Morrowind:Bitter Coast
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The Bitter Coast is the largely uninhabited area in the far southwest of Vvardenfell that lies between the mountains of the West Gash to the east and the Inner Sea to the west. The northern boundary of the region is generally considered to be marked by Khartag Point, just north of Gnaar Mok, and it follows the coast south and eastward through the tiny fishing/smuggling village of Hla Oad, the Imperial outpost at Seyda Neen, and finally merging into terrain more reminiscent of the Ascadian Isles just west of Vivec City.
The Bitter Coast is dominated by humid, putrid swamps and salt marshes. The giant Bull Netches float gently through the air, fearing no Cliff Racer or mud crab. Off the coast, divers find kollops with pearls, but even more Slaughter Fish and the man-like Dreugh with their hard shell and tentacles. The region is also known as The Smuggler's Coast, the secluded coves and islands are littered with smugglers, operating out of their hidden caves. The ever-present fog and rain provide additional cover for their boats. No major action has been recently taken to curtail their actions, as many smugglers count on support from locals unhappy with high taxes on liquor. The Bitter Coast is a swamp, plain and simple. Great, ragged trees provide a canopy beneath which pools of stagnant water grow a steady incursion of green-brown moss. Local flora is replete with fungi including Bungler's Bane, Hypha Facia and Violet Coprinus, and the stagnant pools can reward the strong-stomached with glowing Ampoule Pods. Local fauna is mostly predatory, but not all that dangerous to the traveler unless that traveler has a penchant for standing in one place for a few months while the mosses work at his armor. The few truly dangerous creatures on the Bitter Coast are kwama foragers and nix hounds, the latter of which are delicious and useful for making potions once hit over the head with a sharp object a few times.
The unwary traveler venturing into the open waters off the coast is in another league, however. The eternally persistant slaughterfish is thought by some to be a distant cousin to the cliff racer, as their temperament is so similar.
[edit] Related Quests
A list of quests that are related to the Bitter Coast.
[edit] House Hlaalu
- Stronghold (Hlaalu): Build your House stronghold, Rethan Manor, in three phases.
- Control the Ordinators: Talk with Archcanon Saryoni on how to control the Ordinators.
- Velfred the Outlaw (quest): Find this outlaw and get him to pay his smuggling fees.
[edit] House Redoran
- Slay Raynasa Rethan: Kill this Hlaalu lord on the Odai Plateau.
[edit] House Telvanni
- Kill Raynasa Rethan: Kill this Hlaalu Noble in Rethan Manor south of Balmora.
[edit] Mages Guild
- Kill Necromancer Telura Ulver: Take care of a former guild member that has turned to the dark art of Necromancy.
[edit] Imperial Cult
- Missing Limeware: Recover a limeware bowl stolen from the chapel by an Altmer named Caryarel.
- Restless Spirit: Calm the restless spirit of murdered Julie Aumine who is haunting Okur in Hla Oad.
- The Scroll of Fiercely Roasting: Find this artifact in the shrine of Ashalmimilkala, on the west coast.
[edit] Imperial Legion
- Rescue Dandsa: Rescue an Imperial citizen held hostage by raiders.
[edit] Daedric
- Boethiah's Quest: Restore the glory of this forgotten Daedra Lord.
- Malacath's Quest: End the bloodline of a false hero.
[edit] Morag Tong
- Ultimatum for Carecalmo: Deliver an ultimatum to Carecalmo, a worshiper of Mehrunes Dagon who is aiding the Dark Brotherhood.
- Writ for Brilnosu Llarys: Execute Llarys in the Hlormaren stronghold.
[edit] Miscellaneous
- Ahnassi, a Special Friend: A great romance awaits for those male characters brave enough to try.
- A Falling Wizard: Hallelujah! It's Raining Bosmers!
- Fjol the Outlaw (quest): Investigate the reports of an outlaw near town for Larrius Varro at Moonmoth Legion Fort.
[edit] Bitter Coast Places
A list of places found in the Bitter Coast, Vvardenfell, Morrowind.
[edit] Cities and Settlements
[edit] Smaller Towns
- Seyda Neen — A small Imperial trading post in the southern Bitter Coast. (map)
- Hla Oad — A tiny fishing village and smuggler's stop-off on the Bitter Coast. (map)
- Gnaar Mok — A Hlaalu fishing village on the Bitter Coast. (map)
- Rethan Manor — A Hlaalu stronghold located on the Odai Plateau, south of Balmora. (map)
[edit] Ancestral Tombs
- Andrethi Ancestral Tomb — A hideout for some vampires in the Bitter Coast Region. (map)
- Heran Ancestral Tomb — A small tomb on the Bitter Coast, south of Hla Oad. (map)
- Norvayn Ancestral Tomb — A large tomb northeast of Hlormaren in the Bitter Coast region. (map)
- Samarys Ancestral Tomb — A medium-sized tomb on the Bitter Coast northwest of Seyda Neen. (map)
- Sarys Ancestral Tomb — A medium-sized tomb on an island off the Bitter Coast, west of Seyda Neen and south of the Odai Plateau. (map)
- Thelas Ancestral Tomb — A small tomb west of Seyda Neen on the Bitter Coast. (map)
[edit] Caves
- Abernanit — On a peninsula a little way east and south from Gnaar Mok. (map)
- Aharunartus — A small slaver hideout in an island west of Seyda Neen and south-southeast from Hla Oad. The entrance is in the same island as the Sarys Ancestral Tomb. (map)
- Ilunibi — Located near Khartag Point, on a small island north of Gnaar Mok. (map)
- Mallapi — A cave to the northeast of Gnaar Mok. (map)
- Sennananit — A cave that has been taken over by the Sixth House. (map)
- Shal — A small cave north of Hla Oad on the west cost of Vvardenfell. (map)
- Shurinbaal — A small smuggler's cave in the swamp directly south-west of Gnaar Mok. (map)
- Yasamsi — A small bandits cave south of Hla Oad on the Bitter Coast. (map)
- Zanabi — A cave directly westwards over the hills from Balmora. (map)
[edit] Daedric Ruins
- Addadshashanammu — A Daedric shrine to Sheogorath northwest of Hlormaren. (map)
- Ashalmimilkala — A shrine to Mehrunes Dagon southwest of the Hlormaren stronghold. (map)
- Ashurnibibi — A shrine to Malacath on an isle north of Hla Oad. (map)
[edit] Dunmer Fortresses
- Andasreth — A stronghold in a pocket desert of the West Gash region. (map)
- Hlormaren — A Dunmer stronghold that lies just west of Balmora. (map)
[edit] Dwemer Ruins
[edit] Mines
- Band Egg Mine — A mid-sized egg mine to the west of Caldera. (map)
[edit] Ships
- Grytewake — A smuggler's ship located at a secluded harbor along the Bitter Coast southwest of Hla Oad. (map)
- Harpy — A boat owned by Baleni Salavel, operating from the docks in Hla Oad. (map)
- Priggage — A small open boat in Gnaar Mok belonging to Valveli Arelas, who offers travel services. (map)
- Neglected Shipwreck — A sunken vessel off Khartag Point, close to the Dunmer stronghold of Andasreth. (map)
- Shunned Shipwreck — A vessel run aground at the bottom of the sea some way due southwest from the Abandoned Shack in Gnaar Mok. (map)
- Unexplored Shipwreck — A vessel wrecked just where the Odai River runs into the sea on Morrowind's south-western coast. (map)
[edit] People
| Name |
Race |
Class |
Faction |
Level |
Health |
Magicka |
Alarm |
Fight |
Location |
Notes |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
| Dreynis Nothro | M | Dunmer | Spellsword | 17 | 135 | 124 | 50 | 30 | [-8,2] | ||
| Farvyn Oreyn | M | Dunmer | Battlemage | 6 | 83 | 126 | 50 | 30 | [-8,2] | ||
| Fjol | M | Nord | Barbarian | 8 | 106 | 72 | 50 | 50 | [-6,-4] | Road Agent, wanted by Larrius Varro | |
| Holmgeira | F | Nord | Barbarian | 17 | 161 | 86 | 0 | 30 | [-8,0] | ||
| Ilfhild | F | Nord | Battlemage | 9 | 88 | 116 | 90 | 30 | [-7,-6] | ||
| Norionil | M | Altmer | Witchhunter | 15 | 90 | 200 | 0 | 80 | [-8,-2] | ||
| Processus Vitellius | M | Imperial | Agent | Imperial Cult (Novice) | 7 | 0 | 96 | 0 | 30 | [-3,-9] | |
| Tarhiel | M | Bosmer | Enchanter | 6 | 5 | 22 | 0 | 0 | [-3,-8] | Blacksmith; Merchant (sort of) | |
| Vala Herennius | M | Imperial | Knight | 17 | 161 | 116 | 50 | 30 | [-8,2] | ||
| Velfred the Outlaw | M | Nord | Barbarian | 17 | 166 | 86 | 90 | 30 | [-7,-6] |

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