Oblivion:About

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The Elder Scrolls IV: Oblivion is the fourth installment in Bethesda Softworks's Elder Scrolls series of Computer Role-Playing Games (CRPGs). According to the developers, the game is one "where you could be whoever you wanted and do whatever you wanted."

Contents

[edit] Gameplay

The game takes place on the fictional planet of Nirn, in the Imperial province Cyrodiil, the capital of the Empire of Tamriel. The environment is made up of fantastic creatures, magic, medieval combat, adventure and exploration. No particular role is forced on the player; rather, it is up to him or her to decide whether to become a hero, an evil overlord, or anything in between. The player character's reputation is determined by his or her actions, dialog, and behavior throughout the game.

The main story begins with the player character in a jail. The player learns that the Emperor, Uriel Septim VII, is the target of a powerful group of assassins. As the Emperor rushes through the castle to escape with his guards, he enters the player's cell and uses a secret passage located within. The assassins follow and manage to murder the Emperor. With his dying breath, the Emperor frees the player character and gives him/her a task: to "close shut the jaws of Oblivion." The player character is now free, but with a heavy burden: the gates of Oblivion will open, and chaos will spread unless you can stop it.

The player can also choose to join factions, in particular the Fighters Guild, the Thieves Guild, the Mages Guild, and the Dark Brotherhood. Each faction offers services to their members, and by performing quests for the faction, the player can rise in ranks, even becoming the leader of the faction.

The many quests send the player throughout a vast landmass with camps, dungeons, ruins, towns and harbours. There are mountains, woodlands, rivers, and caves to explore.

Even after all quests have been completed in all ways possible, and everything has been explored (which is expected to take around 300 hours), the gameplay can be extended with "mods". Bethesda has released nine Official Mods and one expansion. In addition, PC players have access to countless third-party mods created by other Elder Scrolls fans. The game's Construction Set allows anyone to expand the game world, with new land masses and quests and the creation of new items and characters.

[edit] Availability

The game was originally released on March 20, 2006 for two platforms: PC and Xbox 360. A year later, on March 20, 2007, it was also released for the PS3. Gameplay on all three platforms is fundamentally similar: the quests, places, items, and characters are the same. Most information on this site is equally applicable to anyone playing the game. The main differences are in add-ons to the game:

  • The PC provides access to a Console and Construction Set that allow gameplay to be modified, and also allows the installation of third-party mods; neither the Xbox 360 nor PS3 versions of the game have access to those features.
  • The PS3 version of the game comes with Knights of the Nine already included; Xbox 360 and PC players need to purchase that mod separately.
  • The other eight official mods are not yet available on PS3, but are all available on both Xbox 360 and PC.
  • The Shivering Isles expansion is available on all three platforms.

The game was originally rated T (Teen, 13+) by ESRB. However, on May 30, 3006, it was re-rated to M (Mature, 17+) due to various factors, including nudity that could be exposed using third-party mods. Other than the box cover, there is no difference between the original T and the subsequent M version of the game.

The version number of the original game was 1.0.228. Two main patches were subsequently released to fix issues, including game-crashing bugs and exploitable glitches: version 1.1.511 (version 1.1) was released on June 6, 2006; Version 1.2.0214 (version 1.2) was released on March 23, 2007. The discovery of the Reference Bug necessitated a final patch to fix that one issue, Version 1.2.0416 (version 1.2.1) released on April 30, 2007. The full-length version names are those displayed on the PC whereas the shorter names are those displayed on Xbox 360.

A Game of the Year (GOTY) edition of Oblivion was released on September 10, 2007 (for PC and Xbox 360; October 16 2007 for PS3). The GOTY version of the game is the equivalent of the original game patched to version 1.2.1, with the addition of the Knights of the Nine mod and the Shivering Isles expansion. The other eight official mods are not included in the GOTY edition.

[edit] Development

Development on Oblivion started shortly after Morrowind's release in 2002. The release data was originally set for the holidays 2005. Bethesda Softworks delayed the release of the game until early 2006 in order to fix minor bugs and polish the game. It was shipped on March 20, 2006.

[edit] See Also

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