Oblivion Mod:The Lost Spires

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The Lost Spires[edit]

Mod Information
Author LiquidGraph
Current Version 14.0
Version Date 3 Sep 2008
Links Official site, Nexus Mods (patches only), Youtube trailer
Language English
Translations

German: Planet Oblivion (v14), Pagan TES Mods (v14)
Italian: Nexus Mods (v14)
Russian: World of Oblivion (v14)
French, Japanese, Polish, Russian, Spanish: available on LostSpires.com (see above)

Requirements N/A
Playing Time 15+ hours
Quests (Side Quests) 13


Description[edit]

What better way to explore ancient lore than through an Archeology Guild! That's right, a fully functional Archeology Guild is now stationed in Cyrodiil. The Archeology Guild is a support group for systematic ruin exploration--- and you can bet there are plenty of new ruins to explore. When you first join up with the Archeology Guild, you'll find everyone hard at work excavating an entirely original ruin: the Spire. I want to be careful what I reveal at this point because the entire mod revolves around discovering the sinister nature of these Spires and the Warlock beings who inhabited them. I will say this, however: Spires predate Ayleid ruins, and Warlocks are now extinct. Why? That's for you to discover. Oh, and did I mention that there are powerful new artifacts to discover along the way? That's right, Warlock artifacts await the resourceful archeologist. You can find powerful loot either through exploration, or by advancing through the Archeology Guild's ranks. You'll be doing both!

Follow the long (15+ hour) quest to unravel a cataclysmic plot that will surely leave you shocked. Interact with up to 7 Archeology Guild members who will have you piece together the mystery of the Lost Spires one clue at a time. Your journey will span 10 unique dungeons, from Spire ruins, to caves, to lost grottos, to a massive Ayleid Labyrinth, and beyond. Every dungeon has been painstakingly designed with the story in mind. The Lost Spires features many high-quality custom retextures, over one hundred unique meshes, hundreds of lines of deep dialogue, and of course, better loot.


Patches/Addons[edit]

  • A DarkUI version of the loading screens is available on the official site, or here.
  • A patch for Better Cities is included in the Better Cities archive.
  • A patch for Drelco Manor is available here.
  • Patches for ImpeREAL Forts and Pell's Gate are available here.
  • A patch for MTC Expanded Villages is available here.
  • A patch for Open Cities is available here.
  • A patch for Order of Nibenay is available here.
  • A patch for Pell's Gate is available here.
  • Patches for UL Dark Forest, Fallen Everglade, and Silverfish River Valley are available here.


Notes[edit]

  • Nexus Mods Mod of the Month: March 2008.