Oblivion:Roleplaying/Farmer
The UESPWiki – Your source for The Elder Scrolls since 1995
This article may not conform to our site's higher standard of quality.
This is a heavily-edited article and it is not always possible to ensure changes are of the highest quality. Please bear this in mind when relying on information contained herein.
For more information, please see this article's talk page.
This is a heavily-edited article and it is not always possible to ensure changes are of the highest quality. Please bear this in mind when relying on information contained herein.
For more information, please see this article's talk page.
- This article provides one suggestion for character-type roleplaying. Please see the main Roleplaying article for contribution guidelines.
Live the quiet life of a farmer. Harvest your crops and tend to your cattle.
- Firstly, your character. Imperials, Redguards, or Bretons are suited for this role. A farmer isn't an extremely good warrior, but he knows the basics. Nords can work but you must not make them too powerful, remember your role. For a Birthsign, give your character The Steed or The Thief. It is recommended that you make a custom class with the same Specialization, Favored Attributes, and Major Skills as the Thief class. Name your custom class "Farmer", "Peasant", or something similar.
- Secondly, you'll need a farm. Shetcombe Farm is the best location, seeing as how it has a house which nobody lives in, a large crop field, and a stable, just in case you want horses.
- If you choose to use Shetcombe Farm, be warned. Placing items in containers will cause them to respawn after three days. Set them on the ground if you want them to be there when you come to pick them up.
- The plants will regenerate their food every three days, If you have access to the construction set write a book illustrating which crops should be harvested on which days and which are hunting days (see below).
- Equipment:
-
- Get some farming equipment: hoes, rakes and pitchforks. Use the grab function to drag them through the field. For clothes, since you are most likely not rich, use any sort of lower-class clothing. If you are poor, do not wear any shoes.
-
- For weapons don't high-level equipment, like Daedric, Ebony, etc. You should only use Iron or Steel weapons. If you chose the recommended major skills (see above), then you will not be very skilled with a blade. As such, don't spend a ton of money on one. Purchase a dagger or shortsword, but nothing more expensive. You will most likely be good with bows, so purchase a good one. You don't need expensive arrows. You will only be killing animals, if anything at all.
* Activities:
-
- On the days when the crops are not yielding anything, go hunting. Only go for the small game; you're no fighter. Hunt deer with a bow, run from bears, think the west weald bear farmer.
-
- Tend to your horse, if you have one. Keep your horse in the stable. Each day, give it some apples and hay (use the pitchfork to give it hay - piles of wheat).
-
- Feed your animals, the sheep, horses and, of course, a dog. You can use the grab function and move normal food (i.e. grapes or ham) over their mouths. They will rear up and start eating the food. Be nice to them.
-
- Maybe on Sundas you could go and visit town. Skingrad is the closest (well, Kvatch is but they've got some trouble at the moment). Just follow the road to the east.
- Remember to keep a healthy amount of food and eat everyday.
- Follow the seasons. For example, would corn be growing at Applewatch in the middle of winter? Try moving south during the colder months and returning north during the summer.
|
Up: Character Type Roleplaying | Next: Fighter |

![[Content is available under Attribution-ShareAlike]](http://www.uesp.net/w/images/Somerights.png)