Shivering talk:Magic
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[edit] Summon Saints & Seducers
I'm pretty sure you get this ability after becoming the duke/duchess of their realm, not from the Cold Flame of Agnon quest. —The preceding unsigned comment was added by 70.64.131.84 (talk • contribs).
- Good eye. You are absolutely correct, changed. --AlbinoMudcrab 16:36, 24 May 2007 (EDT)
[edit] Summon Flesh Atronach?
It's says on the page that there is a normal spell for summoning flesh atronach (not the greater power one). Which NPC sells it?
- There are normal spells for summoning Flesh Atronachs (4 versions), however these can only be cast by Zealot NPC's. There are no means to acquire this spell for yourself, save from adding it with the console. --Timenn 07:34, 16 April 2007 (EDT)
- I haven't played SI but isn't it possible to make a custom spell at Spellmaking Altars once you acquire the ffect so you can use it more than once a day? Or are these spells disabled at the Spellmaking Altar? --Sundaroct131088 20:36, 24 September 2007 (EDT)
[edit] Manipulate Weather Bonus Effects
I was watching my girlfriend play with her character that's completed the main Shivering Isles questline, and she gave the Manipulate Weather spell a try. It seems that you get different bonus effects that apply to you depending on the type of weather randomly generated. She's using that computer for something else now, so I can't get details from the game or via the CS, but if someone else can, the description for Manipulate Weather probably needs to be expanded.
- There, finally got a chance to look this up in the construction set and try it out. I've added the info to the page; someone who can wiki better than I can is free to make it look pretty.
[edit] Mirror this page with Oblivion:Magic ?
This page now only lists Greater and Lesser Powers and links to Spell Merchants. Should the page not mirror Oblivion:Magic, with only the stuff that is updated in the Shivering Isles?
In other words; only provide links to certain sections from this page. Thoughts on possible links:
- Powers (Greater and Lesser)
- Spell Merchants
- Magic Items
- Artifacts
- Ingredients
- Alchemy Effects (updated for the new ingredients)
--Timenn 14:09, 17 April 2007 (EDT)
[edit] Sheogorath's Protection Glitch
Just found this a few hours ago - if one activates the Sheogorath's Protection Greater Power and dies whilst already inside the Palace, a glitch will occur. Haskill appears slightly above the ground and on contact with the floor, the game will momentarily freeze and reset the player's viewpoint to a centered view. The player's controls remain locked, and the Court Healer will not approach and cast her spell. Of course, one may still get to the Pause menu, allowing a reload. A minor glitch, since it's rather unlikely that you'll die in the Palace. --Kurai-sama 15:47, 26 April 2007 (GMT +3)
- Yes, this bug is reproducable. Haskill seems to get stucked sliding off the stair and be placed back at the previous step again. Other actors will do anything and controls are locked. Not a serious glitch (because it's unlikely to die in the Throne Room as you said.) but a glitch nonetheless. Could be reported in Shivering:Glitches. --Timenn 09:33, 26 April 2007 (EDT)
Added. --Kurai-sama 11:35, 27 April 2007 (GMT +3)
[edit] Risen Flesh
Is it possible to create a spell with the same effects as risen flesh at the spellmaking alters in Cyrodiil once you have obtained the spell in Shivering isles?
- I don't think so. I'm quite sure script effects can't be included in custom spells. --Saruuk 07:30, 15 August 2007 (EDT)
- It's not possible. The only way to use the spell effect 'reanimate' is via the spell risen flesh or via the Staff of Worms. (obtained at the end of the Mages Guild quest line.)--LordDagon 08:37, 10 February 2008 (EST)
[edit] Usable spells
Can someone please provide a list of the spells that can be obtained in the Shivering Isles, but work in Cyrodiil e.g Summons? —The preceding unsigned comment was added by Merco (talk • contribs).
- If I am correct, all spells that can be acquired in the Shivering:Shivering Isles work outside the Isles too. With 3 exceptions; Manipulate Weather, Summon Haskill and Sheogorath's Protection. More precisely, every spell acquired in the game can be used everywhere unless stated otherwise in the spell's description. --Timenn 10:13, 15 August 2007 (EDT)
[edit] Raising skill levels
If you cast summon Haskill, does it raise your conjuration level? —The preceding unsigned comment was added by Merco (talk • contribs).
- Summon Haskill is a Lesser Power. So it won't raise any skills. --Mankar Camoran•T•C•E• 13:51, 7 November 2007 (EST)
[edit] Low Level Flesh Atronach
Am I correct in thinking that it is only possible for the player to summon one type of Flesh Atronach, regardless of their level? By 'one type', I am referring to the Mangled variety. --Merco 14:49, 1 March 2008 (EST)
- At a low level I received a summon Mangled Flesh Atronach, my level 38 character got the Mended Flesh Atronach. So no...--Morgoth

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