The vampirism "reproduction" section quote some figures and makes note how they can only 'reproduce' through spreading the disease - while the numbers can be verified through editing Daggerfall data files - where does it say in Daggerfall lore that that is the only method of 'reproduction'? I can think only of a single book in the game that discusses vampirism, and it does not touch on reproduction to my recollection (I may be wrong). Either way, it seems disingenuous to assert that as a fact when there's few actual sources of hard facts on Vampirism in Daggerfall. (And it would also seem to me to be wrong to assert anything from Morrowind or Oblivion in a Daggerfall article, though I suppose it could be compromised well enough with "Later, in Morrowind, it is learned that...") Just some thoughts. Glenmorial 21:28, 15 May 2009 (EDT)
 Namira or Meridia?
Not sure if this is a mistake, but I just came upon this one and would humbly ask for some clarification: In the article, Namira is described as 'the daedric prince who aligns herself with nature' and 'stands in bitter opposition to all forms of the undead since they have no place in the ecosystem'. The lore article on Namira, however, describes her as 'the Daedric Prince whose sphere is the ancient darkness', the 'Spirit Daedra', who is the 'ruler of sundry dark and shadowy spirits, and is often associated with spiders, insects, slugs, and other repulsive creatures which inspire mortals with an instinctive revulsion'. Of course I see how insects and slugs and whatever are part of nature, but there is not a single further word about Namira having any problems with the undead. The lore article on Meridia, on the other hand, has it that Meridia 'is associated with the energies of living things and bears a special hatred for the undead', which would rather fit the idea of 'alignment with nature' and the 'bitter opposition to the undead'. Then again, Meridia's quest in Daggerfall 'merely' requires you to hunt down a sorcerer, while Namira's quest does actually pit one against an ancient vampire (which is, obviously, in check with the 'ancient darkness' thing). In Oblivion, however, Meridia actually sends you out against necromancers, while Namira orders you to kill off some missionaries in order to restore the 'perfect darkness' in a ruin her followers inhabit. This missionaries are priests of Arkay, who himself is opposed to the undead (or Mannimarco's necromancers, at least) by virtue of being in charge of the Circle of Life and Death, implying that Namira and the undead-aligned factions actually share some interests or political views rather than being necessarily opposed.
Thus my question(s) as follow(s): Has this been mixed up somewhere? Have Meridia and Namira changed roles since the Warp in the West? If the part about Namira in the article is quoted from any official material, is it an inconsistency overseen by Bethesda? If it is not, could it be that killing the ancient vampire for Namira is sort of an exception rather than the rule (Picture Namira reasoning 'See, no offense meant to you blood-sucking abomination crowd, but that one guy sure bugs me.' or something such as that.) and the whole 'enemies with vampires' thing is a bit exaggerated (with the sorcerer Meridia wants dead possibly being an exception him/herself, judging from how this one's simply on the death list for having broken a contract of some sort)? So - Should that part be taken out or edited in some way? --Horkheim gro-Agrakh 14:01, 26 April 2010 (UTC)