Daggerfall:AndyFall
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The AndyFall patch was created for the Daggerfall game by Andrew Polis. Andy claims that it is the first mod created for the Daggerfall game.
In AndyFall, the following improvements to the Daggerfall game have been accomplished:
- Some faces and bodies have been redrawn to better fit the characters.
- Some clothing and armor has been redrawn to eliminate some of the graphics shortfalls.
- Some additional clothing has been added.
- New icons for maps and parchments
- Some clothing related bugs have been fixed.
- In Castle Wayrest, the Dark Elf population has been redrawn to look like dark elves (Barenziah, Helseth and Morgiah), and the castle interior has been altered slightly.
- The weapon damage has been altered: axes cause more damage.
- The material bonuses have been changed to make Adamantium stronger than Mithril (as in Arena) and the materials above Adamantium have also been correspondingly increased.
- The Standard Classes have had their skills shuffled around and some other minor changes.
- The Ebony Blade has changed hands, however a bug remained, causing to have two weapons in one hand, if the blade is equipped together with another one-handed weapon.
- Barenziah's face matches her body.
- The Angry Porcupine has been placed in the town square of Vanshire in Menevia.
- Town Guards are now on horseback (even when they enter houses to apprehend you for crimes).
- A very tough enemy, the Overlord, is introduced, which replaces the standard Battlemage enemy once your character has reached a higher level. The Overlord is basically a Battlemage with lots of hitpoints (!) and a strong physical attack, but with no more powerful magic than the original Battlemage. Battlemages in the Main Quest-related dungeons such as Castle Daggerfall, Castle Wayrest, Sentinel palace, and Shedungent and a few other Main Quest locations, have been replaced with this enemy and will spawn by default, regardless of level.
To find the AndyFall patch, visit Andy Polis' website at http://www.svatopluk.com/daggerfall/mods/andyfall.stm
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