Morrowind:Levitate

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Image:MS_Levitate.jpg
Levitate
School   Alteration
Type Defensive
Base Cost 3.0
Availability
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Spells
Custom Potions
Built-In Potions
Scrolls

Levitate M points for D seconds

Causes the target to be able to walk on air. The speed of movement through the air is determined by the value M, and also by the character's Speed attribute. This can be used both to reach high inaccessible places and also to gain an advantage in combat. Attacking non-flying, non-archer/mage opponents while levitating will often cause them to run away in terror since they are unable to hit you.

You may not rest while levitating. You may also find that in some cramped quarters, it will be impossible to move while levitating, as your head gets stuck in the ceiling. You should also be careful to keep an eye on the duration of the spell so that it does not wear off while you are in mid-air, causing you to fall and get hurt or even killed. (A Slowfall spell or any other method can help prevent this.) There does not seem to be any known height ceiling to levitation. You can keep going up for a very long time, long after the game-fog completely obscures your view of the ground.

[edit] Related Effects

[edit] Alchemy Ingredients

The following ingredients can be used to make a potion of Levitate:

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