Shivering:Unmarked

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These are all certain places found when exploring the Shivering Isles that do not appear on the map. As such none of these names are official, but rather what might best describe the location.

Contents

[edit] Execution Point

Located south of Camp Hopeful on the southern face of The Jester's Spine Mountains. It also faces directly south. You can clearly see New Sheoth from this vantage point, and if you look due East you can see the Stairway of Sheogorath on the slope of Mount Sheogorath.

This is where Sheogorath executes those who have provoked his ire. There are four skeletons, one Potion of Nighteye, one Strong Potion of Healing, one Poison of Illness, one Silver Dagger, one 'Decomposed Corpse', and one fresh corpse labeled 'Sheogorath's Punished'.

Apart from the Mort Flesh on the 'Decomposed Corpse' none of the other remains have anything interesting/unusual on them aside from 'Sheogorath's Punished'. On it you will find a Lesser Soulgem, a Flawed Pearl, and a Death Decree stating the departed's name was Robert Wisnewski and he was punished to the severest degree for attempting growth of a beard. Apparently, this is an unlawful action in the Isles because only Lord Sheogorath himself may wear a beard.

If you attack Sheogorath he'll teleport you far above Execution Point, letting you fall to your death among the other corpses here.

[edit] Notes

In an interview with RPG Vault Robert Wisnewski, who was one of the artists that worked on the extension, refers to this location as "Punishment Point." [1]

[edit] References

  1. The Elder Scrolls IV: Shivering Isles Team Q&A #3, RPG Vault

[edit] Scalon Statue

Scalon Statue
Scalon Statue

A large statue on the peninsula just north of Breakneck Camp. There is also a further one north of Cann. It depicts a Scalon standing facing south. Nothing much of interest at this location, other than two Scalons in the area.

Map Map

[edit] Fort Balliwog

"Fort" Balliwog
"Fort" Balliwog

Located between Cann and Highcross on the southern side of the mountain range. Named after a Balliwog that is found there.

Not much left of this "fort". The northeast and southeast corners are intact as is a portion of the west wall. There is a base of a column in the center which, like the rest of the fort, is perfectly aligned along North-South and West-East axes.

The flora in the immediate area were some Red Kelp plants and some Hydnum Azure growing off the walls with three Aster Bloom Cores growing on the west wall.

Map

[edit] Hunger Shrine

Hunger Shrine
Hunger Shrine

This is an unmarked shrine to Hunger Daedra. It's located due south of Milchar and almost due east of Longtooth Camp.

Easy to spot, it's a square column base with part of the column extending upward. On each side of the base is a Hunger statue. There's also an urn to the south of it that has leveled loot. There are also two Hungers nearby the shrine.

Map

[edit] Mount Sheogorath

Go south from Frenzied Camp climbing elevation as you go and you can't miss it.

When you get close enough to the summit you can see it being dominated by a massive pillar base which is approximately four times the size of an NPC. Oriented so that each of of the corners of the base are facing each of the cardinal directions, it is dominated by a massive bust (there are many small busts like this both in towns and dungeons) standing approximately three times the size of an NPC. The bust is gazing easterly and downward, essentially watching the only viable approach to the summit.

Note if you use the tcl console command to get a "statue eye view" you can see the Dunroot Burrow, Sanctum of Decadence entrance in the lower right corner of the screen, and the Stairway of Sheogorath in the upper right. During the evening you can also clearly see an aurora-like phenomenon in the sky during above the central mountain range (perhaps separating Mania and Dementia?)

There are also three Aster Blooms growing on the base.

[edit] Pillars of Ebrocca

Pillars of Ebrocca
Pillars of Ebrocca

Located southeast of Frenzied Camp, behind the giant Mushroom Tree. Named because you can clearly see Ebrocca from it.

Not much here, one intact and one broken column and three Aster Bloom Cores. If you look to the southwest you can see the summit of Mount Sheogorath rising behind the trees.

Map

[edit] Sheogorath Shrine

Sheogorath Shrine
Sheogorath Shrine

Another unmarked point. It lies due east of Puddlejump Camp in the inlet to the north-northeast of Flooded Camp.

It's has a small flight of stairs leading to a terrace with six columns (3 on the left and 3 on the right). Then there's another flight of stair up to a smaller terrace. This terrace has a bloody altar with a Crude Grummite Cleaver on it. Behind the altar is a bust of Sheogorath. On either side of the bust are urns with leveled loot.

There is a Zealot and a leveled Daedric creature (Flesh Atronach/Hunger) wandering around the Shrine.

Map

[edit] Stairway of Sheogorath

Stairway of Sheogorath
Stairway of Sheogorath

Located directly south of Dunroot Burrow, these ruins appear to lead up to the summit of Mount Sheogorath.

This is basically a small covered landing with stairs leading a short way into the rocky slope to a little nook with three urns that contain leveled loot. Ascending up the slope from the landing are five massive columns, one of which is toppled.

This place can be seen clearly from both Mount Sheogorath and Execution Point

Map

[edit] Zealot Temple

Zealot Temple
Zealot Temple

The Zealot Temple is an unmarked shrine in Dementia inhabited by Zealots. It is located halfway between Rotten Den and Xedilian, just a little north of a line between the two.

The temple is small, consisting of four square arches leading to a central, lower, area. The exterior is hung with drapes and has columns at each corner; the interior contains more drapes, four tortured busts (one of which is ruined), and an urn. The urn is a non-respawning container that can hold some high-quality leveled treasure: weapons, armor, jewelry and gems can all be obtained here.

Defending the area are three Zealots. They can often wander some distance from the temple itself and therefore cause an unwelcome surprise to the unwary attacker.

Map

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