Oblivion:Intelligence
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Intelligence is the governing attribute for Conjuration, Mysticism, and Alchemy. It affects:
Intelligence does not affect the Magicka cost of spells (see discussion at Magic Overview), however high Intelligence may be necessary to have enough Magicka available to cast the most powerful spells.
[edit] Character Creation
- The Races page provides a table summarizing the initial intelligence for each race and gender.
- No birthsigns provide intelligence bonuses (although several provide Magicka bonuses).
- The following standard classes have intelligence as a class attribute (initial +5 bonus):
- Or any custom class can select Intelligence as one of the custom class' two attributes.
[edit] Notes
- When your Intelligence reaches 70 or higher, NPCs will start saying: "You look like a bright one."
- Increasing your Intelligence past 100 using Fortify effects will continue to increase your maximum Magicka accordingly (intelligence × 2).
[edit] See Also
- Increasing Attributes: Tips on how to increase Intelligence


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