Oblivion Mod:Fighters Guild Contracts

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Fighters Guild Contracts[edit]

Mod Information
Author(s) Cyrodiil Upgrade Team
Current Version 6.0
Last updated 12 May 2008
Links None
Language English
Translations

French: Wiwiland (v1.0)
German: German (Ei der Zeit, v1.0), Elder Scrolls Portal (v1.0)
Russian: TESAll (v1.0)

Requirements Shivering Isles, Dragon Captions Resource Pack (French/German versions don't require the DCRP)
Playing Time 10+ hours*
Quests (Side Quests) 0 (35)

*All the quests are repeatable; this is just for doing each once.


Description[edit]

Adds 35 repeatable contracts to the Fighters Guild. These contracts are fully integrated with the Fighters Guild questline. The contracts appear on specific days of the week and vanish the next day, but if you accept a mission, you can complete it any time and even accept other missions without completing the first. Some quests like the Leyawiin and Bruma Quests are linked to you competing specific Fighters Guild plot quests before they appear. The regular hunt missions for Leyawiin, for example, appear after you do the Drunk and Disorderly quest and get the job of collecting ogre teeth and minotaur horns for the other members. Once that quest is done and the fighters have jobs, you too can do those jobs. I made them available from the local porter. Later, other quests will appear as you progress through the Fighters Guild questline, but these are only delayed to keep this mod consistent with the questline.


Patches/Addons[edit]


Notes[edit]

The Russian version had some changes and improvements made to it by the person who translated it.