Morrowind:Mages Guild

The UESPWiki – Your source for The Elder Scrolls since 1995

Jump to: navigation, search
Mages Guild
Locations:
Leaders:

Arch-Mage:

Other Officers:

Favored Skills:
Favored Attributes:
Friends & Foes:
Fighters Guild +1
House Hlaalu +1
Imperial Cult +1
Imperial Legion +1
Thieves Guild +1
Ashlanders -1
Camonna Tong -1
House Redoran -1
Vampires -1
Tribunal Temple -2
House Dagoth -3
House Telvanni -3

The Mages Guild is a professional organization, located throughout Tamriel, that is dedicated to the study and application of magicka and alchemy. Its charter from the Emperor specifes that the guild must provide magic services to the general public. Anyone can purchase potions, potion ingredients, magical items, and a selection of standard spells from the guild. However, training, goods, and services are cheaper for members, and the Guild Stewards may be able to provide members with work. Furthermore, exclusive services such as spellmaking and enchanting, deemed potentially dangerous to the public at large, are only made available to higher-ranked guild members in good standing.

The Mages Guild is led by an Arch-Mage, and guided by the Council of Mages, made up of five archmagisters (including the Arch-Mage). The Arch-Mage and the Council of Mages are headquartered at the guild's Arcane University in the Imperial City. The Council decides important Guild policies, such as its policy on the use of Necromancy and also administers recruitment, sale of spells in each local guild hall, and the enforcement of Guild law. In addition, guild halls exist in most cities in Tamriel, each of which is run by a local Guildmagister.

The Mages Guild was founded by Vanus Galerion in the early years of the Second Era as a way of centralizing magic and thus moving away from the many separate groups (like the Psijic Order of which Galerion was a member) that had dominated the study of magic up until that time (see Origin of the Mages Guild for more information).

For general information about the Mages Guild, see the Tamriel article. The Guild maintains five branches on Vvardenfell, and offers instantaneous transport between any branch via the Guild Guide system. The central guild hall is in Vivec City, presided over by the officious, if not terribly efficient, Arch-Mage Trebonius Artorius. Look for other guild halls in Balmora, Ald'ruhn, Wolverine Hall and Caldera.

The Mages Guild obviously favor the magical related Skills such as Alchemy, Mysticism, Illusion, Alteration, Destruction and Enchant. The favored attributes are Intelligence and Willpower. The Mages Guild has slightly favourable relations with the Imperial Cult, Fighters Guild and the pro-Imperial House Hlaalu, but more unfavourable relations with House Redoran, and even hostile relations with the Tribunal Temple and especially with their mortal enemy, House Telvanni, whose goals for and attitudes toward mages and the magical arts conflict with the Guild's own. (Nevertheless it IS possible to join both with the exception of a single Mage's Guild quest directly against the Telvanni, which doesn't need to be done)

Contents

[edit] Joining the Morrowind Mages Guild

Joining the Mages Guild is fairly simple: you need to talk to the right people. There are six people in Vvardenfell that can admit you to the Mages Guild:

Chat with any of these characters about joining the Mages Guild, and they will admit you as an Associate.

[edit] Guild Guides

In each of the 5 Mages Guild halls, the Guild Guide will provide instant transportation to any other Guild Hall for a small fee. Unlike silt strider and boat travel, it is instant, and does not take any game time. You may also take followers with you, unlike Propylon Chambers. The five Guild Guides are:

Ald'ruhn
Erranil
Balmora
Masalinie Merian
Caldera
Emelia Duronia
Vivec
Flacassia Fauseius
Wolverine Hall
Iniel

[edit] Mages Guild Ranks

Rank Required Attributes Required Skills
0. Associate Intelligence 30 Willpower 30
1. Apprentice Intelligence 30 Willpower 30 One skill at 10
2. Journeyman Intelligence 30 Willpower 30 One skill at 20
3. Evoker Intelligence 30 Willpower 30 One skill at 30 and two at 5
4. Conjurer Intelligence 30 Willpower 30 One skill at 40 and two at 10
5. Magician Intelligence 31 Willpower 31 One skill at 50 and two at 15
6. Warlock Intelligence 32 Willpower 32 One skill at 60 and two at 20
7. Wizard Intelligence 33 Willpower 33 One skill at 70 and two at 25
8. Master Wizard Intelligence 34 Willpower 34 One skill at 80 and two at 30
9. Arch-Mage Intelligence 35 Willpower 35 One skill at 90 and two at 35


[edit] Mages Guild Quests

General Quests and Information
  • A Wizard's Staff: How to acquire a Wizard's Staff required for the rank of Wizard.
  • Arch-Mage: Your final quest to replace Trebonius as the guildmaster of the Mages Guild.
Ajira's Quests, Balmora Guild
  • Ceramic Bowl: A simple run to the local shop to fetch a ceramic bowl for Ajira.
  • Stolen Reports: Find Ajira's stolen reports on mushrooms and flowers.
  • Staff of Magnus: Recover a powerful staff from the Assu Cave.
  • Warlock's Ring: Receive the location of another powerful artifact.
Ranis Athrys' Quests, Balmora Guild
Edwinna Elbert's Quests, Ald'ruhn Guild
Skink-in-Tree's-Shade's Quests, Wolverine Hall Guild
Trebonius Artorius' Quests, Vivec Guild

[edit] Mages Guild Members

Character Name Gender Race Class Ranking Location Comments
Edwinna Elbert F Breton Mage 7 Wizard Ald'ruhn, Guild of Mages
Heem-La M Argonian Mage 4 Conjurer Ald'ruhn, Guild of Mages Mage Service
Erranil F Altmer Guild Guide 1 Apprentice Ald'ruhn, Guild of Mages Guild Guide
Manis Virmaulese M Breton Mage 1 Apprentice Ald'ruhn, Guild of Mages
Orrent Geontene M Breton Nightblade 1 Apprentice Ald'ruhn, Guild of Mages Nightblade Service
Anarenen M Altmer Alchemist 0 Associate Ald'ruhn, Guild of Mages Alchemist Service,Trainer: Enchant, Conjuration, Alchemy
Tanar Llervi F Dunmer Enchanter 0 Associate Ald'ruhn, Guild of Mages Enchanter Service
Gilas Inlador M Dunmer Sorcerer 3 Evoker Bal Fell, Outer Shrine
Darane Mencele F Dunmer Sorcerer 2 Journeyman Bal Fell, West Wing
Murzush gra-Bulfim F Orc Warrior 0 Associate Bal Fell, Outer Shrine
Urim gro-Bulag M Orc Warrior 0 Associate Bal Fell, Outer Shrine
Durzub gro-Bogamakh M Orc Barbarian 0 Associate Bal Fell, West Wing
Ranis Athrys F Dunmer Nightblade 7 Wizard Balmora, Guild of Mages Nightblade Service, Trainer: Mysticism, Alteration, Illusion
Itermerel M Altmer Mage 4 Conjurer Balmora, Eight Plates
Galbedir F Bosmer Enchanter 2 Journeyman Balmora, Guild of Mages Enchanter Service, Trainer: Alchemy, Destruction, Unarmored
Estirdalin F Altmer Mage 1 Apprentice Balmora, Guild of Mages Mage Service, Trainer: Destruction, Alteration, Illusion
Marayn Dren M Dunmer Mage 1 Apprentice Balmora, Guild of Mages Mage Service, Trainer: Destruction, Mysticism, Alteration
Masalinie Merian F Breton Guild Guide 1 Apprentice Balmora, Guild of Mages Guild Guide
Ajira F Khajiit Alchemist 0 Associate Balmora, Guild of Mages Alchemist Service, Trainer: Enchant, Conjuration, Alchemy
Sharn gra-Muzgob F Orc Healer 0 Associate Balmora, Guild of Mages Healer Service, Trainer: Alteration, Mysticism, Restoration
Folms Mirel M Dunmer Enchanter 7 Wizard Caldera, Guild of Mages Enchanter Service
Emelia Duronia F Imperial Guild Guide 2 Journeyman Caldera, Guild of Mages Guild Guide
Eraamion M Altmer Nightblade 2 Journeyman Caldera, Guild of Mages Nightblade Service
Ernand Thierry M Breton Alchemist 2 Journeyman Caldera, Guild of Mages Alchemist Service
Medila Indaren F Dunmer Mage 2 Journeyman Caldera, Guild of Mages Mage Service, Trainer: Destruction, Alteration, Mysticism
Chanil-Lee F Argonian Sorcerer 2 Journeyman Ebonheart, Six Fishes Trainer: Mysticism, Enchant, Destruction
Dead Hero M Redguard Witchhunter 8 Master Wizard Endusal, Kagrenac's study
Dead Hero M Altmer Sorcerer 8 Master Wizard Kogoruhn, Hall of Maki
Listien Bierles M Breton Sorcerer 1 Apprentice Maar Gan, Huleen's Hut
Senilias Cadiusus M Imperial Mage 6 Warlock Nchuleftingth, Upper Levels
Skink-in-Tree's-Shade M Argonian Sorcerer 8 Master Wizard Wolverine Hall: Mage's Guild Trainer: Speechcraft (Master), Mysticism, Enchant
Procyon Nigilius M Imperial Mage 6 Warlock Wolverine Hall: Mage's Guild Trainer: Destruction, Alteration, Illusion
Tenyeminwe F Altmer Battlemage 4 Conjurer Sadrith Mora, Dirty Muriel's Cornerclub
Natalinus Flavonius M Imperial Battlemage 3 Evoker Sadrith Mora, Dirty Muriel's Cornerclub
Arielle Phiencel F Breton Nightblade 1 Apprentice Wolverine Hall: Mage's Guild Nightblade Service
Dabienne Mornardl F Breton Enchanter 1 Apprentice Wolverine Hall: Mage's Guild Enchanter Service
Iniel F Altmer Guild Guide 1 Apprentice Wolverine Hall: Mage's Guild Guild Guide
Tusamircil M Altmer Alchemist 1 Apprentice Wolverine Hall: Mage's Guild Alchemist Service
Uleni Heleran F Dunmer Mage 1 Apprentice Wolverine Hall: Mage's Guild Mage Service
An-Zaw M Argonian Nightblade 1 Apprentice Suran, Suran Tradehouse Trainer: Illusion, Mysticism, Alteration
Emusette Bracques F Breton Spellsword 2 Journeyman Tel Aruhn, Plot and Plaster Trainer: Restoration, Alteration, Destruction
Barnand Erelie M Breton Healer 1 Apprentice Tel Branora, Sethan's Tradehouse Trainer: Mysticism, Restoration, Alteration
Trebonius Artorius M Imperial Battlemage 9 Arch-Mage Vivec, Guild of Mages
Malven Romori F Dunmer Mage 7 Wizard Vivec, Guild of Mages Mage Service
Sirilonwe F Altmer Nightblade 4 Conjurer Vivec, Guild of Mages Nightblade Service
Janand Maulinie F Breton Enchanter 2 Journeyman Vivec, Guild of Mages Enchanter Service
Craetia Jullalian F Imperial Alchemist 1 Apprentice Vivec, Guild of Mages Alchemist Service
Flacassia Fauseius F Imperial Guild Guide 1 Apprentice Vivec, Guild of Mages Guild Guide
Sponsored Links
Personal tools