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needs to be put into the past tense, include DB info- forest has been largely replaced by ash wastes. A few cites wouldn't hurt
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|Appears in||Bloodmoon, Dragonborn|
The Hirstaang Forest covers most of the southern half of Solstheim, south of the Isinfier Plains. Bloodskal Barrow and Brodir Grove form the northern border. The west, south and eastern borders end at the northern waters of the Inner Sea.
The Hirstaang Forest is home to numerous barrows and ice caves. There are only two Imperial settlements on the island: Fort Frostmoth and the mining town of Raven Rock. Barrows like Bloodskal Barrow, Himmelhost Barrow, Frosselmane Barrow, Kolbjorn Barrow, Skogsdrake Barrow and Valbrandr Barrow make the Hirstaang Forest the largest concentration of barrows anywhere on Solstheim. The few ice caves in the region like the Halls of Penumbra, Ulfgar the Unending's Dwelling and Kolfinna's Dwelling make the Hirstaang Forest as extensive underground as it is above ground.
Due to slightly warmer climate of southern Solstheim, the Hirstaang forest, like the Isinfier Plains to the north, boasts a large array of flora and fauna. Various shrubs, holly, belladonna and the Solstheim pine tree provide building materials, firewood, shelter and food. Animals are both unique and amazing but can be quite dangerous, especially in packs. Such animals like tusked bristlebacks, common wolves, grizzly bears, snow bears, horkers, spriggans and rieklings make the Hirstaang Forest an excellent hunting ground for hungry reavers, berserkers, fryse hags, the Skaal, residents of Thirsk and Imperial hunting parties.
The forest is also full of easily recognizable landmarks which help the lost traveler navigate. To the southwest is the bay of Raven Rock, and the Earth Stone lies to the west, close to Bloodskal Barrow. Brodir Grove lies to the north, just west of the Iggnir River.
Travel in and around the forest is limited mainly to Divine Intervention spells and by boat. Boats dock at Fort Frostmoth and Raven Rock. At Fort Frostmoth, boats travel to Raven Rock as well as Khuul. Most of the travel on land is restricted to walking or levitating. The Hirstaang Forest does not endure blizzards, so travel is relatively easy regardless of the weather.
 See Also
- For more information, see the Bloodmoon Hirstaang Forest article.