Morrowind:Luck

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Luck is an Attribute that affects everything you do in a small way, from attacking, to the chance of successfully enchanting an item.

Luck is special in that it is not the governing attribute for any particular skill. Thus, Luck never receives a bonus multiplier when you level up, and can only increase +1 per level. Most effects from good Luck can be achieved by trial and error with use of quick saves, but a high Luck is quite handy in many situations, including lock picking and alchemy. If you choose to never increase your Luck in level-ups, you might want to create a Fortify Luck spells or enchantments for those occasions when you need to be extra lucky.

Luck, however, has no affect on the quality or quantity of random loot that you find. This is an old myth that has been proven to be false.

If you have Tribunal installed, you can see the effect of Luck in combat while fighting a certain Bosmer. Gaenor's unusual high luck of 255 in addition to his level and high armor rating makes him very hard to hit.

[edit] Character Creation

All characters start out with 40 points in Luck, regardless of race, gender, class, or birthsign; unless they have Luck as a favored attribute, in which case it is 50.

[edit] Creatures

A creature with 100 luck is the last living Dwemer, Yagrum Bagarn (he must have been very lucky to survive). This makes it hard to hit him with attacks or spells.

Attributes in Morrowind
Primary: Agility | Endurance | Intelligence | Luck | Personality | Speed | Strength | Willpower
Derived: Health | Magicka | Fatigue | Encumbrance
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