Skyrim Mod talk:Mod File Format/GMST

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Default Values[edit]

I've reworked the Default Settings section. In doing so, I removed some old speculation about creating new values in the Game Settings that don't exist, as it doesn't appear to be possible to do that in the Creation Kit at this point. You can probably create values using Tes5Edit or a similar utility, but in order to document that, we'd need to have a clear example where the Creation Kit doesn't have a value already, but the game honours the value if you create and change it through Tes5Edit.

I also removed the bit about fPrecipWindMult, since that works as expected given the changed wording in Default Settings. Robin Hood  (talk) 18:42, 6 April 2015 (GMT)