Bloodmoon:The Skaal Test of Strength

The UESPWiki – Your source for The Elder Scrolls since 1995

Jump to: navigation, search


Contents

Prove your strength to the Skaal tribe by investigating the pillar of fire emanating from Lake Fjalding.edit


Strange disturbances on Lake Fjalding.
Strange disturbances on Lake Fjalding.


[edit] Quick Walkthrough

  1. Speak to Tharsten in the Greathall who will ask you to prove your strength and travel to meet the Shaman Korst Wind-Eye on the North shore of Lake Fjalding.
  2. Find and speak to Korst on the NorthEast corner of the lake.
  3. Swim to the bottom of the lake and enter the Caves of Fjalding.
  4. Explore the caves and enter into Aesliip's Lair.
  5. Find and speak to the Draugr Lord and agree to help him or not.
  6. Destroy all the Frost Daedra in the caverns.
  7. Return and speak to Korst.

[edit] Detailed Walkthrough

[edit] Tharsten Heart-Fang

Speak to Tharsten Heart-Fang in the Greathall who congratulates you on proving your wisdom and loyalty, but still asks you to prove your strength to the Skaal. You are to meet with the Shaman Korst Wind-Eye on the Northern shore of Lake Fjalding. Head South from the village to find and meet up with Korst.

[edit] Korst Wind-Eye

Korst can indeed be found at the NorthEastern tip of the lake. Korst explains to you about the strange disturbances on the lake such as fire from the water and flames through the ice. He believes it may be from a Draugr Lord, Aesliip, who lives underneath the lake. You are to investigate the matter, taking care of Aesliip if required. Indeed, as you approach the center of the lake you'll notice a large pillar of fire which definitely wasn't there before. Find a convenient hole in the ice to drop in and swim to the center of the lake to find the Caves of Fjalding at the bottom.

[edit] Caves of Fjalding

Fortunately, the cave is not underwater itself so no form of Water Breathing is required. You'll encounter the regular forms of undead such as bonewolves and draugr which you've seen before. Continue on until you find the entrance to Aesliip's Lair, partially hidden in a small tunnel.

Dragur Lord Aesliip
Dragur Lord Aesliip

As you explore about you'll find an area habited by the Draugr Lord who will speak to you as you draw near. He will tell you the story of how he was once a mage who became draugr solely so that he could continue to support a barrier that prevents the invasion of Frost Daedra. The barrier has recently become weak and he asks for your help in driving back the daedra invaders. You can either choose to help or choose to attack Aesliip in hopes that he is merely deceiving you.

[edit] Aiding Aesliip

If you choose to help the Draugr Lord, he will follow you to the caverns just beyond where you first meet him. There are 10 Dire Frost Atronachs throughout the caverns and you shouldn't have too much problem taking them out along with the help of Aesliip. Once the last atronach is dead, Aesliip will speak to you once again, thanking you for your help, giving you his ring, and then die (or so it appears). If you refuse to help Aesliip he will attack you (his corpse will have the same ring that he gives you). You can still go ahead and kill all the frost atronachs but you will not receive any journal entry when you are finished. It seems that Korst doesn't care which route you take.

[edit] Return to Korst

Return and speak to Korst along the shore of the lake who will congratulate you for taking care of Aesliip in the manner that you did. He will tell you to meet him later in the Skaal Village.

[edit] Quest Stages

These Codes can be used along with the Journal Console Command and Quest ID given above the chart(s) to update the quest to a certain point.

BM_Draugr
Index Journal Entry
10 Having completed a test of wisdom for Tharsten Heart-Fang of the Skaal, I am now to complete a third test--a test of strength.
20 Heart-Fang would like me to travel to Lake Fjalding and speak with Korst Wind-Eye. Wind-Eye will tell me more about what I am required to do. I should be able to find him on the northern shore of the lake.
30 I have found Wind-Eye by the shores of Lake Fjalding. Coming from the center of the lake is a gout of fire, rising through the ice high into the sky.
40 Wind-Eye tells me that Heart-Fang believes that this flame is being created by the Draugr Lord Aesliip, a powerful creature who lives in the caves beneath the ice. Wind-Eye is not certain that this is the case, but would not speak more about it.
50 I am to enter Lake Fjalding and search out the ice caves below. Once there, I should find Aesliip, a powerful Draugr Lord, and kill him.
60 I have found the Draugr Lord Aesliip, and spoken to him. He tells me that he was once a powerful mage of the Skaal people, exiled for his research into the necromantic arts.
62 Aesliip tells me that through his necromancy he learned of a powerful group of Frost Daedra that were planning to take the island of Solstheim for their own. The Skaal would not listen to his warnings, as he was dead to them. Through his magic, Aesliip was able to keep the Frost Daedra at bay.
65 Knowing that eventually his life would end, and the Daedra would escape, Aesliip performed the rituals necessary to make himself one of the undead, and continue to keep the Frost Daedra imprisoned.
67 Aesliip believes that together we might defeat the Daedra. He has asked for my help.
70 I have agreed to fight with Aesliip.
75 I am honor-bound to slaughter Aesliip, and cannot fight with him.
80 Aesliip and I have defeated the last of the Frost Daedra.
85 When the last of the Daedra fell, Aesliip realized that his task was finally complete, and he was relieved of his undead state. Before he died, he gave me a magical ring.
90 Aesliip is dead.
100 Finished I have returned to Wind-Eye and told him what transpired in the ice caves below Lake Fjalding. He suggests I return to the Skaal village, and he will meet me there later.


Prev:  The Skaal Test of Wisdom
Up: Main Quest Page Next: The Siege of the Skaal Village
Sponsored Links
Your Ad Here
Personal tools