Shivering talk:Glitches
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[edit] Defending the Fringe Glitch?
I have the GOTY edition for PS3 and ran into an odd glitch after deactivating the obelisk. When approaching the exit of the obelisk room to escape (it's a grummite membrane type door) I would simply fall through the floor (as would knights of the order who were near me) fall through space with the dungeon visible above me then drop in from the ceiling over and over, which stopped me from reaching the door. I reloaded from the last save and it was fine. Don't know if this was a one time thing or if other folks ran into this.
[edit] Missing Sheogorath?
anyone else haveing a problem with sheogorath not being where the green arrow says he is after finishing the fringe quest? i tried redoing the quest from an earlier save point and still have this problem and of course his handyman is there but when you ask him anything about sheogorath he only states who he is and not where. madness —The preceding unsigned comment was added by 70.105.219.208 (talk • contribs).
- When your sneaking hits above 64.5 (yes, not full point, but in the middle) when entering shops, vendors start running to you and follow every step you do. First i though its normal as they detect high sneaking and dont want you to steal anything, but later i recalled i played thief before and didn't have this. After lots of testing I found that this only happens when you have SI installed. And you actually need to level sneaking natural way, "advskill sneak" doesn't trigger this (maybe if you advskill to 64, and then level naturally it would work, didn't tried though). Anyone can confirm this? Is it meant to be this way? —The preceding unsigned comment was added by Havner (talk • contribs).
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- -cant say ive had that problem yet. tho im still trying to fix the one i mentioned above almost a week later and i really dont feel like wipeing my character and starting fresh... —The preceding unsigned comment was added by 70.105.219.208 (talk • contribs).
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- The problem with vendors running after the player seemed to be somewhat connected with FormID reference bug. Anyway it was fixed in 1.2. Havner 17:23, 15 January 2008 (EST)
[edit] Added 2 sections
I've added the sections on the Felldew glitch, where the Elytra do not drop felldew as they should, and the section on how, after the shivering MQ, when you are Sheogorath, you cannot get rid of your bounty if it is at or above 5,000 gold. I would like these sections to be revised for wording/information, accuracy, confirmation, etc at the lesiure of any readers. I don't believe they should be deleted, as the Felldew glitch is a game-ending one; you cannot progress farther through the MQ if you encounter it, and the Sheogorath one can become a severe annoyance to players, almost as much as having the unremovable death warrant on your head with the [High] Ordinators in Morrowind for wearing their armour. 72.181.210.160 18:15, 7 July 2007 (EDT)
[edit] cant go to jail
Once you become Lord Segoreth (sorry about spelling) when you get in trouble they dont take you to jail they just take you to a safe place and you have to pay the fine later!! I really dont think this is a glitch but it really makes me mad cuz im poor so im gonna kill all the gaurds then whose gonna make me pay the fine hahaha!!!! >:)
--Awsomo4000 23:39, 9 April 2007 (EDT)Awsomo4000
[edit] Removed entries
I added headers to all the glitches to match other Glitches pages. Also, I removed 3 entries:
- If you use the console command "cow" (Center On World) to travel between Tamriel and the Shivering Isles, the first NPC you speak to will have the "I HAVE NO GREETING!" greeting and no dialogue, permanently. So don't use cow!
- If using the TCL code to get into the tree where you fight your doppleganger, the stone will not activate and the quest will not continue.
Glitches that occur because you used console commands are not glitches. There's any number of things that can go wrong when you misuse the console.
- See Oblivion:Glitches#Duplicate Items Using Scrolls for a duplication glitch that can be used even after installing the version 1.2 patch required by Shivering Isles.
Glitches not specific to Shivering Isles don't need to be listed on this page. Obviously, many of the glitches mentioned on Oblivion:Glitches will apply to Shivering Isles as well. --TheRealLurlock Talk 09:41, 17 April 2007 (EDT)
[edit] What I just did
- Removed the glitch stating that installing SI bestows Stunted Magicka upon the player. Coincidence, not cause. - Fixed a few spelling mistakes. - Added the "Sheogorath's Protection Glitch". --Kurai-sama 11:38, 27 April 2007 (GMT +3)
[edit] Protection
Whenever i protect and die, just as the healer casts the spell my game crashes to the desktop. Anyone else having this problem? - Lordsword 8 15:05, 12 May 2007 (EDT)
[edit] Gatekeeper won't fight/kill the adventurers
This is an odd error. I can't find any reference to it anywhere on the Internet, including this site. Here's how it happens: I enter Shivering Isles, go to the Passfall, discuss the Gatekeeper and then go to watch him finish off the adventurers. Instead, here's what happens: the adventurers just all stand around, and do nothing. They don't attack the Gatekeeper. When I click on all of them to talk, I get the "I have nothing to say" error. The leader just says, don't talk to me now - I'm too busy. But they NEVER fight. They just sit around and look at each other. And none of the other triggers happen either. The bone reaper guy dialogue never fires, giving me the chance to harvest bones to kill the Gatekeeper, etc. This one is frustrating!!! HELP!
- I got the same glitch. I ignored the adventurers for now and just killed the gatekeeper myself. I turned the difficulty down to easiest and hit him repeatedly with a flame sword just to see if he could be killed. That brought him down fairly quick. I was able to get the keys and was able to go through the gates into the realm. The people of Passfall still think the adventurers are about to get killed though and it's as if the Gatekeeper hasn't died at all in their conversation topics. I won't know the repercussions of my actions until I have to come back and build my own Gatekeeper by talking to the old Gatekeeper's creator who lives in Passfall. All the other characters in the town are non-essential. I hope I'm not screwed. I am also going to try and kill the 4 adventurers, then talk with their leader, and kill him too, to see what happens. --Mattgyver 12:42, 14 June 2007 (EDT)
- The same thing happened to me. I just waited an hour using the wait button. The adventurers died instantly in their spots. Note that I use the 360 version.
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- Found the cause: leaving the Isles through the portal to Cyrodiil before the battle, levelling up at least once and then coming back. The Gatekeeper's replaced with a new one matched to new player level, but the script is stil referencing the old one. Now fixed by the Unofficial Shivering Isles Patch. -- Kivan 23:25, 28 December 2007 (EST)
[edit] Get out of the map in Palace of Dementia
When I was doing the quest where you have to kill Syl and take her heart, I found a massive glitch. After I found Syl's double dead, and I got the quest update saying I had to follow her down the secret passage in the garden. When I left the room, I was attacked by a few dark seducers. During the fight, I jumped off one of the rocks in the garden, and got stuck in between one of the statues on the wall, and the wall itself. I tried moving around and jumping but I was stuck. At first I was mad because I didn't feel like loading my game. And right when I was about to, I found that I could move again. Only when I moved backwards, I fell through the wall and found a random area outside the garden. There was a big grassy hill, and when I jumped off it, I fell through the floor and into a huge ocean. I looked down under the water, and I thought the bottom looked like grass, instead of the normal sandy, rocky ocean bottom that is usually in the game. When I went under the water, the screen didn't turn blue to match the color of the water, and when I swam to the bottom, my character stopped swimming, landed on his feet, and I could run on the grass at the bottom. After that, im convinced it is just a never ending plain of grass. Then, I found that if you jump, your character starts to swim again, and I made my way back to the top and went back through the wall. Then, i made a seperate save game, because I was sure that when I turned my xbox off, it would go back to normal. But when I re started my xbox and loaded the save, the glitch was still there, same as it was. And it still is there even after the recent patch. I'm guessing that this is just a glitch that occured only with my game, but I wasn't sure if other people may have had the same thing happen to them. If I get around to it, I will definitely make a video of this and post a link to it. It sounds almost too ridiculous to believe, and in all my elder scrolls experience, i've never heard of something this ridiculous. —The preceding unsigned comment was added by Bacdednosm (talk • contribs).
- ive also seen this bug but when i did it i just kept running on the infinite plain of grass when i found a bunch of holes which when i jumped through led to thousands of feet above the shivering isles this left me very confused and dead —The preceding unsigned comment was added by 88.144.66.129 (talk • contribs).
Hey, I finally got a capture card and I made a video of that glitch. It can be found here: http://www.youtube.com/watch?v=53_TIe_5t2o
-Bacdednosm
[edit] Mesh duplication bug is real
Not sure why Bethesda doesn't fix this gamebreaking problem. I can prove it, I've raised the issue many times on the official forums.
[edit] Update
How do you download the patch for the Xbox 360 bug? I keep looking on Xbox live and I cant find it anywhere. Is it automatic? —The preceding unsigned comment was added by 70.57.133.83 (talk • contribs).
- It should have been automatically downloaded the first time you time you played Oblivion/SI after the patch was released. When you turned on your Xbox there should have been a notice about a new update being available for the game, and do you want to download it now. See the patch page for details on figuring out whether or not you've already installed the patch. --NepheleTalk 17:52, 5 June 2007 (EDT)
- I'm using another computer. But to answer your question I never received a notice when I started up. And now for some reason I have Dawnfang Superior AND Duskfang Superior. TWO SEPERATE SWORDS! 70.57.133.83
About this patch, I don't have xbox live, but I do have the original game with no add-ons, and I am planning to get the disk with the expansions that is coming out soon. Did Bethesda fix this glitch for the newer versions, or am I screwed for eternity?
- The Shivering Isles retail disk and the GOTY edition both come with the latest patch. --NepheleTalk 01:19, 20 September 2007 (EDT)
[edit] Sheogorath is Missing
After fighting at The Fringe I was told to go to Sheogorath, the only problem is that he isn't there! A green marker shows where he should be. I've loaded from an earlier game that hadn't started the fringe quest and it still happened. I closed out of the game and came back and it still happened. If anyone knows the journal ID to begin the Rebuilding the Gatekeeper quest, please pass it on.
Ok, I found that if you load a game from before Retaking the fringe and complete another quest first, the glitch fixed itself. I got the begenning of the quest, and instead did quests in Bliss and Crucible.
[edit] I HAVE NO GREETING
I read over the noted occurrences of this bug on the site so far, and realized I've experienced an occurrence that doesn't seem to have been listed yet. While I was in the Howling Halls, I one-shot-killed Ciirta from stealth (on a character who's been in the Dark Brotherhood for some time) and dispatched Ra'kheran and the fellow who followed Ciirta around (can't recall his name). After that, the two NPCs who were with Ra'kheran (apparently part of the assassination plot, but they simply stood around while the fight was going on - they didn't attack Ra'kheran, the other fellow, or me, and Ciirta was dead) both produced the I HAVE NO GREETING bug. At the time, I chuckled and ignored it, having been on the inside of a development house and assuming it was simply a forgotten/unfinished aspect of the quest. Now I wish I'd recorded the incident more carefully. --Kementari 03:13, 4 July 2007 (EDT)
[edit] Shivering Isles won't delete!!
I tried deleting the Shivering Isles files from the Oblivion directory, and when I checked in my savefile, the quest to check out the island is still there, as well as the "Shivering Isles bounty" line in my information page. Help, somebody! --Jojje 03:31, 9 July 2007 (EDT)
- Unlike the other downloadable contents, the Shivering Isles installer replaces your Oblivion.esm file when it installs, so the only way to get rid of it is to completely reinstall Oblivion from the original disks. Simply deleting the Shivering Isles folder will not help, and may in fact screw things up instead. --TheRealLurlock Talk 17:14, 8 July 2007 (EDT)
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- Yeah, I noticed that and it ticked me off. I'm installing as I type this. Thanks. --Jojje 03:31, 9 July 2007 (EDT)
[edit] Sitting down glitch
After downloading Shivering Isles, whenever I try to sit down (on any chair in the entire game, Oblivion and Shivering Isles), the camera switches to 3rd person but all my character does is stand next to the chair. The game freezes; I can't move or get out of it, but can still go to the menus. This is a real pain, especially when I have to "sit down" to get into the realm. What can I do to stop it? Does this happen to anyone else? —The preceding unsigned comment was added by 68.166.204.49 (talk • contribs).
- This sounds like a glitch that is actually caused by the finale of the quest Oblivion:Umaril the Unfeathered (quest); see that page's notes section. Any chance that's the cause of your glitch? If that's the case, this glitch is not related to Shivering Isles and doesn't need any descriptions in addition to the existing one. --NepheleTalk 00:13, 18 July 2007 (EDT)
[edit] Golden Saint I HAVE NO GREETING
I was the duke of dementia, and did the helpless army quest for the golden saints. During the quest inside Brellach you will meet a golden saint who will follow you everywhere (considering he stays alive). I didnt notice untile i was at my house. He acually followed me all the way from the Shivering isles to Cyrodill, and when i talked to him, he says "I HAVE NO GREETING." I went back into the isles and lost him later.
[edit] Cannot start "The Great Divide" quest
Discussion has been moved to Shivering Talk:The Great Divide --NepheleTalk 19:38, 3 November 2007 (EDT)
[edit] Staff of Sheogorath Face Freeze
When I use the staff of Sheogorath the NPC's freeze as they should but when they are released their faces are stuck in the same position as they were when they froze and do not move eyes closed/open, mouth shape etc..., this produced quite an amusing effect on one of the guards, it has persisted across two installs so I'm presuming it's not just me but thought I would check here to see if anyone else gets it first. --Cam 08:08, 8 September 2007 (EDT)
[edit] A fairly serious glitch
I went back to playing SI the other day on a different game. I entered the isles with a level 31 character and once I got into New Sheoth I completed the Final Resting quest. After completing the quest I got the ring of Happiness, but I realized that the ring I had was the lvl 1 equivalent of the ring (I was at lvl 31 at the time!). I then started the A Better Mousetrap quest and completed it. I received the talisman of abetment as the reward, but as I checked its effects I realized that this also was the lvl 1 equivalent of the amulet. Does anybody know if this glitch can be fixed? For all I know every leveled item in the isles could have level 1 effects!--Willyhead 14:27, 14 October 2007 (EDT)
- Try the Console? I've not had that one myself. I first went in to SI with a level 10 and definitely got all the correctly-leveled stuff; then a level 52 character and got all the highest level items. I'm just playing as a level 7. No problems so far. Do you have any mods installed? --Rpeh•T•C•E• 14:36, 14 October 2007 (EDT)
[edit] Following Knight
After getting arrested in Cheydinhal, serving my jailtime, and being released Ifound that a Knight of Order waiting for me. It wasn't a normal Knight either, it had the voice of Sheogorath and a Lvl 1 sword even though I was at Lvl 15! Does anyone have an answer to this?
[edit] No shadow double
When getting a branch from the tree of shades no shadow double appears to fight. No one else seems to have this problem and i haven't encountered any other glitches besides this one.
[edit] Chair Glitch
I have just downloaded SI for my PS3 and have encounterd a problem. After entering the door on Niben Bay, you are asked to sit. However after I hit the x button to sit, my charachter countines to stand and is frozen in place. I can still move my camera around and look at my map, but i still can not move. If I am facing him when I hit X,the game lets me talk to him, but afterwards I still can not move. In desperate need for a solution.
- See Oblivion:Umaril the Unfeathered (quest)#Bugs. --NepheleTalk 02:28, 15 December 2007 (EST)
[edit] Syl's dissapered!!
When doing the quest ritual of accesion, i get all the way to the room where Syl should be but shes not there. Is there any way this can be sorted out??
[edit] Missing Name Glitch
I have the 360 version with Shivering Isles installed and I found the item that says "Missing Name" with the green rectangle, except I found it in Cyrodil...I pickpocketed it from one of the mages in the Bravil Mages Guild. I carried it around a bit, then decided I no longer wanted it and went to drop it. But, when I dropped it, it immediately came up and said the disc was unreadable and that I needed to clean it and try again, and then it exited back to the dashboard. Don't know if this was a coincidence or not - just wanted to give a heads up.
- It has nothing to do with SI. It was probably Delphine_Jend's "PonderItem". On her page there is descpription of the issue you described. Just that probably on 360 displaying of exclamation marks when the mesh is missing is disabled hence the crash.Havner 00:10, 20 January 2008 (EST)
[edit] Problem Saving With PS3 Expansion?
I have the PS3 expansion (not GOTY) and have found that after some hours of play every time I try to save (or autosave if it is turned on) the game hangs. Play time before the problem occurs seems to depend on what level character I take into SI. I have updated to PS3 2.1 SW and unstalled and reinstalled ES-IV and SI three times. Play time dependency seems to mirror FormID type behavior, however I don't see any of the other symptoms (can still get armor made, dropped items remain, etc). A few things to add: the game hangs while in SI (trying now to see if it will also hang while trying to save in cyrodiil) and it hangs while trying to display the list of previously saved games.
[edit] Incomplete Rumor
The rumor text says "If at Sickly Bernice's Taphouse you wish to drink, take a moment to stop and think."
But it cuts off after drink. I don't know if this is exclusive to Halion in Hale because he's a poet and this sentence rhymes.
[edit] Permanent Summons
I've noticed that whenever a summoned Flesh Atronach, Saint or Seducer goes through a door(one leading to another area) when attacking something, that the summoning timer disappears, the monster loses your name and stays indefinitely WAY past when it should disappear. Someone should see if this is duplicable or unique. It could be fun to populate Rosethorn Manor with some Daedric Saint guards..Morgoth

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