

If you want to buy and decorate houses, you can.

If you want to get into buying and selling in the marketplace, you can.

If you want to fight in the Alliance War, you can.

If you want to fight other players in battlegrounds, you can.

If you want to get into fashion or outfitting, you can.

If you want to spend your time chatting with other players, you can.

But you aren't required to do any of those things if you don't want to.

The game gives you a world to live in, and how you choose to live in it, and what you choose to do to occupy your time, is entirely up to you. It's very much like the single-player TES games in that respect, but there are more activities that you can choose to engage in-- or not-- than there are in the single-player TES games.

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ESO mains: Michel Shaldon (PC NA), Miguel Outrider (PC EU)


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 Post subject: Re: Can I play ESO alone, but without playing?
PostPosted: Sat May 07, 2022 6:12 pm 
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Layman
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Joined: Tue Feb 05, 2013 9:34 pm
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ES Games: Morrowind, Oblivion, Skyrim
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Superb, thank you very much!


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 Post subject: Re: Can I play ESO alone, but without playing?
PostPosted: Sat May 07, 2022 9:39 pm 
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Champion
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Note that there might be locations which are difficult to access without playing a bit-- for instance, you can't pass from northern to southern Bangkorai, or vice versa, without completing a quest, although there are ways to travel to either half of Bangkorai from other zones. And travel by road between certain zones might be more difficult until you've completed a quest, because movement from one zone to another is often linked to advancing through the associated alliance questline, although you can still get around using other means, such as boats (initially) or wayshrines (after you've discovered them). Also, you can't visit Cyrodiil-- which is a war zone, so if you're just riding around sightseeing then you're at risk of getting attacked by other players-- until after your character reaches level 10.

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ESO mains: Michel Shaldon (PC NA), Miguel Outrider (PC EU)


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 Post subject: Re: Can I play ESO alone, but without playing?
PostPosted: Sun May 08, 2022 8:14 am 
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Layman
Layman

Joined: Tue Feb 05, 2013 9:34 pm
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ES Games: Morrowind, Oblivion, Skyrim
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Thanks for the info, again! I should clarify, perhaps, that I'm not really fatally allergic to playing; it's just that I hate grind and repetition, which basically rules out playing any MMO over time. Having to do the odd quest here and there I'm perfectly fine with.

You say about Cyrodiil that "if you're just riding around sightseeing then you're at risk of getting attacked by other players-- until after your character reaches level 10". Just to be clear then I take it that if I gain level 10 I won't have to deal with PvP combat at all?

No doubt I could find this out for myself, but since I'm already here....


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 Post subject: Re: Can I play ESO alone, but without playing?
PostPosted: Sun May 08, 2022 1:00 pm 
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Champion
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That sentence may have been difficult to follow as I'd written it, so let me rephrase it. Original sentence:

SeaGtGruff wrote:
Also, you can't visit Cyrodiil-- which is a war zone, so if you're just riding around sightseeing then you're at risk of getting attacked by other players-- until after your character reaches level 10.


Intended meaning:

"You can't visit Cyrodiil until after your character reaches level 10. Cyrodiil is a war zone, so if you're just riding around sightseeing then you're at risk of getting attacked by other players."

The portion before the opening long dash and the portion after the closing long dash were intended to go together as one remark, and the portion between the long dashes was an aside.

So in other words, Cyrodiil will be totally unavailable to you while your character is Level 1 through Level 9. When your character reaches Level 10, you'll get a system mail message inviting you to join the war effort, and you'll be able to queue for entry into Cyrodiil if you wish.

You cannot enter Cyrodiil by road or ship or wayshrine the way you can with other zones; the only way to get to Cyrodiil is to type L or select Alliance War in the menu bar, then queue for one of the various war campaigns. Depending on the size of the player population for your character's alliance in that campaign and your position within the queue, you might be able to get into Cyrodiil right away or you might need to wait for a bit before you can get in.

The same thing is true for the Imperial City; you must queue for one of the campaigns, and cannot queue for a campaign until after your character reaches Level 10.

While you're in Cyrodiil or the Imperial City, players from the other alliances can attack you. Each of the three alliances has an alliance base, which enemy players cannot enter under normal conditions, so you'll be safe from attack as long as you're inside your alliance's base. However, it's a little more complicated than that as far as Cyrodiil is concerned.

In Cyrodiil, each alliance has an alliance base which is split into two halves, and you cannot travel from one half to the other except by taking a transitus shrine. Each of these two halves is protected by a gate which enemy players cannot pass through as long as it's closed, so the large area behind that gate will usually be safe. There is a temple inside each of these two large areas, and each temple is intended to hold an Elder Scroll, so there are six Elder Scrolls in all-- two per alliance, with three alliances.

Part of the goal in the alliance war is to capture as many of the Elder Scrolls as possible. To capture a scoll from its temple, the enemy must manage to open the gate that protects the large area of the alliance base where the temple is located. If that gate is open, enemy players can enter that half of your alliance's base, try to capture its scroll, and try to escape with it, so if you're in that half you'll be a target since the enemy will assume that you want to stop them from capturing the scroll and escaping with it.

However, there is a smaller elevated area inside each half which the enemy cannot access, so if you're in that smaller area you will be safe even if the gate for that half of your alliance's base has been opened.

It all sounds rather complicated and confusing, but it's easier to understand once you've actually gone to Cyrodiil and seen it for yourself.

Cyrodiil itself is divided up into three extensive sections by walls and waterways, and each of these three sections is associated with one of the three alliances-- the alliance's home territory, so to speak. There are three gates in each of the dividing walls, and three bridges across the river, so to pass from one alliance's home territory to another you must go through one of those gates or cross one of those bridges. The gates and bridges can be destroyed to try to prevent the enemy from crossing into an alliance's home territory, but there is also an additional point of crossing which cannot be closed off.

Each alliance's home territory has keeps and outposts which contain transitus shrines, which are similar to standard wayshrines except you can't travel from a standard wayshrine to a transitus shrine, or vice versa, only from one transitus shrine to another. Furthermore, there is a network connecting the transitus shrines together, and you can only travel to a given transitus shrine if your alliance controls that keep or outpost and its connection is unbroken. Thus, you might be able to use a transitus shrine in your alliance's base to fast travel to a keep that's all the way on the opposite side of Cyrodiil, or you might be able to fast travel only partway across Cyrodiil, or you might not be able to fast travel to anywhere except to the other half of your alliance's base, depending on which keeps and outposts are controlled by which alliances.

Other than using the network of transitus shrines to fast travel across Cyrodiil, you can just walk or run or ride wherever you want to go. There are delves (essentially mini dungeons) all around Cyrodiil, as well as a few war-torn towns, so you can go questing if you wish, although you'll be questing in a war zone so you'll be fair game for any enemy players. That's how I normally spend most of my time in Cyrodiil-- doing daily repeatable quests for NPCs in the war-torn towns, and occasionally questing in delves, rather than fighting in the alliance war. But on occasion I like to join the fighting; I'm just not very good at PvP. :)

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ESO mains: Michel Shaldon (PC NA), Miguel Outrider (PC EU)


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 Post subject: Re: Can I play ESO alone, but without playing?
PostPosted: Sun May 08, 2022 3:37 pm 
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Layman
Layman

Joined: Tue Feb 05, 2013 9:34 pm
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ES Games: Morrowind, Oblivion, Skyrim
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Thank you so much for that exhaustive info, you da man! A bit of a shame, since Cyrodiil is near the top of my must-see list, but I guess I'll just leave it for last when I've gotten used to things.

Thanks again mate, I really appreciate you taking the time to fill me in!


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 Post subject: Re: Can I play ESO alone, but without playing?
PostPosted: Sun May 08, 2022 4:33 pm 
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Champion
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Location: South Carolina
ES Games: Arena, Daggerfall, Battlespire, Redguard, Morrowind, Oblivion, Skyrim, ESO, Legends, Blades
Platform: PC, Mac, iPad
Status: Breathing, presumed conscious
Other Profiles: SeaGtGruff (Steam), TinklyGosling47 (Xbox)
UESPoints: 20
Don't be afraid to go see Cyrodiil. Getting killed is more or less just a temporary inconvenience, since you can just resurrect back at your alliance's base or at a friendly keep or outpost. And running into enemy players is less likely if you stay away from places where there's fighting.

If you're scared and want to be cautious, you can sneak to avoid being seen by enemy players much of the time. I used to sneak around, but now I just ride around in the open.

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ESO mains: Michel Shaldon (PC NA), Miguel Outrider (PC EU)


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 Post subject: Re: Can I play ESO alone, but without playing?
PostPosted: Sun May 08, 2022 5:11 pm 
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Layman
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Joined: Tue Feb 05, 2013 9:34 pm
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ES Games: Morrowind, Oblivion, Skyrim
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Scared? Not particularly, I'm a middle-aged man with prior experience of both MMOs and sharp military operations. :D

I just don't want the hassle of PvP really, as I'm envisaging a relaxing ride through fabulous landscapes. Which is utterly unrealistic, I'm sure. I'm sure it'll be enjoyable either way though.


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