Oblivion Mod:Hand of Dawn

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Hand of Dawn[edit]

Mod Information
Author Vic10us
Current Version 1.0
Version Date 17 Sep 2006
Links Nexus Mods
Language English
Translations N/A
Requirements N/A
Playing Time 2-3 hours
Quests (Side Quests) 1


Description[edit]

Hand of Dawn is a mod for players who enjoy vampirism but get easily annoyed with having to deal with the effects of not feeding every 24 hours to keep the NPCs happy with you at the cost of greater powers and abilities.

To begin the quest, go to First Edition in Imperial City, Market District. There, slightly to your left, on the floor, is a chest. If your character is at least level 6, you will be able to open the chest. Inside is a book. Take the book, and the quest begins. The reward at the end? Two enchanted rings: "Bloodlust", which grants the power of a modified form of Vampirism called Dawn's Vampirism, and "Bloodquench" (I know, not the greatest name in the world. This one may be renamed at some point.), which removes the Vampirism.

By retrieving books, notes, etc. within the storyline of the quest, players will receive journal updates pointing them to the next location. (The books are, as of this release, purely there for material purposes. You can read them, but don't expect them to stay the same after the next release of the Hand of Dawn mod.) These books and notes relate the tale of a mage who began trying to study Vampirism in order to create a controlled form of it, due to the great increases in a person's physical and magickal states, and eventually reveal the final results.

NOTE: This mod was created to work with characters who do not want to lose the in-game Vampirism, but want to experience a modified, controlled form of it. This will not cure you of Vampirism by equipping the ring to gain Dawn's Vampirism and then equipping the ring to remove it.

The ring equipping works like this: 2.1. Non-Vampiric characters equipping Bloodlust will be presented with a message box telling them that their bodies have been changed with the disease. 2.2. Non-Vampiric character equipping Bloodquench will be presented with a message box telling them that their natural form has returned. 2.3. Vampiric characters equipping Bloodlust will be presented with a message box telling them that their Vampirism has gone into a state of temporary hibernation while Dawn's Vampirism takes hold of their bodies. 2.4. Vampiric characters equipping Bloodquench will be presented with a message box telling them that their previous twisted form has returned as Dawn's Vampirism withdraws into them, awaiting the next awakening (or somesuch).


Patches/Addons[edit]

  • v1.1 update: This version just adds quest markers to the chests.


Notes[edit]