Shivering talk:Retaking The Fringe

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About the "Notes" section: The Dark Seducer Soldiers (male) do not carry special swords, but axes: a "Worn Dark Waraxe".

Thank you for telling us. It is highly appreciated. =] --Playjex 16:50, 5 November 2007 (EST)

But the notes says a less used variant, and it's blade weapons, not a blunt weapon.--68.194.37.234 10:18, 2 December 2007 (EST)

Contents

[edit] Why is one priest essential?

I removed this from the page, because it was...badly written.

the priest wont die. he just shocks me when i touch him. its gay, i want him die soooo bad, but he wont. he cant, but i must destroy but how do you destroy the undestroyable?

I had the same problem, though; it seems odd for there to be one random essential Priest of Order in Xeddefen, while all other priests will die. IWon'tFightUndead 01:55, 30 November 2007 (EST)

I'm not sure I understand... the instructions for deactivating obelisks and killing priests are here. Did that not work? --RpehTCE 02:30, 30 November 2007 (EST)
The thing with this one guy is that there's no obelisk to deactivate. At least, none that I found. I thought I looked everywhere in that zone, but I could be wrong. IWon'tFightUndead 02:32, 30 November 2007 (EST)
I guess I should be a little more specific. The as-of-yet immortal priest is in Xeddefen, Fane, in the room on the right, with the crystals. When I was fighting this guy and wandering around, those crystals didn't look like an obelisk to me, and I couldn't find a way to activate it, so I just moved on, instead of fighting this guy forever. Looks like I'm going to go back and test this.IWon'tFightUndead 02:36, 30 November 2007 (EST)
Okay, I just tested it, and there's no obelisk in the zone and the priest still won't die. I beat him up about six times and each time I got shocked if I tried to loot him and he always came back to life. It occurs to me that maybe this guy is supposed to be Felas Sarandas and he's essential so he can stay alive for the next time you see him. IWon'tFightUndead 02:58, 30 November 2007 (EST)

[edit] Which side?

What group are you helping if you picked Ritual of Mania saints or seducers, just wondering?!--68.194.37.234 10:32, 2 December 2007 (EST)

The Golden Saints. =) IWon'tFightUndead 18:22, 2 December 2007 (EST)

[edit] The Knights of 1HP. Sorry, Order.

Am I correct in thinking that some of the Knights that appear in the collapsing Xeddefen are scripted to have either 1HP, or at least a very low number? It's just that many are killed the instant that rubble touches them, and those that aren't can be killed by a single punch. --Merco 10:01, 2 March 2008 (EST)

the rubble that falls on them typically deals a good chunk of damage and if that dont kill them then the woepons you use would 24.111.209.63 18:16, 20 June 2009 (EDT)

[edit] Tips

Can some one give me some hints as of how to defeat large numbers of enemies, i cant pull off this quest or the knights of the nine quest because i just get hammered but 6 enemies being repeatedly stunned and knocked back (X360) —The preceding unsigned comment was added by 118.90.81.86 (talkcontribs).

Don't let that many gang up on you. Arrows or ranged spells from distance will draw one or two away from the bunch where you can deal with them more easily. Alternatively, just have a lot of Restore Health potions ready in your inventory. –RpehTCE 06:20, 28 May 2008 (EDT)

[edit] "Journal" Section

Someone needs to edit this so it includes what the game says if you choose to become the Duke or Duchess of Dementia. Not everyone chooses Mania. —The preceding unsigned comment was added by 76.113.169.61 (talkcontribs) on 10 August 2008.

Done. Although you can always do that kind of thing yourself. –RpehTCE 05:29, 10 August 2008 (EDT)

[edit] Sheldon

While making your escape from the collapsing ruin, there is a gate that shuts, leaving Sheldon behind and resulting in him saying "I don't think this thing is gonna open again!" Funny enough, if you happen to trick the gate by walking until it shuts, then stepping out fast enough, you can open it again and it won't trigger shut anymore. You can then step through and listen to him whine about the gate even though it's not shut. If you are so inclined, you can even follow him as he runs out of the room, but he stops eventually and just stands still.

It is also possible to push him through the doorway and have the gate shut him on the wrong side, which is slightly amusing because he can't get to where he wants to go.

Not sure if this is worth a mention on the main article, so I thought I'd bring it up here. QuakerTroy 19:57, 3 September 2008 (EDT)

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