File talk:MW-map-Great House Influence.jpg

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Color Suggestion[edit]

You should use the standard House Colors for this - Yellow for Hlaalu, Red for Redoran, and Brown for Telvanni. It'd be more meaningful than the red/green/blue thing you've got going on now. Additionally, you could put in Temple influences here (technically House Indoril in a manner of speaking) - Vivec, Molag Mar, Ghostgate, and Holamayan are all Temple enclaves. If you were able to make colors overlap, you could also indicate Temple influences in the various cities and towns, but that might be extra. --TheRealLurlock Talk 16:18, 28 May 2008 (EDT)

I'll change the colours - good idea. I didn't realise there were standard colours for the houses. Benould and I have been talking about the Temple and think it would clutter things up a bit. It's not like the temple is a player in the political power games, after all. That said if a lot of people want it, it's easy to add another layer to my master image. –RpehTCE 16:23, 28 May 2008 (EDT)
Okay, Change of heart. Colours changed and added the temple. How's that? –RpehTCE 16:45, 28 May 2008 (EDT)
Good, except I have a hard time seeing the Telvanni brown on my monitor - maybe a bit brighter? I'm also thinking a blue might work better for the Imperial Legion (given the color of their uniforms), but again, make it bright enough to see - it might help if you desaturated the underlaying map a bit. Maybe purple would work for the Ashlander faction if we really wanted to be complete? I don't know - hopefully somebody else has an opinion... --TheRealLurlock Talk 19:27, 28 May 2008 (EDT)
I've desaturated the background but sa far as I can see, the IL uniforms are purple, which is why I went for that colour. I could add the Ashlanders but since they don't really have influence outside their camps I'm not sure there's much point. –RpehTCE 09:01, 29 May 2008 (EDT)
Actually, now that I look at it: File:MW-item-Imperial Armor.jpg, there doesn't seem to be any purple or blue in their uniforms. Just a lot of metal, silver and grey, with some bits of brown leather. I guess I'm just thinking that since blue is the color we use for the Imperial race on NPC pages and the like, it sort of makes sense. As for purple, there just isn't a lot of purple ANYwhere in the game, really. A couple flowers and that's about it. Anyhow, doesn't really matter, I guess. --TheRealLurlock Talk 11:36, 29 May 2008 (EDT)
Imperial forces are sometimes referred to as the Red Legions. Of course, that doesn't really help you. Temple-Zero 22:42, 29 July 2008 (EDT)

could whoever made this tell me what program they used, and if it's simple. I think the map could use revising, and it would be good to submit an alternate version then discuss the differences based on in-game evidence

Homalayn Temple?[edit]

If you refer to Temple I would think of the Tribunal Temple. Yet Homalayn belongs to the Dissident Priests which untill the arrival and the recognisation of Nerevarine are at war with the Temple. Can you please change that reigns color and make them as a new factioninfluence! --89.47.146.146 02:28, 9 September 2008 (EDT)Theron

This isn't about who's at war with whom, it's about faction influence and the dissident priests are still part of the temple. There's no point having a separate color just for them. –RpehTCE 04:01, 9 September 2008 (EDT)
Are you sure they are part of the Temple? No one tells that this 2 groups are together! — Unsigned comment by 89.47.146.146 (talk) on 11. September 2008

Khuul and Dagon Fel[edit]

Is the rationale for the colouring of Khuul and Dagon Fel their architectural styles? I ask as I notice there are no members of any political faction in either town (except that Dagon Fel has some generic nameless Imperial Legion guards; if anything Dagon Fel seems more a Skyrim settlement than anything else, though that's hardly worth noting separately).

I suppose the same could also be argued for Hla Oad, though I think the Camonna Tong presence at Fatleg's seems to warrant the Hlaalu affiliation. Petrushka 17:14, 13 November 2008 (EST)

It's mostly to do with the guards and a bit about architecture. This map was based on a previous version that allocated vast swathes of Vvardenfell to factions based on little more than the fact there was no other faction there. This one was designed to reduce those problems whilst still giving a general idea of influence.
Remember that it's not just about having people in the town - it's influence. I'm willing to concede that some shadings were given more for my convenience than anything else - it could be argued that Imperial Influence never extends beyond the walls of their forts, for example - but I think the map works as it stands.
I think I have the originals somewhere, so can still play around if there are any specific suggestions. –RpehTCE 17:29, 13 November 2008 (EST)
No, I think the influence argument is reasonable. It was Khuul that attracted my attention in the first place. But I was wondering, rather than objecting (in case that wasn't clear)!
The thought did occur to me that a thorough, pedantically constructed map of this kind could get very complicated ... e.g. indicating the House Dagoth influence at their various bases, Ashlander regions, or the house conflicts over certain sites, and so on and so on ... but that would be excessive. Simplicity is good. And a lot of Ashlander culture is removed from population centres by its nature (other than the four main settlements). What you've got is a good compromise, I think. Petrushka 05:58, 14 November 2008 (EST)

Ebonheart[edit]

I could be wrong, but I'm fairly certain that Ebonheart is to the east of Vivec. Gideon Dragontongue 15:17, 24 November 2011 (UTC)

Sorry, I just checked and I was totally wrong. Sorry. Gideon Dragontongue 15:19, 24 November 2011 (UTC)

Faction affiliated areas[edit]

I've noticed that there are several discrepancies in the map. Both Gnisis and Seyda Neen have been marked as under Imperial control, but are actually under Redoran and Hlaalu control respectively (Dialogue about Fort Darius and the fact there is a Redoran Lord of Gnisis who collects taxes for the Redoran indicates that the Legion is only for security. Similarly, the Tradehouse notice in Arrille's Tradehouse shows that Seyda Neen has no actual Imperial administration, with the Hlaalu councellors from Balmora ("Hereas at the general Sessions of the Peace held for the District of House Hlaalu at the Town of Balmora") approving the decree (this is also acknowledged on Seyda Neen's lore page)).

Also, for the purposes of clarity, the way Vivec City is divided doesn't seem useful or relevant since Vivec City in its entirety is a Temple city, even if some cantons are rented out to other Great Houses. Marking out the individual cantons seems unintuitive (especially when some cantons are simply left unmarked) when simply marking out the entire space as a Temple territory would be simpler.--ThomasTheWest (talk) 20:17, 8 April 2021 (UTC)