Oblivion:Ingredients

The UESPWiki – Your source for The Elder Scrolls since 1995

(Redirected from Oblivion:Imp Fluid)
Jump to: navigation, search

This article provides an overview of all the Alchemy ingredients available in the basic game of Oblivion. Several more ingredients are added by the Shivering Isles expansion, all of which are detailed at the expansion's ingredients page. Each of the ingredients has its own page that provides more complete information (see links in the following table).

Other information relevant to ingredients is available on the following articles:

[edit] Availability

There are several ways to obtain ingredients:

  • Already-harvested samples
    • Ingredients that are considered to be food can be found in most houses or dining areas. These samples will respawn three days after you leave the area.
    • Ingredients can be bought from merchants, who will have a random selection of available ingredients. Food ingredients can be bought from food vendors or inns; other ingredients can be bought from alchemy vendors. The inventories of all merchants will respawn three days after you leave their store.
    • Ingredients can sometimes be found in containers. Food cupboards and food sacks contain food. Certain loot containers (some chests in necromancer, conjurer, undead, or vampire dungeons; some fleshy pods in planes of Oblivion) may contain a single random ingredient. These containers will respawn after three days.
    • Some other individual ingredients can be found in various buildings around Cyrodiil. In particular, most Mages Guilds have a few ingredients sitting out in the open. These ingredients will not respawn.
  • Harvesting from plants
    • A large number of ingredients come from plants that can be found growing in Cyrodiil or in planes of Oblivion. Some plants are very widespread, with thousands of plants growing in various places, whereas others are much less common and therefore more difficult to find. At any one time, you can only try to collect a single sample of an ingredient from each plant (there is a probability that you will find nothing when you try to collect the sample). However, after three days, each plant's ingredient will respawn (although a load screen message says that plants regrow after a month, this isn't true).
  • Collecting from creatures
    • The other common source of ingredients is from creatures. Many creatures have body parts (meat, heart, skin, horn, teeth, etc) that are used as alchemy ingredients. When you kill the creature you can collect the ingredient from its corpse. Most creatures will respawn after three days. However, there is no guarantee that the creature that reappears after three days will be the same as the one that you previous killed.
    • There are also a few creatures that always carry a specific ingredient. Most notably the Bitterfish Goblins at Miscarcand always carry Scales (or at least that interpretation makes more sense than the other option, i.e., that they somehow have a scaly skin that is identical to Slaughterfish skin). These creatures can therefore be considered to be a reliable source of certain ingredients.

[edit] Standard Ingredients

This table lists all of the standard ingredients in the game. The primary effect is the one you get if you just eat the ingredient. Use two or three ingredients that have the same magical effect to make a potion. The higher your alchemy level the more effects you will be able to use. Alternatively, select two or three damaging effects to manufacture poison.

Click on an effect name to see all ingredients that share that effect.

Ingredient Name Primary Effect Secondary Effect Tertiary Effect Quaternary Effect Value Weight H%
Image:OB-ing-Alkanet Flower.png Alkanet Flower
0003365C
Restore Intelligence Resist Poison Light Damage Fatigue 1 0.1 80
Harvested from Alkanet, a fairly common flower in the West Weald region.
Image:OB-ing-Aloe Vera Leaves.png Aloe Vera Leaves
000A7924
Restore Fatigue Restore Health Damage Magicka Invisibility 1 0.1 80
Harvested from Aloe Vera, a plant that grows primarily in the Gold Coast region.
Image:OB-ing-Ambrosia.png Ambrosia
000704A0
Restore Health None None None 2 0.1 80
Harvested from reddish-purple colored Mana Bloom, a flower that is normally found only in Mankar Camoran's Paradise.
Image:OB-ing-Apple.png Apple
0003365D
Restore Fatigue Damage Luck Fortify Willpower Damage Health 1 0.2 N/A
Food widely found in houses and dining halls.
Image:OB-ing-Arrowroot.png Arrowroot
0003365E
Restore Agility Damage Luck Fortify Strength Burden 2 0.1 80
Harvested from Arrowroot Plant, a plant that is found in the Gold Coast and Nibenay Valley regions.
Image:OB-ing-Venison Steak.png Beef
0003365F
Restore Fatigue Shield Fortify Agility Dispel 1 1 N/A
Food found in a few houses and dining halls.
Image:OB-ing-Seeds.png Bergamot Seeds
000A7933
Resist Disease Dispel Damage Magicka Silence 1 0.1 80
Harvested from Bergamot, a common flower in particular along the Orange Road and near Bravil.
Image:OB-ing-Blackberry.png Blackberry
00033663
Restore Fatigue Resist Shock Fortify Endurance Restore Magicka 1 0.1 80
Food found in many houses and dining halls. It can also be harvested from Blackberry Bushes found on some farms and in the wild in the West Weald region.
Image:OB-ing-Bloodgrass.png Bloodgrass
00033664
Chameleon Resist Paralysis Burden Fortify Health 1 0.1 50
Harvested from Blood Grass, a common plant in the planes of Oblivion.
Image:OB-ing-Venison Steak.png Boar Meat
00033665
Restore Health Damage Speed Fortify Health Burden 20 2 N/A
Food found in several houses and dining halls. Can also be collected from dead Boars, which are randomly found in many outdoors regions.
Image:OB-ing-Bog Beacon Cap.png Bog Beacon Asco Cap
0008446C
Restore Magicka Shield Damage Personality Damage Endurance 1 0.1 50
Harvested from Bog Beacon, a plant found in the Blackwood region.
Image:OB-ing-Bonemeal.png Bonemeal*
0001EBFF/00048734
Damage Fatigue Resist Fire Fortify Luck Night-Eye 5/2 0.2 N/A
Collected from Bones Undead, i.e., skeletons and liches, which are commonly found in all Undead Dungeons. The second, rare form of Bonemeal is only found on the seven Deranged Zombies in Bleak Flats Cave.
Image:OB-ing-Bread.png Bread Loaf
00023D89
Restore Fatigue Detect Life Damage Agility Damage Strength 1 0.5 N/A
Food widely found in houses and dining halls.
Image:OB-ing-Cairn Bolete Cap.png Cairn Bolete Cap
0006251E
Restore Health Damage Intelligence Resist Paralysis Shock Damage 1 0.1 33
Harvested from Cairn Bolete, a mushroom found in many caves.
Image:OB-ing-Carrot.png Carrot
00033666
Restore Fatigue Night-Eye Fortify Intelligence Damage Endurance 1 0.2 80
Food commonly found in houses and dining halls. Can also be harvested from Carrot Plants, which are found growing in many farms.
Image:OB-ing-Cheese.png Cheese Wedge
00033668
Restore Fatigue Resist Fire Fire Shield Damage Agility 1 0.2 N/A
Food commonly found in houses and dining halls.
Image:OB-ing-Cheese Wheel.png Cheese Wheel
00033669
Restore Fatigue Resist Paralysis Damage Luck Fortify Willpower 1 3 N/A
Food found in houses and dining halls, although less commonly than Cheese Wedges.
Image:OB-ing-CPolyporeCap02.png Cinnabar Polypore Red Cap
0008529C
Restore Agility Shield Damage Personality Damage Endurance 3 0.1 50
Harvested from red-colored Cinnabar Polypores, a mushroom that grows sparsely in the West Weald region.
Image:OB-ing-CPolyporeCap01.png Cinnabar Polypore Yellow Cap
0008529B
Restore Endurance Fortify Endurance Damage Personality Reflect Spell 3 0.1 50
Harvested from yellow-colored Cinnabar Polypores, a mushroom that grows sparsely in the West Weald region.
Image:OB-ing-Clannfear Claws.png Clannfear Claws
0003366A
Cure Disease Resist Disease Paralyze Damage Health 50 2 N/A
Collected from dead Clannfears, a type of Daedra common in Planes of Oblivion.
Image:OB-ing-Clouded Funnel Cap.png Clouded Funnel Cap
00084472
Restore Intelligence Fortify Intelligence Damage Endurance Damage Magicka 1 0.1 50
Harvested from Clouded Funnel Cap, a mushroom common in mountainous regions (Jerall and Valus Mountains) and the Blackwood region.
Image:OB-ing-Root Pulp.png Columbine Root Pulp
000A7925
Restore Personality Resist Frost Fortify Magicka Chameleon 1 0.1 80
Harvested from Columbine, a flower that is common in the West Weald region.
Image:OB-ing-Corn.png Corn
0003366B
Restore Fatigue Restore Intelligence Damage Agility Shock Shield 1 0.2 80
Food commonly found in houses and dining halls. Can also be harvested from Corn Stalks, which are found growing in many farms.
Image:OB-ing-Crab Meat.png Crab Meat
0003366C
Restore Endurance Resist Shock Damage Fatigue Fire Shield 1 1 N/A
Collected from dead Mud Crabs, a common nuisance creature found along water shores and in many dungeons.
Image:OB-ing-Daedra Heart.png Daedra Heart
0001EC8F
Restore Health Shock Shield Damage Magicka Silence 25 2 N/A
Collected from dead Dremora and Xivilai, both of which are common enemies in Planes of Oblivion.
Image:OB-ing-Daedra Silk.png Daedra Silk
00033670
Burden Night-Eye Chameleon Damage Endurance 75 0.5 N/A
Collected from dead Spider Daedra (along with Daedra Venin); Spider Daedra are a type of Daedra common in Planes of Oblivion.
Image:OB-ing-Daedra Venin.png Daedra Venin
00033671
Paralyze Restore Fatigue Damage Health Reflect Damage 75 0.2 N/A
Collected from dead Spider Daedra (along with Daedra Silk); Spider Daedra are a type of Daedra common in Planes of Oblivion.
Image:OB-ing-Daedroth Teeth.png Daedroth Teeth
00033672
Night-Eye Frost Shield Burden Light 65 0.5 N/A
Collected from dead Daedroths, a type of Daedra common in Planes of Oblivion.
Image:OB-ing-Dragon Tongue.png Dragon's Tongue
00025039
Resist Fire Damage Health Restore Health Fire Shield 5 0.1 80
Harvested from Dragon's Tongue Plants, a flower found in a few clusters south of Bravil and more sparsely throughout the West Weald region.
Image:OB-ing-Wax.png Dreugh Wax
00033673
Damage Fatigue Resist Poison Water Breathing Damage Health 70 1 N/A
Collected from dead Land Dreughs, a type of monster found outdoors and in Monster Dungeons at high levels.
Image:OB-ing-DS Polypore Cap.png Dryad Saddle Polypore Cap
0008529D
Restore Luck Resist Frost Damage Speed Frost Damage 10 0.1 50
Harvested from Dryad's Saddel[sic] Polypore, a rare mushroom that only grows in a few select locations.
Image:OB-ing-Wax.png Ectoplasm
0001EBFE
Shock Damage Dispel Fortify Magicka Damage Health 20 0.2 N/A
Collected from dead Ethereal Undead, such as ghosts and wraiths, which are commonly found in all Undead Dungeons.
Image:OB-ing-Elf Cup.png Elf Cup Cap
0008529E
Damage Willpower Cure Disease Fortify Strength Damage Intelligence 5 0.1 50
Harvested from Elf Cups, a mushroom found growing sparsely in the West Weald region.
Image:OB-ing-Emetic Russula Cap.png Emetic Russula Cap
0008529F
Restore Agility Shield Damage Personality Damage Endurance 4 0.1 50
Harvested from Emetic Russula, a mushroom found growing sparsely in the West Weald region.
Image:OB-ing-Seeds.png Fennel Seeds
000A7926
Restore Fatigue Damage Intelligence Damage Magicka Paralyze 5 0.1 80
Harvested from Fennel, a plant found primarily in the northern section of the Gold Coast region.
Image:OB-ing-Fire Salts.png Fire Salts
00033675
Fire Damage Resist Frost Restore Magicka Fire Shield 30 0.1 N/A
Collected from dead Flame Atronachs, a type of Daedra that is common in the Planes of Oblivion.
Image:OB-ing-Seeds.png Flax Seeds
000A7927
Restore Magicka Feather Shield Damage Health 1 0.1 80
Harvested from Flax, a common flower found in the West Weald region.
Image:OB-ing-Flour.png Flour
00033674
Restore Fatigue Damage Personality Fortify Fatigue Reflect Damage 1 0.2 N/A
Commonly found in grain sacks in kitchens and pantries (but it is not technically classified as food).
Image:OB-ing-Fly Amanita Cap.png Fly Amanita Cap
00084471
Restore Agility Burden Restore Health Shock Damage 1 0.1 50
Harvested from Fly Amanita, a common mushroom in cities and in the Great Forest region.
Image:OB-ing-Wax.png Foxglove Nectar
00033687
Resist Poison Resist Paralysis Restore Luck Resist Disease 1 0.1 80
Harvested from Foxglove, a common flower in certain parts of the Nibenay Valley and Nibenay Basin regions.
Image:OB-ing-Frost Salts.png Frost Salts
00022E5B
Frost Damage Resist Fire Silence Frost Shield 60 0.1 N/A
Collected from dead Frost Atronachs, a type of Daedra that is common in the Planes of Oblivion.
Image:OB-ing-Garlic.png Garlic
00033677
Resist Disease Damage Agility Frost Shield Fortify Strength 1 0 80
Food found in several houses and dining halls. It can also be harvested from Garlic Clusters (treated as plants), which are found in some houses' basements (especially in Skingrad).
Image:OB-ing-Red Ginkgo.png Ginkgo Leaf
00033678
Restore Speed Fortify Magicka Damage Luck Shock Damage 1 0.1 N/A
Cannot be harvested or collected. There are a few guaranteed samples, but otherwise it is found randomly at alchemists and in some containers.
Image:OB-ing-Ginseng.png Ginseng
00033679
Damage Luck Cure Poison Burden Fortify Magicka 2 0.1 80
Harvested from Ginseng Plants, flowers which growly sparsely in the Gold Coast and Nibenay Valley regions.
Image:OB-ing-Wax.png Glow Dust
0001EBE8
Restore Speed Light Reflect Spell Damage Health 40 0.1 N/A
Collected from dead Will-o-the-Wisps, a type of monster found outdoors and in Monster Dungeons.
Image:OB-ing-Grapes.png Grapes
0003367B
Restore Fatigue Water Walking Dispel Damage Health 2 0.1 80
Harvested from Grape Vines, which are abundant in several vineyards outside of Skingrad. Can also be found as food in several houses and dining halls.
Image:OB-ing-Green Stain Cup Cap.png Green Stain Cup Cap
0008446A
Restore Fatigue Damage Speed Reflect Damage Damage Health 1 0.1 50
Harvested from Green Stain Cups, a mushroom that is common in several regions, but particularly abundant in the Blackwood region.
Image:OB-ing-Green Stain Shelf Cap.png Green Stain Shelf Cap
0008529A
Restore Luck Fortify Luck Damage Fatigue Restore Health 10 0.1 50
Harvested from Green Stain Shelf plants, a rare mushroom that is hard to distinguish from the more common Cap variety.
Image:OB-ing-Ham.png Ham
0003367C
Restore Fatigue Restore Health Damage Magicka Damage Luck 1 1 N/A
Food found in several houses and dining halls.
Image:OB-ing-Harrada.png Harrada
0003367D
Damage Health Damage Magicka Silence Paralyze 2 0.1 50
Harvested from Harrada Root plants, which are common in the planes of Oblivion, but also possibly hostile.
Image:OB-ing-Daedra Venin.png Imp Gall
0002EE72
Fortify Personality Cure Paralysis Damage Health Fire Damage 15 0.2 N/A
Collected from dead Imps, a type of monster found outdoors and in Monster Dungeons at low levels.
Image:OB-ing-Ironwood Nut.png Ironwood Nut
0003367E
Restore Intelligence Resist Fire Damage Fatigue Fortify Health 1 0.1 N/A
Cannot be harvested, collected, or even bought from alchemists. There are 26 guaranteed samples; otherwise they are found randomly in some containers.
Image:OB-ing-Ladys Mantle Leaves.png Lady's Mantle Leaves
000A7928
Restore Health Damage Endurance Night-Eye Feather 5 0.1 80
Harvested from Lady's Mantle, a flower found near Gottlesfont Priory and in the Gold Coast region.
Image:OB-ing-Lady Smock Leaves.png Lady's Smock Leaves
000A7929
Restore Intelligence Resist Fire Damage Fatigue Fortify Health 1 0.1 80
Harvested from Lady's Smock, a flower common in the West Weald region.
Image:OB-ing-Rice.png Lavender Sprig
000A792A
Restore Personality Fortify Willpower Restore Health Damage Luck 1 0.1 80
Harvested from Lavender, a flower common in the Nibenay Basin region.
Image:OB-ing-Leek.png Leek
00033680
Restore Fatigue Fortify Agility Damage Personality Damage Strength 3 0.1 80
Food found in several houses and dining halls. It can also be harvested from Leek Plants, which are found growing in a handful of farms.
Image:OB-ing-Lettuce.png Lettuce
00033681
Restore Fatigue Restore Luck Fire Shield Damage Personality 1 0.5 80
Food widely found in houses and dining halls. It can also be harvested from Lettuce Plants, which are found growing in several farms.
Image:OB-ing-Lichor.png Lichor
0007049E
Restore Magicka none none none 3 0.1 80
Harvested from bluish-purple colored Mana Bloom, a flower that is normally found only in Mankar Camoran's Paradise.
Image:OB-ing-Mandrake.png Mandrake Root
00033683
Cure Disease Resist Poison Damage Agility Fortify Willpower 1 0.1 80
Harvested from Mandrake, a flower found growing in the Colovian Highlands region and also near Bravil.
Image:OB-ing-Seeds.png Milk Thistle Seeds
000A792C
Light Frost Damage Cure Paralysis Paralyze 1 0.1 80
Harvested from Milk Thistle, a flower found throughout mountainous regions (Jerall and Valus Mountains) and in some clusters in the Gold Coast region.
Image:OB-ing-Minotaur.png Minotaur Horn
00033568
Restore Willpower Burden Fortify Endurance Resist Paralysis 55 5 N/A
Collected from dead Minotaurs and Minotaur Lords, two type of monster found outdoors and in Monster Dungeons.
Image:OB-ing-Root Pulp.png Monkshood Root Pulp
000A792E
Restore Strength Damage Intelligence Fortify Endurance Burden 1 0.1 80
Harvested from Monkshood, a common flower in the Heartlands and Nibenay Basin regions.
Image:OB-ing-Root Pulp.png Morning Glory Root Pulp
000A792F
Burden Damage Willpower Frost Shield Damage Magicka 1 0.1 80
Harvested from Morning Glory, a flowering vine found growing on houses and walls in the West Weald and Heartlands regions.
Image:OB-ing-Mort Flesh.png Mort Flesh
00033685
Damage Fatigue Damage Luck Fortify Health Silence 10 2 N/A
Collected from dead zombies, which are commonly found in all Undead Dungeons.
Image:OB-ing-Motherwort Sprig.png Motherwort Sprig
000A7930
Resist Poison Damage Fatigue Silence Invisibility 1 0.1 80
Harvested from Motherwort, a flower common in most regions of Cyrodiil.
Image:OB-ing-Seeds.png Mugwort Seeds
000A7931
Restore Health none none none 1 0.1 N/A
Cannot be harvested or collected. The only way to obtain them is by purchasing them from alchemy vendors, who may randomly have some in stock.
Image:OB-ing-Ham.png Mutton
00033686
Fortify Health Damage Fatigue Dispel Damage Magicka 2 2 N/A
Food found in several houses and dining halls. Can also be collected from some (but not all) dead sheep.
Image:OB-ing-Nightshade.png Nightshade
00033688
Damage Health Burden Damage Luck Fortify Magicka 1 0.1 80
Harvested from Nightshade Plants, a flower found in the West Weald region.
Image:OB-ing-Ogre Teeth.png Ogre's Teeth
00033689
Damage Intelligence Resist Paralysis Shock Damage Fortify Strength 75 3 N/A
Collected from dead Ogres, a type of monster found outdoors and in Monster Dungeons.
Image:OB-ing-Onion.png Onion
0003368A
Restore Fatigue Water Breathing Detect Life Damage Health 1 0.2 N/A
Food found in many houses and dining halls.
Image:OB-ing-Orange.png Orange
0007588E
Restore Fatigue Detect Life Burden Shield 2 0.2 N/A
Food found in many houses and dining halls.
Image:OB-ing-Pear.png Pear
0003368B
Restore Fatigue Damage Speed Fortify Speed Damage Health 1 0.2 N/A
Food found in many houses and dining halls.
Image:OB-ing-Seeds.png Peony Seeds
000A7932
Restore Strength Damage Health Damage Speed Restore Fatigue 1 0.1 80
Harvested from Peonies, flowers common in the West Weald region.
Image:OB-ing-Potato.png Potato
0003368C
Restore Fatigue Shield Burden Frost Shield 1 0.2 80
Food widely found in houses and dining halls. Can also be harvested from Potato Plants, which are found growing at several farms.
Image:OB-ing-Primrose Leaves.png Primrose Leaves
000A7934
Restore Willpower Restore Personality Fortify Luck Damage Strength 3 0.1 80
Harvested from Primroses, which are flowers occasionally found growing outside various houses and inns.
Image:OB-ing-Pumpkin.png Pumpkin
0003368D
Restore Fatigue Damage Agility Damage Personality Detect Life 2 5 80
Food widely found in houses and dining halls. Can also be harvested from Pumpkin Vines, which are found growing at some farms.
Image:OB-ing-Fire Salts.png Purgeblood SaltsMod
xx001372
Restore Magicka Damage Health Fortify Magicka Dispel 0 0.4 N/A
Mined from Purgeblood Crystal Formations, which are only available as part of the Vile Lair official mod.
Image:OB-ing-Radish.png Radish
0003368E
Restore Fatigue Damage Endurance Chameleon Burden 1 0.1 80
Food found in many houses and dining halls. Can also be harvested from Radish Plants, which are found growing at several farms.
Image:OB-ing-Ham.png Rat Meat
0003368F
Damage Fatigue Detect Life Damage Magicka Silence 1 0.5 N/A
Collected from dead rats, a ubiquitous nuisance creature.
Image:OB-ing-Redwort Flower.png Redwort Flower
0002503A
Resist Frost Cure Poison Damage Health Invisibility 4 0.1 80
Harvested from Domica Redwort, a flower found growing in several clusters in the Blackwood region and sparsely throughout the West Weald region.
Image:OB-ing-Rice.png Rice
00033690
Restore Fatigue Silence Shock Shield Damage Agility 1 0.2 80
Food generally found in grain sacks in kitchens and pantries.
Image:OB-ing-Root Pulp.png Root Pulp
00033691
Cure Disease Damage Willpower Fortify Strength Damage Intelligence 1 0.1 N/A
Cannot be harvested or collected. Six guaranteed samples exist, or else it's found randomly in some containers.
Image:OB-ing-Seeds.png Sacred Lotus Seeds
000A7936
Resist Frost Damage Health Feather Dispel 1 0.1 80
Harvested from Sacred Lotus plants, which are flowers that grow in shallow water.
Image:OB-ing-Fish Scales.png Scales
00033692
Damage Willpower Water Breathing Damage Health Water Walking 5 0.1 N/A
Collected from dead slaughterfish, an animal found in deep water, including pools in dungeons.
Image:OB-ing-Scamp Skin.png Scamp Skin
00033693
Damage Magicka Resist Shock Reflect Damage Damage Health 10 1.5 N/A
Collected from dead scamps, a type of Daedra common in Planes of Oblivion.
Image:OB-ing-Servant Pie.png Shepherd's Pie
000B97E9
Cure Disease Shield Fortify Agility Dispel 0 1 N/A
Food found in a few houses and dining halls. Also available from Eyja in Rosethorn Hall.
Image:OB-ing-Somnalius Frond.png Somnalius Frond
00033696
Restore Speed Damage Endurance Fortify Health Feather 3 0.1 80
Harvested from Somnalius Plants, which are found growing in the Great Forest region.
Image:OB-ing-Spiddal Stick.png Spiddal Stick
00033697
Damage Health Damage Magicka Fire Damage Restore Fatigue 2 0.1 50
Harvested from Spiddal Stick plants, which are common in the planes of Oblivion, but also tend to be hostile.
Image:OB-ing-Wax.png St. Jahn's Wort Nectar
000A7939
Resist Shock Damage Health Cure Poison Chameleon 5 0.1 80
Harvested from St. Jahn's Wort, a flower most commonly found in the Great Forest region.
Image:OB-ing-SBlue Entoloma Cap.png Steel-Blue Entoloma Cap
0008446B
Restore Magicka Fire Damage Resist Frost Burden 1 0.1 50
Harvested from Steel-Blue Entoloma, a mushroom that is common in the Great Forest region.
Image:OB-ing-Stinkhorn Cap.png Stinkhorn Cap
0008446D
Damage Health Restore Magicka Water Walking Invisibility 3 0.1 50
Harvested from Stinkhorn, a mushroom that is found in the Blackwood region.
Image:OB-ing-Strawberry.png Strawberry
00033699
Restore Fatigue Cure Poison Damage Health Reflect Damage 1 0.1 80
Food widely found in houses and dining halls. It can also be harvested from Strawberry Bushes found on some farms and in the wild in the West Weald region.
Image:OB-ing-Summer Bolete Cap.png Summer Bolete Cap
00084470
Restore Agility Shield Damage Personality Damage Endurance 1 0.1 50
Harvested from Summer Bolete, a mushroom found in the Great Forest and Nibenay Valley regions.
Image:OB-ing-Sweetcake.png Sweetcake
0003369A
Restore Fatigue Feather Restore Health Burden 1 0.2 N/A
Food found in a few houses and dining halls. Sweetcakes are less common than Sweetrolls.
Image:OB-ing-Sweetroll.png Sweetroll
0003369B
Restore Fatigue Resist Disease Damage Personality Fortify Health 1 0.2 N/A
Food found in several houses and dining halls.
Image:OB-ing-Arrowroot.png Taproot
000AF06E
Restore Luck Damage Endurance Resist Poison Shock Shield 1 0.3 N/A
Collected from dead spriggans, a type of monster