Skyrim:Temple of Dibella
|This article is being developed as part of the Skyrim Houses Redesign Project. If you see this tag it means the article can still be improved. Please see the project page for guidelines.|
|# of Zones||2|
|Respawn Time||10 days|
|2920, Sun's Dawn, v2
Statue to Dibella
|Console Location Code(s)|
* Only moves here after completing The Heart of Dibella
 Related Quests
- The Heart of Dibella: Find a new Sybil for the Temple of Dibella.
- A Night To Remember: Find your lost friend, Sam, as you recover from a bad hangover.
 Temple of Dibella
The first time you enter you will be approached by Senna, who will advise you that "The temple is closed, but you may still receive your blessing from Dibella." unless you enter the temple for the first time after participating in a drinking contest with Sam Guevenne, see the related quest for details.
There are statues of Dibella on either side of the entrance corridor and against each of the four pillars around the main chamber, which is used for worshipping and contains a stone pool filled with holy water on a raised platform in the center. It is classed as her altar and where, once you have completed the The Heart of Dibella quest you will be required to prostrate yourself to receive your reward the Agent of Dibella passive ability. Around the room are several stone shelves, sacks, hanging racks and baskets holding both raw and cooked foodstuffs, including rabbits, salmons, sweet rolls, a raw rabbit leg, vegetables, etc also bottles of alto wine and wine. There are also many ingredients used in alchemic preparation as listed below, all these have been left as offerings. In the center of the north wall is a stone shelves with a draught of strength hidden behind a jug. All of the crockery throughout the temple are of the highest quality and once the related quest is completed they are free to take along with all the other low value items. In the center of the south wall is a shrine of Dibella, granting the Blessing of Dibella (a +10 bonus to Speech) and removing any diseases.
 Inner Sanctum
The door leading to the Inner Sancutm is locked with an expert level lock, beyond which are several flights of stairs leading down to closed door. Beyond this is the main room where, the first time you visit the other priestesses are performing a ceremony known as the Exalted Protocol of the Dibellan Sybil. Which enables them to locate the next Sybil.
On the right is a small area with many food sacks and barrels. Down a few steps is a stone table with an unlocked chest, a bottle of alto wine and some bread, cheese and green apples. Beside this are more sacks and a basket containing a couple of cheese wheels. On the left of the entrance is a barrel containing ingredients and a path behind where the priestesses are sat. There is a dresser on your right with a dragon's tongue flower, a medium coin purse, two loose septims and a silver emerald necklace. Further along on the left is a stone shelves with another medium coin purse and a steel dagger on top. Past this is a second dresser containing clothes. At the far end are more food sacks and opposite in the western corner is another small area with a barrel containing ingredients and a set of shelves holding several cheese wheels, potatoes and a cabbage.
Down the center of the room is a path with two sets of shelves at either end opposite each other. There is a circle of stone chairs around a table and with the high priestesses chair on a raised section against the north wall. On the table in the center of the chairs is a bowl containing a filled greater soul gem. The first set of shelves on the left hold a bottle of wine, a potion of extra magicka, a bowl containing an empty common soul gem, a potion of healing, three dragon's tongue flowers, a small coin purse, three loose septims, a flawless amethyst and a flawless sapphire. Opposite the shelves hold a deathbell flower, a bunch of juniper berries, a gourd, a solution of strength, a sprig of snowberries, a bunch of tundra cotton, a potion of minor stamina, a bottle of alto wine and a potion of magicka.
At the far end the sets of shelves on the left holds a bottle of wine, a filled common soul gem, two pieces of cheese, sixteen common books, copies of Ghosts in the Storm, Mystery of Talara, v5, The Tale of Dro'Zira and a copy of the Illusion skill book 2920, Sun's Dawn, v2. While the shelves on the right hold a bottle of poison, a potion of minor stamina, two hagraven claws, a bottle of alto wine, a steel dagger, a dragon's tongue flower, a bottle of wine and a draught of health.
At the western end of the room, through another level locked door, down a flight of stairs is another room, containing the Statue to Dibella that Degaine want you to steal. This must be completed prior to speaking with Hamal and her instructing you to go to their new Sybil and to escort her to the temple unharmed. The room contains a central stone table with stone chairs at either end unusually facing away from the table with three empty petty soul gems and a Dwarven dagger on top and at the rear of the room a plinth with the statue on top.
- Betrid Silver-Blood was once a priestess in the Temple, though she was apparently not popular as Hamal will send you a letter of thanks should you kill her.