Oblivion Mod:Ruined-Tail's Tale

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Ruined-Tail's Tale[edit]

Mod Information
Author(s) Simyaz
Current Version 3.0.1
Last updated 8 Apr 2009
Links GameWatcher, Nexus Mods
Language English
Translations Russian: TESAll (v3.0.1)
Requirements N/A
Playing Time  ??
Quests (Side Quests) 7


Description[edit]

Ruined-Tail's Tale is a story-driven Companion-MOD featuring an Argonian Battlemage by the name of Ruined-Tail (or Ruin, for short). Throughout the course of your time together you will learn more about what drives Ruin and what haunts him, and through numerous multi-path conversations, complex scripted sequences, and challenging strategy-orientated encounters, you will play an integral part in shaping Ruined-Tail's Tale to its ultimate conclusion.

Ruined-Tail's Tale 3.0 has the following features:

  • Companion "Ruined-Tail" (Ruin) - An Argonian Battlemage who will follow the you, and under your direction can be ordered to: Follow, Wait (at current location, or return to previously designated "Home" point), Ride Horses, Mark and Recall locations, be Summoned, and Adjust tactics (Aggressiveness, Combat styles, Following distance, etc.)
  • Complex, multi-path storyline focusing on Ruined-Tail (and his relationship with the player), played out through immersive, detailed scripted sequences and events, and several thousand lines of dialogue.
  • Companion development in the style of Westly Weimer's SolaMOD (for BG2) in which every conversation and your responses shapes Ruin's development, as well as his relationship with the player.


Patches/Addons[edit]

  • Unofficial Patch: Fixes a number of outstanding bugs.
  • A patch for AFK Weye is available here (this also works for Lake Rumare).
  • A patch for Better Cities is included in the Better Cities archive.
  • A patch for Open Cities is available here.


Notes[edit]