Skyrim talk:Maps
[edit] 'Google Maps'-Style Maps
I was just wondering if there are plans to make a google maps style map for skyrim like the oblivion/si maps. Those were super nice to use and really well done. Thanks --Lord.Baal 23:29, 10 November 2011 (UTC)
- See Skyrim:FAQs. rpeh •T•C•E• 23:32, 10 November 2011 (UTC)
[edit] In-Game Map Legend
I really think we could do well to take pictures of each of the in-game map icons and label them. I know that the Dragonhead Icon is Word Walls, just recently found that out. Few others are easily explained. Knoxx 16:07, 11 November 2011 (UTC)
- I see the list requested by Knoxx has come. Some of the icons are marked there as unused, and mostly I agree. Currently the icon called Castle 2 are among them though, but it found as marker for the Mistveil Keep in Riften. At least on the PC version. --MortenOSlash 19:42, 23 November 2011 (UTC)
[edit] Map listed as "pre-release map"
It's fanmade and it isn't accurate. Perhaps the official map would be better in that section. — Unsigned comment by 124.169.81.105 (talk) at 11:49 on 16 November 2011 (UTC)
[edit] Page stretching
This icons table is stretching it for 1024 width browsers, I considered splitting it in half, but it looks well organized this way, can we shrink it down or something? Lukish_ Tlk Cnt 08:50, 28 November 2011 (UTC)
[edit] Skyrim or Cyrodiil?
I haven't found an answer about my question. Which map is bigger?? Skyrim or Cyrodiil?? Which one has more dungeons?? So far I love skyrim, just want to know. — Unsigned comment by 189.232.130.20 (talk) at 18:55 on 12 December 2011
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- According to Bethesda Skyrim and Oblivion are almost identical in size. — Unsigned comment by 67.71.141.222 (talk) at 15:56 on 18 December 2011 (UTC)
[edit] Game Banshee map
Have you guys seen the Game Banshee map? It's awesome, need something like that here: [[1]] Vilhazarog 21:52, 1 December 2011 (UTC)
- That's helpful I guess. I'm aware of three separate efforts which are currently underway to bring better maps to the UESP. Our previous maps have made headlines and I have no doubt the eventual Google API map will outshine the large static image type. Lukish_ Tlk Cnt 13:33, 2 December 2011 (UTC)
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- I don't know about the Game Banshee map, a lot of the locations seem to be out of place. They're not in entirely wrong locations but they're not exact either. It makes that map hard to reference unless all you want is the most basic idea of where a place is, like a caricature. I'm not happy that the only map on the article rigjt now is missing a few major cities and holds, but I don't think the Game Banshee map is a good short term replacement either.76.181.75.250 07:53, 3 December 2011 (UTC)
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- to 76.181.75.250: What are you you talking about. the current map is missing one hold, several capital cities, and all of the major towns. The Game Banshee map has every location. Even if it isn't in the exactly correct place, its way better than the current one.--Ohnoitsmangofett 04:54, 5 December 2011 (UTC)
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- Replacing one broken map with another broken map doesnt fix the problem though. I am not against a short term replacement. I'm just saying there have to be better short term replacements we can use. Going with the Game banshee map without looking at alternatives first is lazy.76.181.75.250 23:53, 5 December 2011 (UTC)
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- theres always ways around that copyright crap — Unsigned comment by 67.71.141.222 (talk) at 15:58 on 18 December 2011 (UTC)
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- The GameBanshee map doesn't have everything. It's missing the Dark Brotherhood Sanctuary, and at least two others. I can't remember right now. — Unsigned comment by 70.178.101.155 (talk) at 20:25 on 5 June 2012 (UTC)
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[edit] Unused Icons
| Castle Dour | |
| Jarl's Longhouse | |
| Mine | |
| Runestone | |
| Temple |
These were removed from the page. Let's display them here, because they seem like they might be useful for someone in the future. Lukish_ Tlk Cnt 10:42, 5 December 2011 (UTC)
- As a note, the names given to the markers here appear to be original research, and don't reflect anything I can find in the game data. --Alfwyn (talk) 20:50, 2 November 2012 (GMT)
[edit] Cleared
once i go to a site shown on the map, sometimes when I kill off the ncp or solve the puzzel, the word 'cleared' will appear under the site name on the map. does this mean i have completed all tasks associated with the site? and don't have to go there any more? so for those sites that do not have the 'cleared marker' means that i need to keep going there until i get the cleared marker? what about all those farms, am i supposed to wipe them out as well to get a cleared marker. what is the qualifier for getting a cleared marker???? penny/plp5458Plp5458 02:37, 16 December 2011 (UTC)
- Cleared seems to be an indication that you have defeated all enemies located within. Creatures, NPCs, what have you. I always get the 'Cleared' notice after I've killed everything. I know this because I frequently move in and out of dungeons to sell things off as I dig deeper so I can get everything (OCD looter up in here). I can't fathom what else it would be for, since non-quest related dungeons can also be 'Cleared'.
- Do not mistake; 'Cleared' dungeons still seem to repopulate after a time, though the time for re-population is longer from my experience. I know for a fact that I have killed the Dragon at the Shearpoint Word Wall about 3 or 4 times, and it's been 'Cleared' ever since I first killed it and the Dragon Priest originally located there (though he doesn't respawn, hehe). ALL loot also seems to respawn in most dungeons, including boss containers, chests with more than minor loot, and stuff you find laying about outside of containers (save artifacts and 'rare' items, like Skill Books).
- Hope this helped! --Zmedaris 06:24, 6 January 2012 (UTC)
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- I seems to me the "Cleared" status might come from having defeated the boss and/or a given number (possibly spesific for the dungeon, of course) of enemies, as I have at least once got the "Cleared" status on a dungeon with several enemies left. It happened when I had abandoned for a while a quest long enough for the dungeon to respawn. Then I returned and restarted clearing the dungeon. I do not remember the details, but I think there were some three-four enemies left when I got the "Cleared" on the dungeon. It would be nice if someone with competence in reading the game code could look into it.
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- I am not sure, as it happened some weeks ago, but I think the dungeon might have been "Swindler's Den" during the quest "In My Time Of Need". --MortenOSlash 06:30, 7 January 2012 (UTC)
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- When a dungeon says cleared next to its name it means all enemies are dead in the interior and exterior areas. You can tell when this happens when you can hear a sound after you kill the last enemy in a dungeon.--Ohnoitsmangofett 01:57, 20 January 2012 (UTC)
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- That is how I think it should have been, but since I have experienced it, I know there are occasions where it is not so, and there seems to me, based on my experiences, to be occasions where you have not completed the dungeon before it respawns, or something similar. --MortenOSlash 21:00, 20 January 2012 (UTC)
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- I don't think a dungeon has to be cleared before it respawns. --Ohnoitsmangofett 23:56, 20 January 2012 (UTC)
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(←) And my positive observation is that it does not have to be cleared before it respawns. I just needs time left alone. --MortenOSlash 06:49, 21 January 2012 (UTC)
- Cleared means the Boss is dead. That is all. — Unsigned comment by 67.71.136.92 (talk) at 01:17 on 1 December 2012 (GMT)
[edit] Map
- (discussion moved from Skyrim talk:Skyrim --GKtalk2me 18:02, 4 January 2012 (UTC))
I would like to see a completed map for skyrimavailable online where I can mouse over the different locations and it gives their names. Does anyone know of a sight that has such a thing yet?
- see the map section. have to wait for the CK to come out to port it to google maps sytle--Lord.Baal 01:59, 15 December 2011 (UTC)
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- www.primagames.com/SkyrimMaps this link there is already a completed interactive map here. If you don't own collector's edition then you need to pay $15 — Unsigned comment by 50.135.173.245 (talk) at 19:54 on 21 December 2011 (UTC)
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- Don't know if anyone has seen this [2] yet. Its cool interactive map. Here is the reddit account of the person who made it if you want to contact him for permission or what not like that [3]. --Ohnoitsmangofett 01:57, 20 January 2012 (UTC)
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[edit] Bug: Ice Storm Map Crash
As edited by unregistered user [4]; the article states that going to the map while in an ice storm, will crash the game. I've never seen this happen at all (PC), but maybe it happens on the consoles. In any case, could we get some clarification on this, is there anything to it? --Aezay 14:00, 5 January 2012 (UTC)
[edit] Tamriel
Has anyone put together a complete map of Tamriel for 4E 201 yet? — Unsigned comment by 173.53.79.191 (talk) at 15:14 on 27 January 2012 (UTC)
- Not as far as I know. There wouldn't be any huge need, the only thing that has changed is that Morrowind was destroyed. If you look around google images you may find something though.RIM 15:29, 27 January 2012 (UTC)
- Are you kidding? The world is completely different, politically. Elsweyr and Valenwood are in the Aldmeri dominion, Argonians have part of Morrowind, Hammerfell secceded from the empire, the Dunmer now own Solstheim, it's a whole new place. — Unsigned comment by 203.59.124.80 (talk) at 11:31 on 11 February 2012
- The world looks the same, by this it is meant that only Morrowind looks visually different from the Morrowind map available. Also, who owns which province has no bearing on a new map, we don't show politics on a map. Otherwise it wouldn't be a map. A map shows directions. --kiz talkemail 14:47, 11 February 2012 (UTC)
- There is such a thing as a political map, hell, we host one here. However, most of our maps are regional. The problem with creating a political map is that its not entirely clear who controls what now. It isn't entirely clear who controls what now. It's not clear if southern Hammerfell is contested or if the Thalmor have truly been defeated, likewise, I looked for an answer about what exactly happened with the Argonian invasion of Morrowind, and didn't find an answer. Bethesda likes having ambiguity with its games, so that plot-holes are less likely to develop. Once more information come forward, making a political map will be simple enough. --AKB Talk Cont Mail 15:35, 11 February 2012 (UTC)
- The world looks the same, by this it is meant that only Morrowind looks visually different from the Morrowind map available. Also, who owns which province has no bearing on a new map, we don't show politics on a map. Otherwise it wouldn't be a map. A map shows directions. --kiz talkemail 14:47, 11 February 2012 (UTC)
- Are you kidding? The world is completely different, politically. Elsweyr and Valenwood are in the Aldmeri dominion, Argonians have part of Morrowind, Hammerfell secceded from the empire, the Dunmer now own Solstheim, it's a whole new place. — Unsigned comment by 203.59.124.80 (talk) at 11:31 on 11 February 2012
[edit] Jarl's map
What missing is the second type of map the player has to handle with: the maps with the little blue and red flags which shows the presence of the stormcloaks or the imperials in that area. i couldn't find any information about this on uesp — Unsigned comment by 217.8.51.70 (talk) at 22:51 on February 21, 2012
- As far as I know, it's the same map, just with pins in it. Minor EditsThreats•Evidence 22:53, 21 February 2012 (UTC)
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- I believe they might have been meant to update due to the course of the civil war, as they, as far as I can remember, at the beginning of the game start out reflecting the situation before the player takes part, but they do not seem to follow up correctly? --MortenOSlash 23:02, 21 February 2012 (UTC)
[edit] Map Bug - Squares of the local map randomly disappear
I have found that sometimes parts of my local map will simply disappear, even though I've been through that area before. Usually, I notice it in town, but that might just be because I use the map more in towns. The missing area is always a perfect square. It just turns black, as if I hadn't explored it yet. Re-exploring it restores the missing area.
Anyone else who has seen it happen, please report it here. If I'm not the only one, then I'll write a section about this bug. 62.140.252.8 00:58, 4 March 2012 (UTC)
- You mean like there is gone a part of the local map you know you have been? I think I have observed something like it on me PC version. I can not say for sure it is a square, so I can not confirm that. --MortenOSlash 13:41, 4 March 2012 (UTC)
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- I've gotten this frequently on every bethesda game since oblivion.
- Example: http://cloud.steampowered.com/ugc/938123552271656029/164AAB1A3BD9640753CEA354744E5952FC6A6F0B/
- --58.106.49.98 06:46, 11 July 2012 (UTC)
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- I have never observed this in Skyrim nor Oblivion, but I found it frequently in Morrowind. —MortenOSlash (talk) 10:38, 1 December 2012 (GMT)
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[edit] Missing Locations
Sky Haven Temple is not marked on the sites Skyrim map. Could someone add it please. The Silencer has spokenTalk 00:38, 9 May 2012 (UTC)
- Unless someone added within the few seconds since I looked, it already is. If you're having trouble finding a location, you can just visit their page, all of the map locations are linked their. --AKB Talk Cont Mail 00:45, 9 May 2012 (UTC)
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- The location marker is missing though, if you zoom out one step you can see the markers for the places around it but there is no marker for the Temple. The Silencer has spokenTalk 00:51, 9 May 2012 (UTC)
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- I disabled that map marker (and probably one or two other similar cases) because its coordinates are messed up -- it ends up getting displayed somewhere in Eastmarch. The underlying reason is that it's actually not on the main map, but in its own "Karthspire" world map. And that map uses a different coordinate system, unlike nearly every other secondary map (e.g., all cities). If someone can figure out what coordinate offset is used for the Karthspire world map, I can enter meaningful numbers and re-enable the marker. Until then, however, displaying the marker would not be useful. --NepheleTalk 01:39, 9 May 2012 (UTC)
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- Understandable. Would it be possible to post a list of all the disabled ones, because I am attempting to count all (yes thats right ALL) map markers that can be found, and I don't want to miss any. Some call me insane, I just stare blankly back at them... The SilencerTalk 02:58, 9 May 2012 (UTC)
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[edit] UESP Map
Where does the background image for UESP's google api Map come from? Is it obtainable as a single (large) file?
If one wants to help adding markers to that map, how can he obtain permission to do so?
A much-needed improvement would be to make possible to toggle the visibility of the markers. And have them grouped by some categories and toggle the visibility of those. — Unsigned comment by Satori78 (talk • contribs) at 12:20 on 5 June 2012 (UTC)
[edit] Skyrim Map
What is actually 'the deal' with the Skyrim map at the moment? is it still being worked on? Vos 02:41, 4 July 2012 (UTC)
[edit] Red Crosses
I think the little red crosses on the physical map signify the locations of the blessing stones, should that be added to notes? Emzi43 21:07, 4 August 2012 (UTC)
- Seems to me you are right. Can this be confirmed by anyone else too? —MortenOSlash 16:03, 5 August 2012 (UTC)
[edit] Trading Lanes Map
Might want to take note of this map on this page. Minor EditsThreats•Evidence 23:13, 9 November 2012 (GMT)
[edit] Solstheim Markers
I get "The file you uploaded seems to be empty. This might be due to a typo in the filename. Please check whether you really want to upload this file." whenever I try to upload them. Save these somewhere, change the grey to white and upload them.
Anyway, in order, they're
SR-mapicon-TelvanniTower SR-mapicon-StandingStones SR-mapicon-ToSkyrim SR-mapicon-ToSolstheim SR-mapicon-RavenRock SR-mapicon-MiraakTemple SR-mapicon-CastleKarstaag
Mardoxx (talk) 01:11, 12 November 2012 (GMT)
[edit] Date and Time.
H read the game can not handle too many days on the "days" stat. How many will mess up my PS3 world? Also, I have ~200 days in game and have gone through at least one calender year, how long is a game year, do months matter? --67.71.136.92 01:20, 1 December 2012 (GMT)
[edit] New Maps
Is anyone going to or working on new maps such as one for Solstheim or the Soul Cairn. It could be helpful to have these for beginners. - Cheezytrousers (talk) 06:32, 29 December 2012 (GMT)
- I second this question. Are there anyone working on maps for these areas? —MortenOSlash (talk) 18:40, 9 March 2013 (GMT)
[edit] Touching the Sky map locations
I just went through all of the locations involved in the quest Touching the Sky and noted that most of the map links on their articles don't link to anyplace useful on the map, but instead to an insignificant spot near Raldbthar. This includes Forgotten Vale, Glacial Crevice, and Sharpslope Cave. This is evidently due to these locations not being physically located on the main Skyrim map. I checked the map link for Fort Dawnguard, and it also links to the same spot, so there are likely other articles with this same issue. I'm assuming that the map link is automatically generated by the Place Summary template. Should these articles' map links be disabled or changed to link to something useful (if this is possible)? --Xyzzy Talk 16:21, 9 March 2013 (GMT)
[edit] Skyrim becomes cloudy after returning from DLC locations
I've discovered a minor, harmless glitch in the PS3 version of the game. After returning from new locations added via DLC (Fort Dawnguard and Castle Volkihar occasionally; most commonly when returning to Skyrim from Solstheim) the entire world map menu becomes engulfed in a thick fog. Only locations with higher elevations, such as The Rift, and The Throat Of The World, are not clouded over. — Unsigned comment by 216.186.185.107 (talk) at 15:22 on 20 April 2013 (GMT)
- I've since confirmed that it only happens if you Fast-Travel to and from these DLC locations. For example, Fast-Travelling from Solstheim to Skyrim produces the heavy fog all across Skyrim for the remainder of your gameplay session. However taking the ship back from Solstheim to Skyrim will not.
- I've also confirmed that the effect is temporary. You can freely save your game after it occurs, turn the game off, come back to it later, and Skyrim's Fast-Travel map will once again be free of the thick fog.
- As I said, minor, harmless glitch. But I felt it might be worth noting, if anybody thought it was in any way particularly noteworthy. — Unsigned comment by 216.186.185.107 (talk) at 15:30 on 25 April 2013 (GMT)
![[Content is available under Attribution-ShareAlike]](http://www.uesp.net/w/images/4/4d/Somerights.png)