Oblivion:Roleplaying/Guard

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Contents

Use your skills to serve and protect - or harass and oppress - the citizens of Cyrodiil.

[edit] Variations

[edit] City Watch

An Anvil City Watch

This is your chance to join the guards serving in one of Cyrodiil's cities. Every city has at least one independent quest where you end up in some sort of law-enforcement capacity for a county.

Once such a quest is chosen and started, considered yourself recruited into the City Watch of that particular town.

Guild-oriented quests will simply sweeten the variety of missions you can undertake for your patron city.

Patrol the streets in uniform. Report to the Guard Captain, and the Count or Countess from time to time. It is not illegal to loiter within Bravil's barracks, but it is locked. If you can unlock that door unseen by other guards or use an unlocking spell, you can enter and leave the barracks without incurring a fine. Being seen in Leyawiin's barracks, unfortunately, will count as trespassing. Anvil has two barracks. Entering the one within the city (near the Dockside gate) is trespassing, but the barracks inside the castle is open to the public.

Review (and taunt) any prisoners languishing in the dungeon. Conduct sweeps of the surrounding county by eliminating any bandits or animals that threaten the roads to the city, or clean out the nearest holes that might threaten the citizens.

  • Anvil: Fort Strand is a particularly prominent threat within sight of the city.
  • Bravil: Daenlin and Jean-Pierre Lemonds are known for taking strolls outside the city, and they may need protection from powerful creatures that tend to spawn on the Green Road just north of the gate.
  • Cheydinhal: Fort Farragut is just east of Cheydinhal on the road, and is a threat to the population of the town.
  • Chorrol: Crumbling Mine, a Bandit-populated hideout, is literally sitting just outside the city walls, and it appears the bandits have been busy trying to undermine the wall! Looks like a job for the Chorrol City Watch...
  • Skingrad: A relatively large part of the population leaves the safety of the city's walls to go about their daily business, and several bandits lie in ambush just out of sight. Or you hear a rumour of moaning and rattling chains from Nerastarel's House Time to investigate.
  • Leyawiin: Protect the Countess when she goes on her monthly pilgrimage.

Raise the Disposition of your fellow guards as high as they can go. Bribes aren't actually bribes: consider yourself the new barracks paymaster. Any small-scale offenses you commit in town will likely be overlooked.

If you come across a quest that requires you to leave your designated town, wear your uniform during your travels. This makes you look more cosmopolitan. Travel to other cities under the pretense of pursuing a criminal who fled from your town, and treat any new quests in that manner. For example, a Skingrad player can have some lingering suspicions about Raynil Dralas' "vampire" story about Gelebourne, and decide to follow up the case by pursuing Raynil Drelas to Bruma. Just... dress warmly. Your pursuit of a Bosmer thief may lead you to the city of Cheydinhal, then the trail suddenly goes cold. Wondering just where the crafty criminal disappeared to, you hear rumors that a famous painter here has gone missing...

If you are able to, use a frenzy spell on a beggar or commoner and act as if the frenzied target is part of a riot or an uprising.

Help your fellow guards out if they are attacked or in combat. Honour your fallen comrades by placing their weapon across their corpse in a certain fashion in a sign of respect. Do not loot a guards corpse, but leave them so they look in death as they may have done in life.

Your duty is to defend the residents of your town, but also you should defend your count or countess. Patrol the castle or guard your leader, possibly use the frenzy spell on a certain guard so that it looks as if he is an assassin, secretly trying to assassinate your leader.

Help the citizens of your town out with their problems. Perhaps the Orum gang has gone too far and has raided a citizens house, or they have murdered the citizen. It is your duty to maintain law and order, you must put the clues together in order to solve the murder case. Place certain clues down that might indicate that the Orum gang or whichever person you want as the wrong-do-er. Solve the case by either killing the culprit or by fining them (take money from them with the console).

Captain of the Watch

Replace your silver longsword with a two-handed silver claymore, hammer or axe. Replace your Guard Helmet with a hood or something more distinctive to set you apart or simply like other Captains of the Watch, don't wear anything (on your head). For looks, use the cuirass of your city, with Steel (you could even use the Crusader's) Gauntlets, Greaves and Boots. If you're a guard of the Imperial City and are on the console use the Imperial Legion armor with no helm; If you're on the PC, get the Imperial Watch armor, only used by Captains of the Watch (Palace Guards also use it), with no helm.

You have to live in a house in the city you guard. Better if a manor, like Rosethorn Hall or Arborwatch, since a Captain always earns more than a regular guard. If you live in the IC, the Waterfront Shack isn't that great for you, so you should probably live in the "Guard House", a house in the Elven Gardens District, you can live there (has 4 or 5 beds in the Quarters), you can train there, since the basement is equipped for that. Put trophies up on display: Rosethorn Hall is good for this.

If you're the only Captain in the city, patrol the whole city; if not, only patrol one part of the city. For example in Skingrad there's the Captain of the City Guard and the Captain of Castle Guard. In the IC you could only patrol a couple of Districts per day. "Check-up" on certain vendors. Investigate the 'Copious Coinpurse' in the Imperial City. Guard a target. Escort the Bruma countess around Cyrodiil, guard the door to an armoury. Take days off to maybe go to a local inn , go hunting or just relax with some of your other buddies.

Volunteer Militia

Volunteer in cities; Put on that city's chainmail cuirass. Change accordingly. Read the papers; find out where trouble is brewing. Go to that city. Check up on Inns and other settlements outside of cities.

[edit] Detective

Guards walk around occasionally straightening out drug dealers and terrorists. Being a detective means preventing those kinds of things from happening. Imperial works best.

Your job as a detective is to investigate crime scenes and evidence, using the information to lead you to a suspect or group of suspects. Hopefully, with enough investigation and deductive powers, you prevent anything bad from happening. Decide what kind of detective you want to be. Maybe a homicide detective, crime scene investigator, or even one who deals with drugs rings (Cheydinhal comes to mind). Make something up, this is where you get to be really creative. You can investigate the theft of the Elder Scroll, or the killing of Faelian, or Adamus Phillida. Even helping people that lost their money, or helping someone to find his/her lost horse, or husband/wife will be good.

Detectives aren't usually seen walking around in a full suit of armor. Get some regular clothes, maybe a ratty shirt to show you've been doing this for a while, adding a sense of professionalism and poor hygiene. Again, you won't see an investigator running around with a giant battle axe. You will need defense, however. You never know when a suspect might crack and try to kill you. Keep a dagger hidden, or if you're feeling brave, a shortsword. Unfortunately, there are no fedoras in Oblivion. The closest thing you will come to that is a Leather Helm, so if you really want, sport it with pride. Otherwise, you'll probably have to go around helmless.

Specialties
  • Crime Scene Investigator - If someone in a town gets killed, investigate! Look around the body any clues, such as footprints and objects left behind. Maybe you find a 4-toed footprint in the ground and you know of only 2 4-toed citizens in town. Get a warrant from the count or countess, and barge right in! Pick up anything that looks suspicious (If you are a PC user use the console command "player.setcrimegold 0" to keep the guards from chasing you). If you think you've got enough evidence, try to get a witness testimony. Did anyone see the crime take place? Has anyone noticed the suspect acting weird all of a sudden? Take all that you have and confront the Captain of the Guard with it. His men will arrest the suspect. A Brotherhood Betrayed quest can be a CSI job. Maybe have your detective murder someone, then "solve" the murder himself/herself.
  • Druggie Buster - Drugs are illegal in Cyrodiil. Yet, people are still stupid enough to use them. Get all the information you can about any possible Skooma dealers. Once you feel you have enough information for now, start some investigation of your own. Walk around, especially in dark alleys and sewers where dealers make a lot of their exchanges. Maybe you noticed the same people taking things out of a crate. Look inside, and if there's Skooma or payment, you've got a hot one! Stake out the container, making sure not to be seen. When you see the person responsible, run up and confront them. Maybe they run away, maybe the fight back, or maybe they even surrender. Whatever way, get as much information as you can. You could even be the guard known for his constant drug busts, kind of like Lex from the Imperial City. Only, you caught someone real.
  • Stolen Item Finder - do the Canvas The Castle quest as an inspiration and continue to search out Cyrodiil to find someone who has had an item stolen, do the heirloom quests such as When The Vow Breaks, Sins Of The Father or the Fighters Guild Quests Which need you to Bust a thief Such as Den Of Thiefs. Then go on to find other stolen items. if you see someone sneaking, watch them for some time, and if you find something incriminating confront them about it. Cast a frenzy spell on them and have them attack you. Return the item to the owner. Perhaps you find out that they stole the item and decided that they needed to be given over to the city watch.

[edit] Freelance Bodyguard

Go to different towns and follow and protect important subjects, i.e. the Countess, Count, store owners, Town Guards that are off duty, etc. Appoint yourself as the Countess'/Count's personal bodyguard, even when they're just sitting their in their fluffy royal chairs, drinking up their fancy Shadowbanish.

Don't use a town's uniform as your own. Mix and match different types of armor to make something that looks cool. The "Ancient Blades Helmet" from the main-storyline quest "Blood of the Divines" is a very suitable, not to mention tough-looking and wartorn, helmet for use as a Freelance Bodyguard. Wear a enchanted chainmail cuirass Called 'Protector of _______'.

Always have your weapon equipped and ready to go, in case of ambushes.

If you're feeling insecure about whether or not you're good enough, go ahead and bring some friends along to help. Set up shifts with the people you can command. You could guard from, say, 11:00 A.M. to 6:00 P.M., and then bring someone else (Knight of the Nine/Battlehorn-At-Arms) in to guard for the rest of the night.

Secretly assassinate the Count's or Countess' current guards (the ones that stand by their chairs) and take their place near their throne as the new Guard of the Count and/or Countess.

Inspect, talk to, and if your Blade or Blunt skill is high enough, disarm every citizen who walks in the store. To disarm them safely, just use the disarm move and then quickly yield.

When doing this, you can guard the store itself, as well as the Store Owner; make sure that no one rough houses, make sure no one breaks anything or knocks anything over, watch for criminals trying to steal and/or pickpocket others, and confront anyone who goes near the Store Owner's bedroom

[edit] Imperial Legionnaire

A fellow Legionaire

To get Imperial Legion armor, you can use the console or CS on the PC. On any console, use the Imperial Dragon Armor if you've finished the main quest. If you haven't you can cap off some poor, unsuspecting legionnaire. If this isn't your type, one of the three legionaries is likely to die the in the recapture of Kvatch quest, also there's two Foresters between Bruma and Capstone Cave (west). Alternatively, the iron and steel armors are probably the closest match. Maybe you're a mercenary! There is also a complete set of legion armor on the third floor in a chest of Summitmist Manor in Skingrad.

A good and easy way to get full Legion armor without any penalty, is to go to Fort Sutch which is located far north-northeast of Anvil. After the random Oblivion gates open there will be about 5-10 Legion soldiers holding position at a wall watching a gate. After you arrive they start to engage the daedra that start coming out. Once the battle is over there is for sure to be at least one casuality of the Legion, which allows you to loot all of his Legion armor.

Be a forester, dress in standard Legion armor, excluding the greaves and gauntlets and replace them with Fur or Leather. Carry a Bow and plenty of arrows, and a dagger, axe or shortsword for close combat. A good way to get "basic" Forester gear is to head west of Bruma. Very, very often you'll find two Imperial Foresters shooting at each other, due to their weird AI bug. Just watch the battle and loot the loser. Now that you're kitted up, find a nice forest to settle down for hunting with, if possible, close to a camp or bandit cave for you to take up residence, hunt the local beast surrounding the area and keep some of the meat for yourself, and sell the rest to the nearest town or inn. A really good roleplay would be to head to capstone cave near Bruma, there should be two fellow foresters hanging around, the first time you see them they are fighting the bandits so help them out and try to keep them alive. Clear out the cave and use that as your new home, again hunting the deer and selling some meat to the Bruma general item shop. There is also a forester living at the Inn of the Ill Omen, do the same! Rent a room, go out in the morning and kill the wildlife, selling the meat and pelts to the inn keeper (but pretend you're using the pelts and meat as your tab). Also you could wander around every forest until you find your perfect place!

Be an Imperial Legion horseman on patrol around the city. Wear the standard Legion armor but with the horseman helmet (Unfortunately you will have to take the life of an Imperial Watch to get a hold of this awesome helmet) and every night go round the city clearing out all the trouble, then in the morning tell of what you found to you fellow legionnaires and to the watch captain. Also, try being a 'kind policeman', use police brutality on lawbreakers using the truncheon of submission on them. then they get taken to 'jail' a.k.a the other guards kill them.

Be an Imperial Battlemage (for this you will have to have access of the arcane university) Wear the legion armor but no shield and no helmet which is replaced by a hood of any kind you want (try to make up soldier rank colors e.g Blue : Imperial Mage, Green : Imperial Battlemage, Red : Imperial Conjurer, etc) and patrol the university, making sure all the novices are in bed, and nothing is out of place.

Be an Imperial knight. Wear legion armor with the horseman helmet and carry a magical weapon, go out and adventure the world, going into caves and ruins, slaying the evil. Do quests in towns as great deeds and return to the Imperial City and protect your domain whilst on border patrol. Use Roland Jenseric's Cabin on the road to Cheydinhal as your patrolling home!

Be a roadside legionnaire! Buy a horse and then set off to patrol the roads. Stay in taverns and camps when night falls, and make sure to have a little food. Get some for your horse! Don't run on patrol! Walk all the way, horseback or not. Make friends with your colleagues on the road. Kill highwaymen and bandits you encounter, and if a dungeon of some kind is particularly close to the road, make sure to clear it out. Get your pay in from the console or by stealing. Are you paid per deed or do you have tenure? You don't have to brave the world alone; accompany one of the other legionnaires. The horse armor plugin gives a great effect to this!

Be a standard legionnaire. Go around the city on patrol, check out the Waterfront for Gray Fox, then return to the tavern for a late night drink. You can expand this by capturing "suspects" using Command Humanoid spells, then leading them to jail. Pretend that "Visit a prisoner" is actually "Escort the suspect to a jail cell."

Be a palace watch captain, (for this you need to have the imperial armor you get for completing the main quest), patrol inside and out of the palace, making sure your palace guard are in order, and that there are no thieves sneaking around.

Be a member of the Imperial Watch. Use the construction set to import some wear-able Imperial watch armor. Remember that there are actually two types of cuirass, one for the City Watch and a slightly more extravagant one for the Palace Watch. You could even take over from Adamus Phillida! After all, he is retiring!

You could also be an Imperial Soldier stationed in Cyrodiil to help with the Oblivion crisis and perhaps other conflicts in Cyrodiil can be resolved along the way, Perhaps Followers could be Members of your group that you might command? When your done with an assignment think of another "mission" for the imperial army and head to the imperial prison and get a mission there! (Perhaps you can enter the offices without being arrested?)Some ideas are to perhaps take your "squad" and attack a fort in which the undead are planning an army to raid a city or settlement nearby and lower their forces, maybe this could become the main task of the imperial army after the Oblivion War is over. On Your Travels you might encounter a hint towards your next adventure? perhaps a letter to the drothmeri army or a Artifact of the ayleids with an odd riddle in ayleidic tongue which you must take to a researcher to discover the meaning. The Adventures of a Imperial Soldier is as great as any other role in the Imperial Legion. Heck, you might start as a rookie and go up the ranks to High Commander of the Imperial Legion in Cyrodiil!

After completing the main quest you can pretend Chancellor Ocato asks you to go to a place where another Septim is believed to live. It can be a follower or just a random Imperial male that you used command humanoid on. Either way you can bring them to Ocato, and pretend to make that person the new Emperor of Tamriel.

Confiscate any Skooma you come across, and store it in your house in a locked chest so no one gets the illegal substance.

[edit] Thieftaker

Your ultimate bounty, The Gray Fox.

A Bounty Hunter sworn to seek out and bring to justice all those answerable to the authority of the Thieves Guild, along with the ever present Bandits and Highwaymen.

Fur or leather armor is advised for the sake of practicality, along with stealth and agility. When full armor is not required, wear a selection of clothing which will not draw unwanted attention to yourself. Under no circumstances should you ever go entirely unarmed, lest those whom you hunt turn the hunt on you. Carry torches and lockpicks, you will beyond a doubt need them to gain entry to various hideouts. You may consider keeping the wrist-irons from the Imperial Prison.

Become Thieftaker General of Leyawiin after arresting the Black Bow Chieftain. Attempt to arrest the infamous Black Brugo and utilize the authority given to you by County Leyawiin following your elevation to Knight-Errant of the Knights of the White Stallion. Conduct weekly searches of County Leyawiin, return the bows of any fallen Black Bow Bandits to Count Marius Caro, sell the remaining weapons and armor to Tun-Zeeus at The Dividing Line.

Purchase the Shack in the Waterfront District, Imperial City and use it's location to your advantage. You have heard strong rumors that Watch Captain Hieronymus Lex has suspicions that The Gray Fox maintains his Headquarters in the Waterfront district. Conduct a less obvious investigation to discover the whereabouts of the Thieves Guild. Perhaps even attempt to infiltrate their ranks.

Invest in a horse in order to investigate the areas surrounding the cities. There have been unconfirmed reports of Bandits inhabiting Ayleid Ruins, Abandoned Forts, Caves and Mines.

Investigate reports of:

  • Theft at Castle Chorrol.
  • A gang of female thieves in Anvil.
  • Skooma dealers in Greyland, County Leyawiin.
  • A planned hijacking and robbery of the Bloated Float Inn, Imperial City.
  • A corrupt Watch Captain in the Imperial City and Cheydinhal.
  • Suspicious dealings at the Copious Coinpurse, Imperial City.
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