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|# of Zones||1|
|Respawn Time||Never (storage is safe)|
|Console Location Code(s)|
Although abandoned, the house is fully furnished. It has three rooms and a tunnel in the basement leading to a shrine to Molag Bal.
The front door opens to a spacious, multipurpose room. A cupboard just to the right of the front door holds a Potion of True Shot and a sabre cat pelt. Right next to the cupboard is an unlocked chest containing gold and a piece of armor. A selection of iron weaponry and a hunting bow is displayed on the next table. However, any of these may become dislodged during the first stages of the related quest, and subsequently found on the floor nearby. The dresser is a safe storage option, but contains only clothes. An iron mace is sitting on top. The other side of the room serves as a kitchen and dining area. While the spit over the fire is not usable, plenty of foodstuffs can be found in this area, both on the table and scattered on the floor. A basket with two cabbages is by the front door. A small round table around the corner has a bottle of wine and a bottle of Alto wine along with a loaf of bread. To the right of the fireplace you can find two rabbits and a pheasant, along with a wedge of Eidar cheese and another cabbage. The cupboard by the fire holds only tableware, but is a safe storage option. The table is laden with food: baked potatoes, grilled leeks, rabbit and pheasant, and a salmon steak. There is also a goat cheese wheel along with more bread and wine. Dried frost mirriam, two garlic braids, and dried elves ear are hanging to the left of the fire. A second unlocked chest is by the table and contains gold and a Draught of Lockpicking. The end table has clutter, but is another safe storage option.
The second room is furnished with a usable bed. A secret chest containing gold is tucked underneath the foot of the bed. More safe storage options are in the bedroom including the end table by the bed, and the dresser across from the bed. The cupboard is also safe and holds a potion of minor healing and an iron sword. A copy of Boethiah's Proving may be found under the cupboard if you have not found it previously. An unlocked chest is by the doorway to the next room and contains gold and a random poison.
The next room and lower levels of the house are used mostly for storage. A coin purse, clutched by a skeletal arm, is on the pillar at the foot of the stairs. Straight ahead, on the west wall, more rabbit and pheasant are hanging, as well as elves ears and garlic. Potatoes, a gourd, and a second sabre cat pelt are found here as well. The furniture is safe storage, but contains nothing of interest.
The next room down also has a storage barrel for your use and six barrels of Nord mead. There are five sets of shelves containing clutter. When exploring the room, you will notice a draft coming from the south. Following up on this leads you to a tunnel heading down. The tunnel winds through some Dwemer ruins to the shrine of Molag Bal.
- It can be used as a free home as items will not disappear from the containers.
- There are no cooking, alchemy or enchanting facilities, but the house has the largest amount of storage containers in the game—62 in total.
- A copy of the book Boethiah's Proving can be found under a bookcase in the second room (after you reach level 30), which leads into another Daedric quest.
- There is an "Empty" shadowmark to the bottom left of the entrance door.