User:RobinHood70

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File:OB-qico-OblivionGate.png This user is visiting other realms and will be minimally-active on UESP for a little while.
Looking for work as a Database Developer or possibly transitioning into the gaming industry.
If you'd like a copy of my resume, or think you might know someone who does, please contact me at rmorley@magma.ca.


Robin Hood (31415927)
Home City Ottawa, Canada
House Rob's House
Location Pretty much always at home
Race Orc Gender Male
Level Yes, but it doesn't feel like it! Class Database Administrator
Services
Available Not a wide range of services, but generally available when not working, sleeping, or playing Oblivion.
Other Information
Health Not what I could wish it was. Magicka I wish!
Respons. 75 Aggress. 5
Essential Only to my partner.
Faction(s)
Image:PatrollerIcon.jpg This user is a Recent Changes Patroller.
This user occasionally visits the official UESP IRC chatroom.
Image:OblivionIcon.gif This user is knowledgeable about Oblivion.
Image:KnightsOfTheNineIcon.gif This user is knowledgeable about Knights of the Nine.
Image:ShiveringIslesIcon.gif This user is knowledgeable about Shivering Isles.
Image:TES4Mod.gif This user is knowledgeable about the Oblivion Construction Set.
Add-on This user has installed all nine official add-ons.
Mod This user has installed and created some unofficial mods.
Q This user has done every quest in the game and all official add-ons at least once.
{{TOC
Right}}
This user despises the use of {{TOCRight}}.
Image:WindowsLogo.png This user plays on the PC.
Image:UB-Wide.gif This user plays in wide-screen (1680x1050 in my case).
Image:MaleIcon.png This user is male.
This user is a proud member of
the LGBT community.
This user is from Canada.
tyop This user stops at all crossings spelling mistakes.
Image:Lefty.png This user is right-handed, but ambidextrous with a mouse, a fork, and scissors.
39
This UESPWikian is 39 years, 5 months, and 26 days old.
This user has been on UESPWiki for
 3 years, 4 months, and 28 days.

[edit] Contact Me

E-mail: rmorley@magma.ca
Facebook: RobinHood70
Wikipedia: RobinHood70
My Wiki: I now have a wiki of my own, which will serve as my personal home page as well as let me practice my wiki editing skills. Because of the popularity of this site and the number of vandals it attracts, I won't make my site public. If you'd like the address, please e-mail me. Those of you whom I interact with regularly are welcome to create User Pages there if you wish. Not sure why you'd want to, but you're more than welcome to do so! :)

[edit] About Me

I'm a 39-year-old gay male, living in Ottawa with my partner, Pat. We've been in an open relationship for 16 of the 17 years we've been together. I'm nearly housebound by what strongly appears to be Chronic Fatigue Syndrome. The good news is that to a point, it has improved over time and now seems to have stabilized. There are still good days and bad, but for the most part, nothing I can't handle as long as I don't overexert myself (and it's amazing what constitutes an "exertion" at this point).

I'm currently looking for part-time work as a Database Administrator, Developer, or Architect. I'm also giving some thought to transitioning into the gaming industry. Working from home is an absolute necessity, however, which is proving to be a real challenge.

Oblivion is my first TES game so far. I'm enjoying it well enough, have bought all the expansions for it, and will likely continue to play the series for as long as it lasts, though my all-time favourite game remains Diablo II. I'm looking forward to Diablo III and am very happy that they've continued to allow single-player play, as I hate MMP/MMOs with a passion...if I wanted to interact with real people, I wouldn't be playing a computer game!

Anything else you wanna know about me? Feel free to ask on my Talk/Discussion page, or send me a private e-mail at rmorley@magma.ca. Please note that that address is heavily spam filtered due to the fact that I regularly use that address in public venues such as this, so if you don't get a reply to an e-mail, it's probably not because I'm ignoring you; I simply never got it. Try again with less spam-filterable content, or just post to my Talk/Discussion page.

[edit] Mods I Created

[edit] Even Oddities

Tired of searching containers, hoping that a random oddity for the Museum of Oddities will show up? Exhausted all amber sources (which are non-respawning without the Unofficial Shivering Isles Patch) and still didn't find one? This mod is for you!

This mod adds at least one of every random oddity to fixed locations in Shivering Isles.

It's available on TesNexus.

[edit] Oblivion Gate Markers Mod

This mod adds quest markers to all open Oblivion Gates, making them much easier to find. You can find it on TesNexus. If you spot any bugs, please let me know.

[edit] Rob's Fixes

This mod fixes a number of minor bugs that have been discovered since version 3.2.0 of the Unofficial Oblivion Patch. The list of current fixes can be found here. While so far, it's only being released to those who ask for it, if the fix list gets large enough, I may release it some day. If you would like a copy of it, just send me an e-mail. Please note that it uses UOP 3.2.0 as a base, and while it should function correctly without it, there's always the possibility of some oddity that I haven't thought of.

[edit] Mods I Use

See my mods page for a list of all the mods I use.

[edit] Characters

After a couple of "get to know the game" characters, a couple of characters that didn't work well and one incident with a mod that caused saved games without it to no longer load (for reasons I never understood, nor did I ever figure out which mod caused the problem), I finally created a character with which I intended to do every quest in the game.

[edit] Hayu

(as in "Hey, you!")

Male Redguard born under the sign of The Ritual, custom class ("Ninja" - Stealth specialty - Illusion, Acrobatics, etc. for Majors)

After 261 real-life days (not all of them actually playing), Hayu has completed every single "significant" quest in the game, including unlisted quests, all the add-on quests, and so forth...missing only a few of the advanced training quests, which I don't consider as quests per se.

Hayu's basic character concept was the honorable knight with lofty ideals who slowly but surely was corrupted by the grim realities of...well...reality. He progressed from Knight of the Nine to the head of the Dark Brotherhood, ultimately admitting the joy he'd always gotten out of killing things.

[edit] Sheara

Female High Elf born under the sign of The Apprentice, custom class "Occultist" - Magic specialty - Majors: Acrobatics & Athletics (cuz sometimes, you just gotta run away), Block (for casting while defending), Alteration, Conjuration, Illusion, Mysticism.

Sheara will be more for fun, without worrying about doing all the quests or advancing stats & skills fairly evenly like Hayu. The basic concept is a Magicka-heavy character who will progress nearly inversely to how Hayu did. The challenge, of course, will be to face any spell-casting character without dying because they sneezed at her. As you can read below, she starts off completely nuts, and is therefore quite naturally drawn to Shivering Isles. Upon finishing Shivering Isles, she will actually begin to recover from her temporary insanity, but only slowly. She'll start first by going on a murderous rampage (some random killings of unimportant citizenry, Black Hand quests, and then Thieves Guild to significantly increase Infamy early on) then progressing through the less-evil quests to ultimately finish with Knights of the Nine (and out of curiosity for what gameplay is like afterwards, I'll be doing the main quest moderately early on as well...probably after the Black Hand).

Backstory: Sheara was once a powerful spellcaster, focussing largely on the arts of Mysticism and Conjuration. Unfortunately, however, she played with forces beyond her capabilities and while she managed to avoid death, the repercussions of the event cost her her sanity. Her dementia was, of course, noticed by the Imperial City guard, seeing as she was a mass-murderer and all. This landed her in jail, scheduled for execution, which is where we begin. :)

(Character abandoned and deleted...didn't play her for a long time and decided to re-start with a different, but similar character.)

[edit] Dhalia

Female Breton born under the sign of The Mage, custom class "Jedi" - Magic specialty - Majors: Blade, Block, Blunt, Hand to Hand, Alteration, Mysticism, Marksman.

The main reasons for playing Dhalia were to explore questlines in a substantially different order than previous characters, concentrating on major questlines first, then side quests at higher levels; and to get high skill levels in all magic-oriented skills and be able to buy and cast all those "Not enough Magicka" spells. In the end, she achieved Mastery in Alchemy and Destruction, and Expert level in all other magic skills, which I decided was good enough.

I had actually made a character between Sheara and Dhalia, but found that she was levelling much too fast for my liking. Using that character as a template, however, I created Dhalia, making a point of choosing skills as majors that generally went unused for this particular character and would therefore slow her levelling. If anything, she levelled a bit too slowly, finishing about 2/3 of the quests in the game by 15th level - and that only because I levelled her up from 12th to 15th in about 20 minutes as I raised the two magic skills that were part of her major attributes. It probably says something, both about my slow levelling with this character and my penchant for Alchemy, that by level 10, she had the entire set of Direnni's Alchemy Apparatus, and by level 12, she had all of the houses as well, with more than enough money to satisfy Palonirya for the Mercantile training quest. ;)

[edit] DH

Male Orc born under the sign of The Tower, custom class "Thug" - Combat specialty - Majors: Hand to Hand, Alteration, Restoration, Acrobatics, Light Armor, Marksman, Mercantile.

In the ancient tongue, his name meant Grizzled...or perhaps Sad Warrior. The translation is a little ambiguous, perhaps implying a war-weary veteran, which indeed ended up describing him quite well as he grew. Unfortunately, his parents were a little too steeped in tradition and weren't thinking of how his name would sound in the modern tongue. Few people know his true name, but even those who do usually just call him "DH".

He is afraid of the dark, perhaps because he was frequently snuck up on by his two older brothers when he was a kid...at least until he pounded one of their skulls in. As a result, however, he also has vehement prejudices against anything resembling stealth, subterfuge, or collusion. He has no problems killing, using poisons, or anything else of that nature, however, so perhaps in time, he will overcome his prejudices.

In game terms, that means always trying to reach a city, inn, or other "safe" place by nightfall and staying there until morning (failing that, as full-dark sets in, he'll walk—simulating fear by not running—to the nearest safe place); using a torch or other light source in dungeons, and at night if he's forced to; no use of Stealth, Invisibility, or Chameleon; and limited use of Security (only on dungeon chests and so forth—no stealing) and Night-Eye (to enhance vision underwater, for instance). Towards the end, I may have him join the Thieves Guild, but probably only once all other major questlines and minor quests are complete and we can say he's gotten over his foibles. For probably the first time ever, I will actually be looking for, and using, magic items with constant Light effects. He'll also be a magic-lite character...not entirely avoiding it, but using it mostly for healing (maybe even having Restoration as a primary), utilitarian purposes and only occasionally for offence or defence.

I'm currently playing Baldur's Gate II, however, so for now, this character will only be played occasionally to provide variety. The key point will be to finish the main questline first, with absolutely no other quests completed in the interim. I may also go for 100% quest completion (i.e., not necessarily 100% Completion).

[edit] Other Projects, Hacks, Etc.

  • Beta-tester for the various Unofficial Oblivion Patches.
  • I contributed significantly to the Vampire: The Masquerade - Bloodlines Unofficial Patch and continue to do so occasionally, though not as frequently as before.
  • Hacked Diablo II's character saved-game format for v. 1.09+, correctly figuring out the CRC check...only to find out someone else had beaten me to it. :(
  • Messed around a bit with Baldur's Gate II...nothing significant ever released.
  • Completely reverse-engineered Ultima III in 1993 and reproduced the game in a more "modern" Turbo Pascal 7, complete with interrupt-based animation. Lost the code in a hard drive crash about a year or two later.
  • Created map decoder complete with both text-based display and full graphical animation for X-COM: Terror from the Deep. Lost the code in the same hard drive crash as above. I re-created a text-only version of it in Turbo Pascal 7 afterwards, but never the full graphical version.

[edit] Pages to Keep an Eye On

Because I've got auto-watch turned on to track any reversions or changes to edits I make or patrol, it's inconvenient to keep useful pages there. This is just a list of pages that I use regularly, for my convenience.

[edit] To Check Regularly

[edit] For Reference

[edit] To Do List

[edit] My Sandboxes

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