Morrowind:Development Team

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Listed below is a list of the various team members along with a brief description and history.


The Morrowind development team.
The Morrowind development team.
The Morrowind development team with numbers to indicate who they are (See below).
The Morrowind development team with numbers to indicate who they are (See below).


NOTE: This information is terribly out of date as there have been a number of additions and changes to the team.

1)Kerry Sergent- Programmer
2)
3)Noah Berry - Enviornmental Artist
4) Gary Noonan - Graphic Artist 
Also know as simply GT or WormGod, GT is once again working on the graphics for Morrowind, amoung other things. GT was also involved with Redguard and Battlespire (graphics and level design).
5)
6)
7) Ken Rolston - Lead Designer 
Ken is the lead designer for Morrowind and was involved in creation of Redguard. He is one of the fathers of role-playing and has done work for almost every paper system out there. Ken left Bethesda after Oblivion's release.
8)
9)
10)
11)
12)
13) Christine Miller - World Art
14) Mark Nelson - Writing & Quest Design 
Nelson is no longer at Bethesda, but before he left, he worked on both Bloodmoon and Oblivion.
15) Pete Hines - Director of Marketing and PR 
Pete is the overall marketing and PR person for Bethesda so is obviously involved with Morrowind. Morrowind is his first Elder Scrolls title he has been involved with although he was with the Adrenaline Vault website for three years prior to coming to Bethesda.
16)
17) Craig Walton - Lead Programmer 
Craig is the main programmer for Morrowind and has been with Bethesda for 10 years. He has done work on Redguard, Daggerfall, and Arena.
18)
19) Hope Adams - World Artist
20)
21)
22) Juan Sanchez - Creature Artist
23)
24)
25)Christiane H.K. Meister - Lead Character Animator 
Christiane is the lead character animator for Morrowind.
26) Todd Howard - Project Leader 
Todd is the project leader for Morrowind and was also the designer for Redguard. He was also involved in the design of Daggerfall and designed/produced Future Shock and SkyNET.
27) Jason Ruddy aka. "Ruddyman" - Sound Effects
28)
29) Matthew Carofano - Lead Artist
30)Michael Kirkbride - Initial Developement 
Michael is no longer with Bethesda but was heavily involved with the developement of the Elder Scrolls game series.
31)
32)
33)
34) Kai-Kei Wong -Additional Character and Creature Art


Mark Jones - Graphic Artist 
Mark is a long time freelance artist for the Elder Scrolls series and is again working on Morrowind. I believe Mark has done work on every ES game out there (with the exception of Oblivion) as well as worked on SkyNET. He also created the first Scamps.
Julian Lefay - Father of the Elder Scrolls 
Julian is no longer working for Bethesda but rumours have it that he was involved in the design phase of the game and did some contract design and programming.
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