Oblivion talk:Weakness to Poison

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[edit] Scope of Effect

Does it just affect damage, or other effects like Damage Attribute too? What about effect like Paralyze with duration but no magnitude? --66.23.133.52 20:50, 13 June 2007 (EDT)

It affects anything that is applied as a poison to a weapon. Confusingly, effects such as fire damage applied as a poison are affected by poison weakness/resistance, not fire weakness/resistance. --Gaebrial 03:48, 4 September 2007 (EDT)
Actually fire damage applied as a poison is affected by both poison weakness/resistance and fire weakness/resistance. So a custom fire damage poison that normally does 8 points damage for 32 seconds ends up doing 16 points damage for 32 seconds if the target has 100% weakness to poison (without any active weaknesses to fire).
I also just tested a range of other poison effects to figure out in more detail what weakness to poison will do. In general, weakness to poison will increase the magnitude of any poison used against the target. I tested damage health (including versions both with and without durations), fire damage, damage magicka, drain magicka, damage speed, and burden effects. For effects that only have a duration, however, weakness to poison will increase the effect's duration. The two effects that fall into this category are paralysis and silence, and I tested both of them. --NepheleTalk 19:43, 4 September 2007 (EDT)
Ooh. That might explain a few things :) I assume that resistances work in the same manner? Also, I assume that weakness to poison works the same way as other weakness effects - if you have a weapon enchanted with weakness to poison, and you poison it, the weakness doesn't apply, but if you hit a creature with the weapon, then poison the second strike, the weakness does apply (assuming it is still in effect).
And another thought. If you have an enemy that is immune to poison, but weak to an elemental attack (e.g. a zombie, which is weak to fire), and you hit that enemy with a fire damage poison (no weakenss to poison this time), does it get applied? --Gaebrial 02:44, 5 September 2007 (EDT)
Yes, it will only alter poisons applied after the initial weakness to poison effect. So in your example, poison on the first strike would be at normal strength; only poison on the second strike would be amplified by the weakness to poison (from the first strike).
As for how the effects interact, there's a more complete description at Oblivion:Magical Effects#Resistances and Weaknesses. Basically the resistance to poison and the weakness to fire multiply. So if an enemy is immune to poison, the weakness to fire effect won't help at all (0 x 100 = 0, 0 x 200 = 0, etc). You have to add a weakness to poison in order for any poisons to start to make a difference. --NepheleTalk 03:18, 5 September 2007 (EDT)
Ok, cool. That means weakness to poison works in exactly the same way as weakness to magic, which I what I suspected. I just wasn't sure that what I was seeing reflected this, but it looks like there were other factors in play that I hadn't accounted for. --Gaebrial 03:25, 5 September 2007 (EDT)

[edit] How to use poison?

I don't understand how one should use poison -- saying "here, please drink this Strong Poison of Illness" to the bad guys attacking me doesn't seem to work.  :) There is passing mention of using them with a weapon, but no explanation I can find of how you would do this.

I expected to find this explained on a Oblivion:Poisons page, but no such page seems to exist (though there is this page, and a list of poisons on the potions page, but neither explains how you would use them). 67.174.121.228 11:03, 17 April 2008 (EDT)

You simply click on them to use them, like you click on potions to drink them. You will then get a message box asking if you want to poison your current weapon. Click yes, and the poison is applied to the weapon. The next time you hit an opponent with that weapon, the poison will be applied to them. --Gaebrial 04:12, 18 April 2008 (EDT)
This is great info and not at all obvious -- if I did the same action with a poison that, with any other potion causes me to drink it, then I'd expect to drink the poison too. Obviously that's not something I was inclined to try. I think you should put this on a real page somewhere, so other clueless newbies don't have to go poking around on discussion pages to find it. 67.174.121.228 14:02, 18 April 2008 (EDT)
It is on a real page somewhere. p.37 of the game manual, in the "Potions and Poisons" subsection under the Alchemy heading. (It's the last sentence on the page.) It doesn't get much more real than that. 72.28.170.64 03:33, 19 April 2008 (EDT)
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