Skyrim:Loud and Clear

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
This page is currently being rewritten as part of the Skyrim Quest Redesign Project.
The page is being rewritten and checked in several stages. All users are welcome to make changes to the page. If you make a change that is relevant to the project, please update this template accordingly, and make sure you have observed the project guidelines.
 
SR-qico-Thieves Guild.png Send a message to a former Thieves Guild client.
Quest Giver: Brynjolf at the Ragged Flagon Cistern
Location(s): Goldenglow Estate
Prerequisite Quest: Taking Care of Business
Next Quest: Dampened Spirits
Concurrent Quest: Meet the Family
Reward: Leveled gold
ID: TG02
Suggested Level: 6
 
Loud and Clear

[edit] Quick Walkthrough

  1. Speak to Brynjolf.
  2. (Optional) Speak to Vex.
  3. (optional) Enter Using Waterway
  4. Proceed to Goldenglow Estate.
  5. Burn three bee hives.
  6. Open Aringoth's safe.
  7. Retrieve the Goldenglow Bill of Sale.
  8. Return to Brynjolf.

[edit] Detailed Walkthrough

[edit] Sweeter than Honey

Once Mercer has allowed you into the Guild, he'll challenge you with a new job. Goldenglow Estate was once the Guild's sweetest deal. The Guild made sure that the honey flowed constantly to Maven Black-Briar's meadery by keeping the workforce in line and scaring off potential competitors. In return it was allowed to extort huge sums of money from Aringoth, the owner. However, the shipments have suddenly ceased and when Vex was sent to investigate she found an army of mercenaries. Maven isn't pleased and it's your job to teach Aringoth a lesson by burning down three bee hives and clearing out his safe.

Before leaving, pay Vex a visit and she will tell you about a secret sewer entrance on the northwest side which will make it significantly easier to enter unseen.

[edit] As Loud as an Angry Beehive...

Your first objective are the beehives, which you can reach in two ways. The simplest route is to wade ashore on the northernmost island, dispatch the numerous mercenaries protecting the estate and then burn the hives. A stealthier solution is to wait until dusk, swim to the rocky outcrop to the west of the beehives and then clamber ashore, hidden by a small wooden wall.

Using the secret sewer entrance is advisable

To set the beehives on fire you can use a torch, the Fire Breath Shout, or a fire-based spell; simply standing next to a hive with either equipped will suffice. A rapid execution is important as three mercenaries will come rushing to investigate, so quickly spray the three southernmost beehives with a Flames spell and then retreat behind the wall. Jump back into the lake and circle around to the northern island. Be careful not to burn more than three beehives, or you will forfeit your gold reward.

[edit] ...and as Silent as a Sewer

Wade ashore underneath the wooden platform on the northwestern end of the island and dive into the sewer grate nearby. The sewer is only inhabited by a few skeevers, three of which can be taken out by using an oil slick and some fire. About half-way through is a adept-lock cell where you'll find the Pickpocket skill book Guide to Better Thieving. After leaving that room continue down the corridor and you will find a ladder back to the surface. Climb it and you will resurface next to the back entrance, which has an expert level lock and lands you in a more favorable location than the front door.

Alternatively, you can sneak your way to the front door, which is unlocked, or take out the mercenaries and enter through either door.

[edit] Breaking and Entering

The Queen Bee is worth more than you'd expect

Inside the estate you will find numerous mercenaries which you can either kill or sneak around. You should eventually arrive at a corridor patrolled by a mercenary while two more sit at a table. Avoid them by sneaking into the nearby dining room and you'll find yourself in front of a gate leading to the basement and a ladder leading to the second floor.

Heading upstairs will earn your more loot and you'll be able to take the safe's key off Aringoth. The first mercenary can be avoided by slipping into a room on the left, traversing it and then moving down the corridor hugging the wall and using a wardrobe to screen you. In the last room, slowly sneak behind the back of a mercenary sat at a table and pick open the door. Here you will find Aringoth and you can retrieve the safe key by either pickpocketing him, killing him or persuading him to hand it over. Note that you will need a Speech skill of 75 (45 with the Persuasion perk) to successfully persuade Aringoth and, if you fail, he will attack you, alerting the nearby mercenary. Also in the room are a rare bee in a jar and Queen Bee statue which will fetch you some good coin from Delvin.

[edit] Sweep the Safe

The safe and Aringoth's riches are yours for the taking

Whether or not you have the key, unlock the metal gate once the mercenary patrolling the corridor has turned around and enter the basement. Sneak past or dispose of two mercenaries in the first room. Using a spell to set fire to the oil puddle leading up to his chair can aid you with dispatching the last mercenary. If you wish to remain undetected, sneak to the dark corner behind him, shoot an arrow down the corridor and slip away when he charges off to investigate. Alternatively, invisibility or the dragon shout Throw Voice will also work.

Pick the safe or open it with its key and retrieve the Goldenglow Bill of Sale and some gold. Before you leave, loot the nearby chest and scoop up some gold purses. A gate will lead you back into the sewers, so exit them and swim away to the shore.

[edit] Reaping the Rewards

Head back to the guild and talk to Brynjolf. As long as you've completed the job to the letter, he'll be very pleased and reward you with a leveled amount of gold, as detailed below. He'll also point you to Maven Black-Briar, who has requested you for a special job.

Level Gold
1 50
6 100
11 200
16 300
21 400
27 500
32 600
37 700
42 800

[edit] Notes

  • After starting this quest, three barrels will appear around Riften with lockpicks and random leveled treasure in them. These barrels are easily distinguishable from others, since they're all marked with SR-icon-shadowmark-Cache.png Shadowmarks.

[edit] Quest Stages

Loud and Clear (TG02)
Stage Finishes Quest Journal Entry
0
10 Brynjolf is taking me to meet the leader of the organization he represents. He says more work and significantly more coin could be available if I join their ranks.

(Objective is assigned): Follow Brynjolf

15
20 Thanks to Brynjolf's support, I've been welcomed into the Thieves Guild by its Guild Master, Mercer Frey. I'm eager to receive my first task and prove that his recommendation wasn't in vain.

(Objective is assigned): Listen to Mercer Frey

30 My first task as a member of the Thieves Guild involves a honey operation located just outside of Riften called Goldenglow Estate. My actions there are in direct response to the owner's sudden silence and lack of cooperation with the Thieves Guild and Maven-Black-Briar, one of the Guild's most important clients.

(Objective is assigned): Talk to Brynjolf

35
40 (Objective is assigned): Burn three bee hives (<Global=TG02HiveCount>/3)

(Objective is assigned): Clear out Aringoth's safe

45 (Objective is assigned): (Optional) Speak to Vex about Goldenglow Estate
50 (Objective is assigned): Return to Brynjolf
200 Finishes quest I've completed my task at Goldenglow Estate and discovered the owner's sudden lack of cooperation with the Guild was leveraged by an anonymous buyer of that very same location. Why this buyer purchased Goldenglow and is showing animosity towards the Guild is a mystery for the moment.
Prev: Taking Care of Business Conc: Meet the Family Next: Dampened Spirits
Personal tools
What is this Ad?
Report Ad