Oblivion talk:Namira

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[edit] How to damage personality?

I agree that by far the easiest way to do this quest is to drink cheap wine. But if your personality is greater than 60 (or 65 if you buy the Helm of Ferocity -- nice tip!), how can you do this quest?

  • The alchemy method is doable. The damage personality potion does 2 points of damage per second for multiple seconds -- when I mixed it up, I got 7 seconds: total damage 14 points (that was at alchemy level 75 with expert equipment). So if you mix up 4 of those, you can get 56 points of damage. Making it even more doable is that this is a damage effect, not a drain effect. Wait a couple minutes (for the restore fatigue part to wear off) and you can drink another four potions. So even if a character with alchemy=50 and just a novice mortar and pestle can only make a potion that does 5 points total of damage (1 point for 5 secs), she can just keep drinking more and more potions. So, rpger, have I convinced you? I've left your comment in place on the page, although I made some other changes in response to your comment: hopefully making it clear that this is not being recommended instead of cheap wine, and quoting just ingredients that have damage personality as their third effect.
Note: Wine DRAINS personality meaning your personality is lower by X for Y seconds, then returns to norm. Potion DAMAGES personality, meaning you lose X personality points each second, resulting in total X*Y points lost. 20s of 2 points is 40 points lost, and remain lost till recovered using "restore" effect (potion, altar, spell).--Vook 06:03, 8 June 2006 (EDT)
  • When I did this with quest (with a personality of 61 -- what bad luck!) my character hadn't joined the mage's guild, so I didn't explore the custom spell option. But I've just been looking into that option, and I'm not sure it's so easy: see the section on making Drain Attribute spells. According to that, you need to have destruction skill level of 100 and either happen to be an orc or have bought the orrery plugin. I just tested buying Fists of the Drunkard which have a drain attribute effect, and was unable to get drain attribute to show up at the spellmaking altar, even with destruction skill of 100. So is there anyone out there who has been able to make a drain personality spell? And were you able to do it in a way accessible to anyone in the mage's guild?
Not Drain Personality on Self, but I certainly made a Drain Endurance on Touch from a Drain Strength on Target. The effect is a "Drain Attribute" and allows you to pick given attribute from a list while spellmaking. No reason why Drain Personality on Self should be impossible. Merchants don't sell that spell (just as well as fortify skill) but the Orrery plugin definitely gives you a power that includes the effect, and quite likely there are quite a few more items and quests that do.--Vook 06:03, 8 June 2006 (EDT)
    • Keeping up with this wiki is tough! As I was about to post this, rpger added a new comment about drain personality spells. In response to that comment, as long as you can get your hands on any one drain attribute spell, the spellmaking altar will give you access to all the other flavours of drain attribute. But the problem is finding a drain attribute spell. You mention that there are drain attribute spells available for sale... do you have specifics on who sells them, because I couldn't find them, and the Spell Making page also doesn't seem to know of any.
      • In the work I did on the Spells page, I did not find any Drain or Damage Attribute spells available for sale at any spell merchant. There are Absorb Attribute spells, but I'm not sure how that could help. It might be worth noting on the page somewhere that it would be best to complete or at least start this quest as early as possible, so as to avoid the problems that result from having too much Personality. It can be done as early as level 5, and there's no really good reason to wait on it. (No levelled reward or anything like that.) So I'd say it makes sense to just do it early. -- TheRealLurlock 18:03, 8 June 2006 (EDT)
  • The Helm of Ferocity tip inspired me to look into other unique items, and I found a couple scrolls. They are now listed as well. But given the expense of any of these unique items, I think establishing the viability of custom spells and potions will still be helpful.
  • Is it in any way possible to get yourself hit with a poison? Like, pickpocket somebody, put the poisons in their possession, and then cast Frenzy on them to get them to attack you with them, then cast Calm to make them stop... Just saying because there are 3 grades of pre-made poisons you can find or buy places which Damage Personality. (There's also 3 types of Drain Personality poisons, but those won't help unless you pull the pickpocket+Frenzy trick on somebody right next to the shrine, which could pose other problems.) Either that or some crazy trick where if you super-fortify your speed you can shoot a poisoned arrow, then outrun it and get hit by it? Might be an option for those who don't want to waste time with Alchemy for some reason. -- TheRealLurlock 21:13, 10 June 2006 (EDT)
  • None of that is necessary. Drink four bottles of wine, exit the inventory menu, immediately reenter the inventory menu, and drink four more bottles of wine. The effect persists, and the limit on drinking potions does not.
Interesting glitch. I've added it to the Glitches page under Drink More than Four Potions (after spending too much time trying to use the glitch to drink more than four normal potions, too, with no luck). And I've updated the Namira page, too.--Nephele 19:10, 25 June 2006 (EDT)
This 'Drink More than Four Potions' glitch is not on the Glitches page anymore... can you get it back, sounds interesting? Vilhazarog 19:41, 13 February 2007 (EST)
It was removed when the page was cleaned up, but you can find it in the page's history. Basically there are two such glitches: If a potion includes a negative effect that causes a message, it doesn't count as drunk until the message has vanished, so you can quickly enter the journal and drink some more. The second, as I recall, is that a potion is no longer counted as being in effect, after the first positive effect has expired, even if other effects continue. --JustTheBast 22:48, 13 February 2007 (EST)
I've restored that glitch to the glitches page... there are alot of others that need to be recovered from the drastic page blanking that was done a while back. Unless I get reminders like this, I myself don't have the motivation to tackle too many of them (and do the necessary cleaning up in the process). But if you come across other missing glitches (especially ones that are linked to from elsewhere), feel free to leave a note like this pointing out the problem. Or if you know how to find the old entries in the page history, you can also try tackling the restore/cleanup yourself. --Nephele 23:11, 13 February 2007 (EST)
I'm currently looking at this now, although a lot of issues have been returned. Basically any page I find linking to a no longer existent glitch i will try and fix the one of the pages so the details are on it. Jadrax 09:35, 25 February 2007 (EST)

[edit] Ring of the Mundane

'(This is an expensive trade-off, but since the Ring of Namira is inferior to similar rings you find, you may want to use this in the main quest when it requires you to relinquish a daedric shrine artifact...this one is very disposable. Ring of the Mundane, for example, has a fixed 35% Reflect Spell and 50% Magic Resistance...much better, especially when combined with the 30% or more reflect damage that you can get from the Escutcheon of Chorrol.)'

I deleted this comment for now, because I couldn't find any other references to the Ring of the Mundane. Does any one know anything about this ring? This tip doesn't help anyone else there can be a link letting people know how to find this ring.--Nephele 19:10, 25 June 2006 (EDT)

The ring is actually called "Mundane Ring", and can be found on Raven Camoran, but only at level 22 or higher. (It also looks like it may be possible to find it in other locations as random loot, but that's the only guaranteed location.) I have not played that far into the main quest to know much more than that, this is just what I got from the Construction Set. --TheRealLurlock 20:09, 25 June 2006 (EDT)


I'm playing Oblivion on the 360, and the Namira's Shroud spell works only on the priests and affects the torches of no one else. Is the article wrong or is this a glitch?

[edit] Spell Cost

? Glitch ? Playing the PC version , my magica has to be at least 70 to cast Namira's spell .

This comment was moved from the main page. It doesn't sound like a glitch at all, it just sounds like your character has a low alteration skill. --NepheleTalk 23:57, 9 April 2007 (EDT)

[edit] Cheap Wine

In my game after drinking 4 bottles of wine, the typical note comes up saying "you cannot drink any more potions" or something like that, however all I must do is come out of the inventory and go straight back in and I can drink another 4 bottles - meaning an 80 point personality drop. I'm pretty sure this'll work for other users too.--Willyhead 11:31, 7 September 2007 (EDT)

oops saw that it was a glitch, sorry!--Willyhead 11:35, 7 September 2007 (EDT)

[edit] Diseases

I've just removed the following note from the article:

  • Contract a disease that lowers your personality like Greenspore. This can be tricky becuse contracting diseases are random.

First, as the post acknowledged, contracting a disease is random and you'd probably have to spend a long time fighting slaughterfish and zombies before you got the one you want. It's not a definite action the player can take. Second, even Greenspore only drains 10 points so you're almost certain to need the other options anyway unless you catch more than one disease, which will damage your character too badly for more people's liking. –RpehTCE 03:17, 9 May 2008 (EDT)

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