Morrowind:Concept Art

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This page contains concept art which was released during the production of Morrowind.

A close-up of a Silt Strider.
Image of Silt Strider.
Concept of how a Guar may have looked.
Concept of how a Scrib may have appeared, a larvae-like beast of Morrowind. This graphic was used in game as a sign on certain taverns, for instance the South Wall Cornerclub, Balmora.
Concept of how a Sload may have looked, had they appeared in the game.
Concept of how a Nix Hound may have looked.
Early concept of Vivec.
An Ashlander
Two dark elves belonging to the Redoran house.
A dark elf Morag Tong assassin.
A sketch of a Silt-Strider. This is a tall, crab-like creature on which the Dunmer ride between towns.
A map of a section of the province of Morrowind, in which the game is set.
Some dunmer in a market in Gnisis (presumably). Gnisis is a small town on the NW corner of the island of Vvardenfell.
Imperial guard
Vivec, one of the gods of Morrowind, in battle with the Ruddy Man, a creature found in Vivec's 36 lessons.
An overall map of Tamriel showing the location of the island of Vvardenfell
The first sketch of the game, released by Bethesda around Christmas of 1998.
A fighter or hunter armed with a harpoon-like weapon.
The town of Balmora.
Sketch of the town of Ald'ruhn.
Sketch of an Ashlander scouting mask.
Bonemold Helmet.
A Bonelord, a powerful undead creature.
A sketch of Gnisis.
Ald'Ruhn's politic houses.
A well armoured figure clad in Dreugh Armor.
An early sketch of Sadrith Mora (presumably, due to the Telvanni Council hall).
Sketch of Emperor Parasols, giant, man-sized, mushrooms.
Sketch of a city gate in Pelagiad.
A helmet of a Redoran Watchman.
River-Newt Armor.
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