Red Mountain goes by many names. It is Sahqo-Strunmah in the Dragon Language. It is sometimes called the Red Tower, as well as Dagoth-Ur. The mountain is a vast volcano that dominates the island of Vvardenfell in Morrowind. The island was actually named after the volcano: the original name of Red Mountain was Vvardenfell, which translates to "City of the Strong Shield" in Dwemeri . It is a small continent all to itself, riven from the rest of Morrowind by the remains of a colossal crater. On a clear day, its peak can be seen from Mournhold 250 miles to the south. Red Mountain truly dominates Dunmer life, reaching far beyond its immediate surroundings. It is generally considered to be the most dangerous region on the continent. In this wasteland of deep ravines, so-called Foyada, and lava pools, blighted monsters run free and the minions of Dagoth Ur, so-called ash creatures roam the land. Entrance to Red Mountain is limited: around the perimeter of Red Mountain the Tribunal constructed the Ghostfence (~ 3E 400 - 3E 417), a giant Spirit Wall. The only way inside without extended jump or levitation is through Ghostgate in the south. This region can be marked by the steep climbs to the top of the mountain and by the Ash Storms that fill the air and limit visibility to a few feet. Travelers new to Morrowind should be wary of this region, and anyone entering should proceed with caution.
Since the loss of the Dwemer Artifacts (~ 3E 414), Sunder and Keening, few have ventured inside the Ghostfence. Red Mountain is almost entirely uncharted, and one will not find any accurate, up-to-date maps or terrain guides anywhere. It is known, however, that there are four ancient Dwemer Citadels in the region, three of which are residences for Dagoth Ur's most trusted ash vampires; the other being the headquarters of Dagoth Ur himself. Even though this area is extremely dangerous, Glass and Ebony mines have been set up inside the Ghostfence under Imperial guard.
During the Imperial Simulacrum, Jagar Tharn used the Dwarven mines beneath the mountain as a hiding place for a piece of the shattered Staff of Chaos. The Eternal Champion discovered the entrance to the mines by striking the Hammer of Gharen against the Anvil of Mithas to produce a ringing which would reveal its location. The hero retrieved the piece, completing the Staff, only to discover that Tharn had drained its power into the Jewel of Fire.
The Foyada Mamaea leads from Ghostgate to the Moonmoth Legion Fort near Balmora, and an unnamed foyada follows the Ghostfence northwest to Ald'ruhn. Just north of the Ghostfence is the lost Dunmer fortress of the Sixth House, Kogoruhn. There is a secret entrance that links this structure with Red Mountain proper. This entrance, however, is long-winded and you will face many ash creatures in the caves of Kogoruhn. Ghostgate has many supplies and information, so new players are more likely to survive by using Ghostgate.
- The Path of the Incarnate: You visit the Urshilaku Camp once again and must complete the Third Trial of the prophecy.
- The Citadels of the Sixth House: Find the Ash Vampires to collect powerful artifacts and make your assault on Dagoth Ur himself.
- Pilgrimages of the Seven Graces: Your first task is to visit seven shrines throughout the island.
- Cleaver of St. Felms: Recover this lost relic from Tureynulal.
- Crosier of St. Llothis the Pious: Recover yet another artifact in the crater of Red Mountain.
- Ghostgate — A fortress that consists of two main towers, called Dusk and Dawn, connected by a hallway that acts as a Tribunal Temple.
- Fadathram Ancestral Tomb — A small tomb south of the Ghostfence in the southern Ashlands region.
- Indaren Ancestral Tomb — A Daedra-occupied tomb in the northern Ashlands.
- Omalen Ancestral Tomb — A large tomb in the northern Ashlands, north of Kogoruhn and southeast of Valenvaryon.
- Salvel Ancestral Tomb — A medium-sized tomb just inside the northeastern corner of the Ghostfence, northeast of Odrosal.
- Sandus Ancestral Tomb — A large tomb just outside the eastern Ghostfence, northwest of Falensarano.
- Assalkushalit — A shrine to Sheogorath southeast of Maar Gan.
- Ularradallaku — A shrine to Mehrunes Dagon situated within the Ghostfence on the slopes of Red Mountain.
- Bthanchend — A Dwemer ruin located just inside the Ghostfence, near Maar Gan.
- Endusal — Located in the Red Mountain region, inside of the Ghostfence.
- Tureynulal — One of the crater citadels in the Red Mountain region.
- Odrosal — One of the Red Mountain Citadels.
- Dagoth Ur — Located in the Red Mountain region inside the Ghostfence, nearly directly north of Ghostgate, and is marked on your world map.
- Vemynal — A Crater Citadel located far south of Kogoruhn.
- Foyada Ashur-Dan — The hardened lava river from the crater of Red Mountain into the Molag Amur region.
- Foyada Mamaea — The hardened lava river that runs from Ghostgate past Balmora all the way to Hla Oad.
- Foyada Esannudan — The short hardened lava river between Foyada Mamaea and Foyada Ashur-Dan. -- The short hardened lava river leading from Ghostgate to the crater citadels of Red Mountain.
- Shrine of Pride, Ghostfence
- Ahanibi-Malmus Egg Mine — Located in the Ashlands southeast of Kogoruhn, just north of the Ghostfence, and south of Kora-Dur.
- Akimaes-Ilanipu Egg Mine — Located just north of Falasmaryon.
- Halit Mine — A well-staffed glass mine northeast of Ghostgate.
- Maelu Egg Mine — An abandoned egg mine northeast of Ghostgate.
- Mausur Caverns — An abandoned ebony mine, well inside the Ghostfence.
- Panabanit-Nimawia Egg Mine — A blighted egg mine just inside the Ghostfence, due east of Buckmouth Legion Fort.
- Sudanit Mine — A Redoran-run ebony mine to the west of Ghostgate.
- Yanemus Mine — An ebony mine just east of Odrosal inside the southeastern edge of the Ghostfence.
- Yassu Mine — A working glass mine inside the Ghostfence, near Ghostgate.