User talk:Benould
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Archives:
- 2008: March/April
Cookies: My cookie jar
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[edit] Mentor?
I hope this is the right place to ask this.. but I saw you are on the mentor page and I was wondering if you'd be willing to answer a few of my questions about the wiki. I'd really like to get into the nitty gritty of images so if you'd be willing to give me some answers and a few pointers, I'd be super appreciative. KamekoHaru 16:34, 19 April 2008 (EDT)
- Sure I'd love to mentor you and answer questions you might have. I am not that experienced with screenshots since I am on the XBox, however I can point you to the right places and people. Which games are you interested to get images for, Morrowind perhaps? TheRealLurlock (talk· contribs· email) is the resident image guru, his time on the site is very limited, however I am sure he can answer direct questions.
- Look here to get you started
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- I like taking screen shots, and they're something I do alot of - which is why I figured I could fill in where there are missing images. But I'm totally not against doing other things too - just need to learn the ropes of the wiki markup stuff first. (I'm a pretty quick learner if I have someone to check in with.) And as for which game, I REALLY prefer Morrowind to Oblivion. I think it calls for more online help then Oblivion does.. and I just want to help others by aleviating some of the problems I had my first time through. I do have a few questions already though: When you find a stub and it wants more information, how do I find out what info they're looking for to finish it? Also, how do you figure out the amount of faction disposition and reputation that you get from a quest? And last, in your opinion, what is one of the more important parts of the Morrowind section that needs work? Thanks so much for the help! KamekoHaru 04:17, 21 April 2008 (EDT)
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- Just a quick answer for now, Category:Bloodmoon_Pages_Needing_Images could use your help. For NPC's we prefer a square image, like here Morrowind:Ajira. Values for disposition and reputation you need to get from the Construction Set. --Benould•T•C 04:31, 21 April 2008 (EDT)
- Before I go fiddling about too much on the site.. would you pop over to Bloodmoon:The_Ritual_of_the_Sun and let me know if that image is up to par with what you guys are looking for on the wiki? If not, I don't want to muck up anymore pages and make a terrible mess of things. Thanks oodles! KamekoHaru 07:22, 25 April 2008 (EDT)
- That particular image looks fine. I inserted it in a couple more places, have a look where it links now. Depending on what you are depicting, the file and image size can vary. In general, treat the screenshot like you would a photograph. Control perspective, for- and background and the main focus of the image. When you have uploaded a few more examples, I'll have User:Rpeh take a look at them, he is on vacation right now. Looking forward to many more beautiful and descriptive screenshots, --Benould•T•C 11:55, 25 April 2008 (EDT)
- Before I go fiddling about too much on the site.. would you pop over to Bloodmoon:The_Ritual_of_the_Sun and let me know if that image is up to par with what you guys are looking for on the wiki? If not, I don't want to muck up anymore pages and make a terrible mess of things. Thanks oodles! KamekoHaru 07:22, 25 April 2008 (EDT)
- Just a quick answer for now, Category:Bloodmoon_Pages_Needing_Images could use your help. For NPC's we prefer a square image, like here Morrowind:Ajira. Values for disposition and reputation you need to get from the Construction Set. --Benould•T•C 04:31, 21 April 2008 (EDT)
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(outdent) Thank you for the new batch, very helpful! The square format is mainly for NPC pages, however they seem to work fine for quest items as well. When you take a picture of a broader scene, the landscape format is preferred. --Benould•T•C 03:25, 29 April 2008 (EDT)
[edit] Edited Chain Spells
Saw you edited my Advanced Chain Heal spell a bit, to the better I admit. A lot easier to read now.
Was thinking though, if you could possibly edit the 2 other Advanced Chain Spells I did, in a similar way?
Also, I'd love if it'd be possible to include my conclusion on how the Fortify Intelligence/Magicka works. Wich kinda comes down to say: 300/300 before any cast. 550/600 after a heal, or 500/600 after 100 spell. Casting a heal, then back to 100 spell puts it at one point at 100/600, hence why the limit is 100. But what I want to point out is that it drops down from 400/600 to 100/600 after the Fortify Intelligence/Magicka from the heal runs out.
As well whould be awsome to get a more indeepth explination how it works (as in somewhere letting people know that one whould be appreciated), as I myself aren't even 100% how it works.. because why does it work with 100 spell swaped with a 75 spell, but not a 125 swaped with a 50 spell, and stuffs like that. Also why is it totaly 150? (+25 is from regenation) I assume it has something to do with 300/2 as of the explination on 100 Magicka needs 50 spell cost. (And yes, doing a 150 magicka spell is possible to repeat non stop, but you cannot swap in a heal in between. I decided to exclude that for now though.)
In short about the mumble above. I'm not sure why it's needed to be 100+50, maybe coz the 100+50 will at one point count towards just one of the two fortify intelligence/magicka (the one you reaply), as in the explination on the orginal Chain Heal spell.
Anyways, now I managed to just talk on about nothing, saying the same thing 3 times :D —The preceding unsigned comment was added by Exoclyps (talk • contribs).
- Yes, I recognized the style, even though there was no signature XDDD As to editing your other spells, I'll might be able to give it a whack a little later. I must admit I know nothing about the concept, other than what you write, I just saw some nuggets in there. Consider it digging for gold, so to speak, --Cheers, Benould•T•C 21:30, 24 April 2008 (EDT)
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- Sweet, since making things look good and without need to explain things 3 times before people gets it, isn't my strong side. I like to try different things out though XD
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- And yeah, about signatures. Just recently found out about how to add them and such, kinda silly I actually managed to miss it in the first place.
- ~ Exoclyps 22:41, 24 April 2008 (EDT)
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- I was refering to the two Offensive Chain Spells lower down on the page under Offensive Spells. 2.6 Chain Destroy Target (Advanced) and 2.7 Chain Explosion (Advanced) to be more exact. ~ Exoclyps 16:08, 25 April 2008 (EDT)
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[edit] Here is your prize, the result of your labor!
Your dedication, diligence, and attitude to the Wiki has not gone unnoticed. A user has seen the efforts you have made, and has given you a Battle as a result. Congratulations! This user reminds you to fight and kill mercilessly daily, but also had the following to say:
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[edit] What Links Here?
Just thought I'd point out that you don't need to create a page to use the Whatlinkshere page. For example, this would do just as well. –Rpeh•T•C•E• 05:39, 4 May 2008 (EDT)
[edit] Balmora bigger than Sadrith Mora?
Hello Benould,
I saw you add to Morrowind:Sadrith Mora that Balmora is a bigger city than Sadrith Mora. I haven't played in a while, and haven't checked this yet, but from general Morrowind gameplay knowledge I'm pretty certain that Sadrith Mora is the bigger. - Game LordTalk|Contribs 17:11, 7 May 2008 (EDT)
- Well, it is probably a case of bragging between the ole Telvanni Wizards and the Hlaalu cut-throats. What I have found in searches, Balmora is consistently named 2nd largest. We had both claimed as 2nd largest, and since the Telvanni only tolerate the Imperial presence of Wolverine Hall, and we state that Tel Naga is separate yet part of (Master Neloth doesn't live in Sadrith Mora etc.)), something had to make sense. Hence, the christening of Balmora as second largest, which, I am sure, will lead to angry wizards descending on the town. Then again, they probably couldn't be bothered! ;) --Benould•T•C 17:23, 7 May 2008 (EDT)
- Geographically speaking, Balmora is definitely the largest after Vivec - it has 4 exterior cells named "Balmora", while Sadrith Mora only has 3. You could count Wolverine Hall as part of Sadrith Mora, but then you could also count Moonmoth Legion Fort as part of Balmora, so it doesn't make much difference. I'd also say that Ald'ruhn is also larger than Sadrith Mora. They have the same number of exterior cells (again, if you count Wolverine Hall, you could also count Buckmoth), but Ald'ruhn in addition has a fairly large and sprawling area underground below Skar, which gives it a considerable edge. Almost all of the buildings in Sadrith Mora, by contrast, are small, 1-cell interiors with few people in them. In fact, population-wise, Ald'ruhn is considerably larger than Balmora OR Sadrith Mora. (See Morrowind:Demographics.) --TheRealLurlock Talk 22:11, 7 May 2008 (EDT)
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- Thing is, it really depends on how you want to measure it. By population? Land area? Total playable area including interiors? Quest significance? Clearly Vivec comes out way on top by any measure, but after that, it's a bit of a toss-up. Balmora has the largest land area, and the most overall quest-significance after Vivec, since Caius Cosades lives there, and most of the Main Quest uses Balmora as the home base. Ald'ruhn has more people and more playable area due to its larger interiors, but less overall quest significance. Sadrith Mora has very little quest significance for anyone outside of House Telvanni, (with the exception of the Telvanni Hortator quest of course) and is in general the smallest of the 4 any way you measure it. They all are Great House headquarters, so they tie there. They also have Morag Tong headquarters, though there's really not much reason to go anywhere but Vivec for that. Balmora and Ald'ruhn both have Fighters, Mages, and Thieves Guild headquarters, and so does Sadrith Mora, but only if you count Wolverine Hall, and if you do, you'd also have to count Moonmoth and Buckmoth, which add Imperial Legion quests to the other two cities, but there are no Legion quests in Sadrith Mora. And even the Thieves Guild quests that are there are relatively few compared to the other cities. I think you'll also find that Sadrith Mora has less in terms of services (merchants and the like) compared to the other two. So the order could be either Vivec, Ald'ruhn, Balmora, Sadrith Mora, or Vivec, Balmora, Ald'ruhn, Sadrith Mora, depending on your point of view. --TheRealLurlock Talk 22:48, 7 May 2008 (EDT)
- Options 2 sounds convincing to me, there is hardly ever any reason to go to Sadrith Mora unless one plays the Telvanni faction. I am going to change the Balmora page to say that is the 2nd largest geographically and won't make any statements about size ranking in Ald'ruhn and Sadrith Mora. BTW, TheRealLurlock, what is your take on the Tavern/Inn/Cornerclubs? Discussion is here UESPWiki_talk:Morrowind_Redesign_Project#Inns. --Benould•T•C 23:07, 7 May 2008 (EDT)
- Thing is, it really depends on how you want to measure it. By population? Land area? Total playable area including interiors? Quest significance? Clearly Vivec comes out way on top by any measure, but after that, it's a bit of a toss-up. Balmora has the largest land area, and the most overall quest-significance after Vivec, since Caius Cosades lives there, and most of the Main Quest uses Balmora as the home base. Ald'ruhn has more people and more playable area due to its larger interiors, but less overall quest significance. Sadrith Mora has very little quest significance for anyone outside of House Telvanni, (with the exception of the Telvanni Hortator quest of course) and is in general the smallest of the 4 any way you measure it. They all are Great House headquarters, so they tie there. They also have Morag Tong headquarters, though there's really not much reason to go anywhere but Vivec for that. Balmora and Ald'ruhn both have Fighters, Mages, and Thieves Guild headquarters, and so does Sadrith Mora, but only if you count Wolverine Hall, and if you do, you'd also have to count Moonmoth and Buckmoth, which add Imperial Legion quests to the other two cities, but there are no Legion quests in Sadrith Mora. And even the Thieves Guild quests that are there are relatively few compared to the other cities. I think you'll also find that Sadrith Mora has less in terms of services (merchants and the like) compared to the other two. So the order could be either Vivec, Ald'ruhn, Balmora, Sadrith Mora, or Vivec, Balmora, Ald'ruhn, Sadrith Mora, depending on your point of view. --TheRealLurlock Talk 22:48, 7 May 2008 (EDT)
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[edit] Thanks
Thanks for the cookie! As an engineering major I knew in college would say, "Yum squared!"– KJR1012 Talk Email Contribs 06:51, 14 May 2008 (EDT)



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