Oblivion:Sedor
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| Ayleid Ruin: Sedor |
|
|---|---|
| # of Zones | 1 |
| # of Welkynd Stones | 4 |
| # of Varla Stones | 0 |
| Occupants | |
| Savage Ogres | |
| Important Treasure | |
| 1 Stone of St. Alessia | |
| Console Location Code | |
| SedorExterior, Sedor | |
| Location (view on map) | |
| East of Bruma on an unmarked road that leads to Azura's Shrine | |
| Region | |
| Jerall Mountains | |
Sedor is a small Ayleid ruin between Cheydinhal and Bruma containing ogres (quest-related). [edit] It contains only one zone, Sedor.
Notes
- You can enter and fully explore this cave without starting the related quest. The Stone of St. Alessia will not appear, however, until the related quest has been started.
Related Quests
- The Stone of St. Alessia: The Stone of St. Alessia has been stolen from the Chapel of Talos in Bruma.
Exterior
- The exterior is located at coordinates: Tamriel 21, 32
- This location's map marker (M on map) is named Sedor (editor name SedorMapMarker). The entrance door is NNW of the marker, 50 feet away.
- 1-2 Campsite Bandits (each 50% probability melee Bandit, 25% archer Bandit, 12.5% Bandit Hedge Wizard, 12.5% dog) are near the entrance
- The following ingredients can be found near the entrance: 1 Boar Meat and 2 Bonemeals
- 3 bedrolls are at locations b on map
Zone 1: Sedor
Occupants:
- 7 Savage Ogres (quest-specific leveled variety; non-respawning)
Treasure:
- 1 Stone of St. Alessia at location S on map
- 1 Ayleid Cask 01 (locked)
- 5 Ayleid Casks 02 (2 locked)
- 1 Chest 04
- 4 Welkynd Stones
Doors and Gates:
- There is one door (at Out) in/out of this zone, leading outside
- 2 Iron Gates (opened remotely) at C and D

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