Oblivion Mod:The Order of Askarthe

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search


The Order of Askarthe[edit]

Mod Information
Author(s) soulShatter
Current Version 0.5
Last updated 7 Jan 2008
Links Nexus Mods
Language English
Translations N/A
Requirements N/A
Playing Time  ??
Quests (Side Quests) 5


Description[edit]

Well, after a while working on small, insignificant mods that never brought me much joy (this was due to my lack of CS knowledge), I have decided to move on. After doing a bit of research at The Imperial Library, I discovered a number of articles written pertaining to the origins of the Daedra (both gods and creatures). So I thought - why not put these into the game, as books? From there it evolved into my current project - The Order of Askarthe. This faction of intellectuals dedicate their time to the discovery of these mystic tomes, as they are said to grant unfathomable power to those that possess their knowledge. And you, the players, if you so choose, are thrust into the midst of this quest, as one of the Order, seeking this great power for yourself...

What the mod currently contains:

  • 8 new areas (not including add-ons) (2 faction bases, various quest areas)
  • approx. 18 New NPC's (Faction NPC's, as well as various quest enemies and allies)
  • 4 New Quests (including quest to find and join Order)
  • 7 New Books (I have written all the books already, have only implemented 2 or 3 for now)
  • 2 New Factions (The order itself, and a rival faction which will be implemented later)
  • 1 New Skill (almost fully implemented, added leveling messages, and abilities at each respective level)
  • 37 new spells (skill abilities, as well as spells that can be purchased from an Order mage in Cheydinhal)
  • 130 new potions (see appendix for information)
  • Various new weapon and armor sets (nothing unique, just revisions of existing ones)
  • Unique quest and faction icons

Patches/Addons[edit]


Notes[edit]