Arena, the full game
Since the 10th Anniversary of The Elder Scrolls series, Arena has been free to download.
|ArenaSetup.exe||17 August 2013||30.5 MB||ArenaSetup was done for installing a ready to play Arena CD Version 1.07 easily on modern Windows Systems. The game works with an already configured DosBox. In option, you can install translation(s).
Here is the direct download link if the site page is having issues.
 Official Patches and Utilities
Get the latest Arena patches and official game utilities released by Bethesda.
|16 October 1998||255 KB||The latest official Arena patch 1.06. To apply, download and unzip into your game directory.|
|ArenaManual.zip||18 January 2010||1 MB||Manual & Addendum in PDF from the CD version.|
|20 May 2003||1.8 MB||Demo of the floppy-disk version of Arena.|
|ARENASLD.ZIP||29 December 2010||507 KB||A rare slideshow of Arena screenshots which show beta elements, released almost a year before the demo.|
Arena in other languages.
|ProjetFrenchArena||18 January 2010||1.25 Mo||The Projet French Arena is an unofficial translation of Arena in French.|
 Save Game Editors
Edit just about anything you want to in your save games.
|5 June 1994||34 KB||Money and stats cheat programs, complete with how-to.|
|24 March 1995||50 KB||Text-based save game editor allowing changes to attributes, gold, or experience.|
|arenaed.zip||10 June 1994||131 KB||Full save game editor with Borland-style text UI.|
 Saved Games
The following are user-submitted save-games from Arena. Please feel free to add your own saves, provided they're useful or notable in some way. See sections below table for instructions.
|09 November 1995||46 KB||Ediih, 13th level Knight. All stats at 100, with the exception of Intelligence. A few artifacts and staff pieces.|
|13 May 1996||56 KB||Level 22 Spellsword with some nice equipment.|
|LilithChan.zip||24 February 2008||149 KB||A modded lvl 229 Dark Elf Sorceress with maxed out stats, all spells, and over 30,000 health for those who keep dying in the game.|
 Exporting Arena Save-Games
Arena comes with the ability to store ten different saved games. These ten saves are represented by files *.00, *.01, ..., *.09 in the Arena directory. All files with a .00 extension (a.k.a. *.00) are associated with the top slot in the list of saved games when you load a game in Arena; all files with a .01 extension are associated with the second slot, and so forth.
The names of the saved games' slots are contained in the file NAMES.DAT. The names are 48 characters long and are padded on the right by the X'00' character and thus cannot be edited with a normal text editor. However, there is absolutely no link between the names in NAMES.DAT and your save files. The link is between the slot itself (irrespective of the name) and the saved game files' extension. So, for the purpose of exporting or importing a saved game, NAMES.DAT isn't important.
To export a saved game from Arena, first create a place to put the files. If you are at a DOS command prompt, the command md ArenaSavedGame will create a folder in which to put the saved game; then, command copy *.00 C:\ArenaSavedGame will put a copy of the saved game associated with the top slot into the ArenaSavedGame folder. Those files can be bundled any way you like (e.g., in a zip file) as a saved game you can pass along, import, etc.
 Importing Arena Save-Games
The simplest method by which to import a save-game into Arena is to overwrite a previously created save. This may be accomplished as follows:
- Backup the desired save by copying the appropriate files via Dos. For example, enter copy c:\temp\*.01
- Rename the save to be transferred to the same title as the backed-up file. For example, rename *.04 files to *.01
- Copy the save-game into the Arena directory and load it within the game.
Save-game files may also be imported into an empty slot which, while less likely to incur an error, is also more difficult. This is due to the fact that the save's name must be entered in the NAMES.DAT file, which can only be modified using a binary editor. Those familiar with binary editors can modify NAMES.DAT with little effort by merely filling the appropriate EMPTY slot with some meaningful text. For those without a binary editor, or unfamiliar with such, the following program will allow the NAMES.DAT file to be easily modified:. The zip-file contains an executable, help file, and the source code in C.
 Misc Utilities
More editors and utilities for viewing Arena resources...
|ArenaSuite01e.zip||13 August 2014||580 KB||A collection of tools for Arena, allowing unpacking and repacking of BSA files, including image conversion and INF file decryption. Also includes a font editor and some basic information on INF files.|
|WinArena0.20.zip||31 December 2006||350 KB||A useful tool for extracting Arena's game resources. Also allows exploration in the starting dungeon and the ability to wander the streets of a randomly selected city when you exit the dungeon. Includes source code.|
|ArenaFile-src_0.3.2.zip||10 April 2008||35 KB||A useful tool for extracting Arena's game resources, based on WinArena.|
|bsa_f-ex_1.3.2.zip||17 March 2008||169 KB||Another tool for extracting and reinserting Arena's resources.|
|project4_1.2.zip||18 August 2006||171 KB||A tool for converting Arena's IMG Format to BMP.|
|16 October 1998||3 KB||Freeware utility to slow the processing speed of Pentium-based computers from 1 to 99%, allowing Arena to operate properly.|
|16 October 1998||50 KB||Free utility for slowing down your computer under Windows 95 or NT. Also includes assembly processes for recent versions of Windows.|