Skyrim:Banish
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Banish | |
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School | Conjuration |
Type | Defensive |
Enchanting | |
ID | 000acbb5 |
Base Cost | 9 |
Items | Weapons |
Availability (Click on any item for details) |
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Weapons |
Enchanting description: Summoned Daedra up to level <mag> are sent back to Oblivion.
Banish sends conjured daedra back to Oblivion. Simply put, it makes them disappear. Therefore, it either pushes the daedra back or results in a one hit kill.
Enchanting[edit]
The following items use this effect. You can learn how to enchant custom items with Banish if you find one of the following items and disenchant it:
- All weapons of Annihilating
- All weapons of Banishing
- All weapons of Expelling
Spells[edit]
The following spells use the Banish group of effects. Following each spell is the specific variant of the effect that it uses:
- Banish Daedra: Banish (
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;BanishFFActor50
) - Expel Daedra: Banish (
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;BanishFFActor75
) - Banish UndeadCC: Banish Undead (
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;ccVSVSSE003_MGEF_BanishUndead
)
Notes[edit]
- This effect is automatically added to all Bound Weapons if the Oblivion Binding perk has been unlocked.
- For enchanting purposes this effect will yield the most profitable items. It is possible to make an iron dagger with a value greater than 2000 gold with just a petty soul gem and banish.
- Finding merchants that sell items with this effect for disenchantment purposes is only possible when you are level 22 or higher.
- Dremora are not considered daedra and are thus not affected by Banish spells.
- Only the three elemental atronachs are considered daedra. The three levels of Banish that are buyable as spells and appear on non-custom enchantments are suited to those three daedra; the weakest spell/enchantments can only banish flame atronachs; the middle-tier spell/enchantments can banish flame and frost atronachs, and the strongest can banish all three atronachs.
- All conjured creatures (except Ash Guardians) are banished when struck by a banish effect. This also includes familiars.
- While a weak spell won't remove higher level daedra, it will briefly stun them and make them walk backwards, and/or stagger them. It also applies a lingering damage health effect which persists over a few seconds.
- Only summoned daedra are affected by this effect. Daedra which appear naturally as regular enemies (which can be corpse-looted after death) cannot be banished, only killed.
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