Summerset

Online:Yaghra Strider

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Yaghra Strider
(lore page)
Location Summerset: Abyssal Geysers, Coral Forest, Karnwasten, Monastery of Serene Harmony, Rellenthil Sinkhole, Tor-Hame-Khard
Artaeum, K'Tora's Mindscape, Psijic Relic Vaults
NchuthnkarstGreymoor
The Feral GalleryNecrom
Species Yaghra
Health 31,364
Reaction Hostile
Other Information
Faction(s) Abyssal Cabal
A Yaghra Strider

Yaghra Striders are a type of Yaghra specializing in close combat. They can be found at various locations in Summerset.

Yaghra Strider
(lore page)
Location Abyssal Pools, Cloudrest, Coral Forest, Welenkin Cove
Species Yaghra
Health 108,669 (Abyssal Pools)
Normal211,241Veteran431,226 (Cloudrest)
60,370 (Coral Forest (quest)/Welenkin Cove)
Difficulty ON-misc-Boss 1.png
Reaction Hostile
Other Information
Faction(s) Abyssal Cabal

Stronger versions of this creature can be encountered as the final boss of Abyssal Pools, usually accompanied by four Yaghra Larvae. They also appear in Cloudrest and are also summoned by B'Korgen during combat at Welenkin Cove.

Some can also be encountered in the central area of the Coral Forest during the quest The Queen's Decree.

Yaghra Strider
(lore page)
Location Random Encounter
Species Yaghra
Health 0 (Dead)
Other Information
Faction(s) Abyssal Cabal
A dead Yaghra Strider

A dead Yaghra Strider can be seen during a random encounter on Summerset.

Related Quests[edit]

Skills and Abilities[edit]

Extremely aggressive, Striders show an impressive amount of unwavering loyalty to the greater Monstrosities, whom they view as their leaders. They also seem to revere the Sea Sload as their gods. Striders act as soldiers, defending the Yaghra nest. — Prima guide description[1]:219
(?)
The strider jumps into the air rolled as a cannonball and attacks its target.
Lacerate
Deals low physical damage by pinching and lashing with its front limbs. Causes bleeding if it lands, and can be avoided.
Reave
Deals moderate physical damage by biting with its lower mandibles. This ability can stun or knock you down, so it should be blocked.
Lunge
The strider suddenly lunges teeth-first, landing where its target was when the strider began the attack. If its target doesn't move, the strider sinks its teeth into them. The landing AoE also causes damage, so those targeted by the strider should move out of the way and try to put some distance between them and where the creature is going to land when the attack begins.
Frenzy
The strider makes a strange noise before initiating a combo of physical attacks. The damage increases if left uninterrupted. Nearby yaghra striders that hear the noise also have a high chance of becoming enraged and frenzying as well. Its basic attacks will be faster, and there is a high chance of this occurring if a spewer has marked you with its Luminescent Mark ability. Frenzy must be interrupted (ideally once you hear the noise, before the yaghra begins attacking).

Unique[edit]

Gallery[edit]

References[edit]