Oblivion:Ingredients
The UESPWiki – Your source for The Elder Scrolls since 1995
This article provides an overview of all the Alchemy ingredients available in the basic game of Oblivion. Several more ingredients are added by the Shivering Isles expansion, all of which are detailed at the expansion's ingredients page. Each of the ingredients has its own page that provides more complete information (see links in the following table).
Other information relevant to ingredients is available on the following articles:
- Alchemy Effects provides a listing of each ingredient with a given alchemy effect.
- Ingredient Locations provides locations with high concentrations of multiple ingredients, such as farms.
- Ingredient Translations provides the ingredient names in German, French, Spanish, and Latin.
[edit] Availability
There are several ways to obtain ingredients:
- Already-harvested samples
- Ingredients that are considered to be food can be found in most houses or dining areas. These samples will respawn.
- Ingredients can be bought from merchants, who will have a random selection of available ingredients. Food ingredients can be bought from food vendors or inns; other ingredients can be bought from alchemy vendors. The inventories of all merchants will respawn.
- Ingredients can sometimes be found in containers. Food cupboards and food sacks contain food, while certain loot containers contain a single random ingredient. Cupboards and containers will respawn, but sacks do not, and remain safe for general storage.
- Some other individual ingredients can be found in various buildings around Cyrodiil. In particular, most Mages Guilds have a few ingredients sitting out in the open. These ingredients will not respawn.
- Harvesting from plants
- A large number of ingredients come from plants that can be found growing in Cyrodiil or in planes of Oblivion. Some plants are very widespread, with thousands of plants growing in various places, whereas others are much less common and therefore more difficult to find. At any one time, you can only try to collect a single sample of an ingredient from each plant, but there is a probability that you will find nothing when you try to collect the sample. Your luck level does not affect this probability. However, each plant's ingredient will respawn even if you found nothing when you try to collect the sample, so you can try again later.
- Although a load screen message says that plants regrow after a month, this isn't true.
- Collecting from creatures
- The other common source of ingredients is from creatures. Many creatures have body parts (meat, heart, skin, horn, teeth, etc) that are used as alchemy ingredients. When you kill the creature you can collect the ingredient from its corpse. Most creatures will respawn. However, there is no guarantee that the creature that reappears will be the same as the one that you previous killed.
- There are also a few creatures that always carry a specific ingredient. Most notably the Bitterfish Goblins at Miscarcand always carry Scales (or at least that interpretation makes more sense than the other option, i.e., that they somehow have a scaly skin that is identical to Slaughterfish skin). These creatures can therefore be considered to be a reliable source of certain ingredients.
[edit] Standard Ingredients
This table lists all of the standard ingredients in the game. The primary effect is the one you get if you just eat the ingredient. Use two or three ingredients that have the same magical effect to make a potion. The higher your alchemy level the more effects you will be able to use. Alternatively, select two or three damaging effects to manufacture poison.
Click on an effect name to see all ingredients that share that effect.
| Ingredient Name | Primary Effect | Secondary Effect | Tertiary Effect | Quaternary Effect | H% | |||
|---|---|---|---|---|---|---|---|---|
| Alkanet Flower
|
Restore Intelligence | Resist Poison | Light | Damage Fatigue | 1 | 0.1 | 80 | |
| Harvested from Alkanet, a fairly common flower in the West Weald region.
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| Aloe Vera Leaves
|
Restore Fatigue | Restore Health | Damage Magicka | Invisibility | 1 | 0.1 | 80 | |
| Harvested from Aloe Vera, a plant that grows primarily in the Gold Coast region.
|
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| Ambrosia
|
Restore Health | None | None | None | 2 | 0.1 | 80 | |
| Harvested from reddish-purple colored Mana Bloom, a flower that is normally found only in Mankar Camoran's Paradise.
|
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| Apple
|
Restore Fatigue | Damage Luck | Fortify Willpower | Damage Health | 1 | 0.2 | N/A | |
| Food widely found in houses and dining halls.
|
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| Arrowroot
|
Restore Agility | Damage Luck | Fortify Strength | Burden | 2 | 0.1 | 80 | |
| Harvested from Arrowroot Plant, a plant that is found in the Gold Coast and Nibenay Valley regions.
|
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| Beef
|
Restore Fatigue | Shield | Fortify Agility | Dispel | 1 | 1 | N/A | |
| Food found in a few houses and dining halls.
|
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| Bergamot Seeds
|
Resist Disease | Dispel | Damage Magicka | Silence | 1 | 0.1 | 80 | |
| Harvested from Bergamot, a common flower in particular along the Orange Road and near Bravil.
|
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| Blackberry
|
Restore Fatigue | Resist Shock | Fortify Endurance | Restore Magicka | 1 | 0.1 | 80 | |
| Food found in many houses and dining halls. It can also be harvested from Blackberry Bushes found on some farms and in the wild in the West Weald region.
|
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| Bloodgrass
|
Chameleon | Resist Paralysis | Burden | Fortify Health | 1 | 0.1 | 50 | |
| Harvested from Blood Grass, a common plant in the planes of Oblivion.
|
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| Boar Meat
|
Restore Health | Damage Speed | Fortify Health | Burden | 20 | 2 | N/A | |
| Food found in several houses and dining halls. Can also be collected from dead Boars, which are randomly found in many outdoors regions.
|
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| Bog Beacon Asco Cap
|
Restore Magicka | Shield | Damage Personality | Damage Endurance | 1 | 0.1 | 50 | |
| Harvested from Bog Beacon, a plant found in the Blackwood region.
|
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| Bonemeal
|
Damage Fatigue | Resist Fire | Fortify Luck | Night-Eye | 5 | 0.2 | N/A | |
| Collected from Bones Undead, i.e., skeletons and liches, which are commonly found in all Undead Dungeons. The second, rare form of Bonemeal is only found on the seven Deranged Zombies in Bleak Flats Cave.
|
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| Bread Loaf
|
Restore Fatigue | Detect Life | Damage Agility | Damage Strength | 1 | 0.5 | N/A | |
| Food widely found in houses and dining halls.
|
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| Cairn Bolete Cap
|
Restore Health | Damage Intelligence | Resist Paralysis | Shock Damage | 1 | 0.1 | 33 | |
| Harvested from Cairn Bolete, a mushroom found in many caves.
|
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| Carrot
|
Restore Fatigue | Night-Eye | Fortify Intelligence | Damage Endurance | 1 | 0.2 | 80 | |
| Food commonly found in houses and dining halls. Can also be harvested from Carrot Plants, which are found growing in many farms.
|
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| Cheese Wedge
|
Restore Fatigue | Resist Fire | Fire Shield | Damage Agility | 1 | 0.2 | N/A | |
| Food commonly found in houses and dining halls.
|
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| Cheese Wheel
|
Restore Fatigue | Resist Paralysis | Damage Luck | Fortify Willpower | 1 | 3 | N/A | |
| Food found in houses and dining halls, although less commonly than Cheese Wedges.
|
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| Cinnabar Polypore Red Cap
|
Restore Agility | Shield | Damage Personality | Damage Endurance | 3 | 0.1 | 50 | |
| Harvested from red-colored Cinnabar Polypores, a mushroom that grows sparsely in the West Weald region.
|
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| Cinnabar Polypore Yellow Cap
|
Restore Endurance | Fortify Endurance | Damage Personality | Reflect Spell | 3 | 0.1 | 50 | |
| Harvested from yellow-colored Cinnabar Polypores, a mushroom that grows sparsely in the West Weald region.
|
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| Clannfear Claws
|
Cure Disease | Resist Disease | Paralyze | Damage Health | 50 | 2.0 | N/A | |
| Collected from dead Clannfears, a type of Daedra common in Planes of Oblivion.
|
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| Clouded Funnel Cap
|
Restore Intelligence | Fortify Intelligence | Damage Endurance | Damage Magicka | 1 | 0.1 | 50 | |
| Harvested from Clouded Funnel Cap, a mushroom common in mountainous regions (Jerall and Valus Mountains) and the Blackwood region.
|
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| Columbine Root Pulp
|
Restore Personality | Resist Frost | Fortify Magicka | Chameleon | 1 | 0.1 | 80 | |
| Harvested from Columbine, a flower that is common in the West Weald region.
|
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| Corn
|
Restore Fatigue | Restore Intelligence | Damage Agility | Shock Shield | 1 | 0.2 | 80 | |
| Food commonly found in houses and dining halls. Can also be harvested from Corn Stalks, which are found growing in many farms.
|
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| Crab Meat
|
Restore Endurance | Resist Shock | Damage Fatigue | Fire Shield | 1 | 1 | N/A | |
| Collected from dead Mud Crabs, a common nuisance creature found along water shores and in many dungeons.
|
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| Daedra Heart
|
Restore Health | Shock Shield | Damage Magicka | Silence | 25 | 2 | N/A | |
| Collected from dead Dremora and Xivilai, both of which are common enemies in Planes of Oblivion.
|
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| Daedra Silk
|
Burden | Night-Eye | Chameleon | Damage Endurance | 75 | 0.5 | N/A | |
| Collected from dead Spider Daedra (along with Daedra Venin); Spider Daedra are a type of Daedra common in Planes of Oblivion.
|
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| Daedra Venin
|
Paralyze | Restore Fatigue | Damage Health | Reflect Damage | 75 | 0.2 | N/A | |
| Collected from dead Spider Daedra (along with Daedra Silk); Spider Daedra are a type of Daedra common in Planes of Oblivion.
|
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| Daedroth Teeth
|
Night-Eye | Frost Shield | Burden | Light | 65 | 0.5 | N/A | |
| Collected from dead Daedroths, a type of Daedra common in Planes of Oblivion.
|
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| Dragon's Tongue
|
Resist Fire | Damage Health | Restore Health | Fire Shield | 5 | 0.1 | 80 | |
| Harvested from Dragon's Tongue Plants, a flower found in a few clusters south of Bravil and more sparsely throughout the West Weald region.
|
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| Dreugh Wax
|
Damage Fatigue | Resist Poison | Water Breathing | Damage Health | 70 | 1 | N/A | |
| Collected from dead Land Dreughs, a type of monster found outdoors and in Monster Dungeons at high levels.
|
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| Dryad Saddle Polypore Cap
|
Restore Luck | Resist Frost | Damage Speed | Frost Damage | 10 | 0.1 | 50 | |
| Harvested from Dryad's Saddel[sic] Polypore, a rare mushroom that only grows in a few select locations.
|
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| Ectoplasm
|
Shock Damage | Dispel | Fortify Magicka | Damage Health | 20 | 0.2 | N/A | |
| Collected from dead Ethereal Undead, such as ghosts and wraiths, which are commonly found in all Undead Dungeons.
|
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| Elf Cup Cap
|
Damage Willpower | Cure Disease | Fortify Strength | Damage Intelligence | 5 | 0.1 | 50 | |
| Harvested from Elf Cups, a mushroom found growing sparsely in the West Weald region.
|
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| Emetic Russula Cap
|
Restore Agility | Shield | Damage Personality | Damage Endurance | 4 | 0.1 | 50 | |
| Harvested from Emetic Russula, a mushroom found growing sparsely in the West Weald region.
|
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| Fennel Seeds
|
Restore Fatigue | Damage Intelligence | Damage Magicka | Paralyze | 5 | 0.1 | 80 | |
| Harvested from Fennel, a plant found primarily in the northern section of the Gold Coast region.
|
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| Fire Salts
|
Fire Damage | Resist Frost | Restore Magicka | Fire Shield | 30 | 0.1 | N/A | |
| Collected from dead Flame Atronachs, a type of Daedra that is common in the Planes of Oblivion.
|
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| Flax Seeds
|
Restore Magicka | Feather | Shield | Damage Health | 1 | 0.1 | 80 | |
| Harvested from Flax, a common flower found in the West Weald region.
|
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| Flour
|
Restore Fatigue | Damage Personality | Fortify Fatigue | Reflect Damage | 1 | 0.2 | N/A | |
| Commonly found in grain sacks in kitchens and pantries (but it is not technically classified as food).
|
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| Fly Amanita Cap
|
Restore Agility | Burden | Restore Health | Shock Damage | 1 | 0.1 | 50 | |
| Harvested from Fly Amanita, a common mushroom in cities and in the Great Forest region.
|
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| Foxglove Nectar
|
Resist Poison | Resist Paralysis | Restore Luck | Resist Disease | 1 | 0.1 | 80 | |
| Harvested from Foxglove, a common flower in certain parts of the Nibenay Valley and Nibenay Basin regions.
|
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| Frost Salts
|
Frost Damage | Resist Fire | Silence | Frost Shield | 60 | 0.1 | N/A | |
| Collected from dead Frost Atronachs, a type of Daedra that is common in the Planes of Oblivion.
|
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| Garlic
|
Resist Disease | Damage Agility | Frost Shield | Fortify Strength | 1 | 0 | 80 | |
| Food found in several houses and dining halls. It can also be harvested from Garlic Clusters (treated as plants), which are found in some houses' basements (especially in Skingrad).
|
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| Ginkgo Leaf
|
Restore Speed | Fortify Magicka | Damage Luck | Shock Damage | 1 | 0.1 | N/A | |
| Cannot be harvested or collected. There are a few guaranteed samples, but otherwise it is found randomly at alchemists and in some containers.
|
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| Ginseng
|
Damage Luck | Cure Poison | Burden | Fortify Magicka | 2 | 0.1 | 80 | |
| Harvested from Ginseng Plants, flowers which growly sparsely in the Gold Coast and Nibenay Valley regions.
|
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| Glow Dust
|
Restore Speed | Light | Reflect Spell | Damage Health | 40 | 0.1 | N/A | |
| Collected from dead Will-o-the-Wisps, a type of monster found outdoors and in Monster Dungeons.
|
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| Grapes
|
Restore Fatigue | Water Walking | Dispel | Damage Health | 2 | 0.1 | 80 | |
| Harvested from Grape Vines, which are abundant in several vineyards outside of Skingrad. Can also be found as food in several houses and dining halls.
|
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| Green Stain Cup Cap
|
Restore Fatigue | Damage Speed | Reflect Damage | Damage Health | 1 | 0.1 | 50 | |
| Harvested from Green Stain Cups, a mushroom that is common in several regions, but particularly abundant in the Blackwood region.
|
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| Green Stain Shelf Cap
|
Restore Luck | Fortify Luck | Damage Fatigue | Restore Health | 10 | 0.1 | 50 | |
| Harvested from Green Stain Shelf plants, a rare mushroom that is hard to distinguish from the more common Cap variety.
|
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| Ham
|
Restore Fatigue | Restore Health | Damage Magicka | Damage Luck | 1 | 1 | N/A | |
| Food found in several houses and dining halls.
|
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| Harrada
|
Damage Health | Damage Magicka | Silence | Paralyze | 2 | 0.1 | 50 | |
| Harvested from Harrada Root plants, which are common in the planes of Oblivion, but also possibly hostile.
|
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| Imp Gall
|
Fortify Personality | Cure Paralysis | Damage Health | Fire Damage | 15 | 0.2 | N/A | |
| Collected from dead Imps, a type of monster found outdoors and in Monster Dungeons at low levels.
|
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| Ironwood Nut
|
Restore Intelligence | Resist Fire | Damage Fatigue | Fortify Health | 1 | 0.1 | N/A | |
| Cannot be harvested, collected, or even bought from alchemists. There are 26 guaranteed samples; otherwise they are found randomly in some containers.
|
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| Lady's Mantle Leaves
|
Restore Health | Damage Endurance | Night-Eye | Feather | 5 | 0.1 | 80 | |
| Harvested from Lady's Mantle, a flower found near Gottlesfont Priory and in the Gold Coast region.
|
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| Lady's Smock Leaves
|
Restore Intelligence | Resist Fire | Damage Fatigue | Fortify Health | 1 | 0.1 | 80 | |
| Harvested from Lady's Smock, a flower common in the West Weald region.
|
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| Lavender Sprig
|
Restore Personality | Fortify Willpower | Restore Health | Damage Luck | 1 | 0.1 | 80 | |
| Harvested from Lavender, a flower common in the Nibenay Basin region.
|
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| Leek
|
Restore Fatigue | Fortify Agility | Damage Personality | Damage Strength | 3 | 0.1 | 80 | |
| Food found in several houses and dining halls. It can also be harvested from Leek Plants, which are found growing in a handful of farms.
|
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| Lettuce
|
Restore Fatigue | Restore Luck | Fire Shield | Damage Personality | 1 | 0.5 | 80 | |
| Food widely found in houses and dining halls. It can also be harvested from Lettuce Plants, which are found growing in several farms.
|
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| Lichor
|
Restore Magicka | None | None | None | 3 | 0.1 | 80 | |
| Harvested from bluish-purple colored Mana Bloom, a flower that is normally found only in Mankar Camoran's Paradise.
|
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| Mandrake Root
|
Cure Disease | Resist Poison | Damage Agility | Fortify Willpower | 1 | 0.1 | 80 | |
| Harvested from Mandrake, a flower found growing in the Colovian Highlands region and also near Bravil.
|
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| Milk Thistle Seeds
|
Light | Frost Damage | Cure Paralysis | Paralyze | 1 | 0.1 | 80 | |
| Harvested from Milk Thistle, a flower found throughout mountainous regions (Jerall and Valus Mountains) and in some clusters in the Gold Coast region.
|
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| Minotaur Horn
|
Restore Willpower | Burden | Fortify Endurance | Resist Paralysis | 55 | 5 | N/A | |
| Collected from dead Minotaurs and Minotaur Lords, two types of monster found outdoors and in Monster Dungeons.
|
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| Monkshood Root Pulp
|
Restore Strength | Damage Intelligence | Fortify Endurance | Burden | 1 | 0.1 | 80 | |
| Harvested from Monkshood, a common flower in the Heartlands and Nibenay Basin regions.
|
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| Morning Glory Root Pulp
|
Burden | Damage Willpower | Frost Shield | Damage Magicka | 1 | 0.1 | 80 | |
| Harvested from Morning Glory, a flowering vine found growing on houses and walls in the West Weald and Heartlands regions.
|
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| Mort Flesh
|
Damage Fatigue | Damage Luck | Fortify Health | Silence | 10 | 2 | N/A | |
| Collected from dead zombies, which are commonly found in all Undead Dungeons.
|
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| Motherwort Sprig
|
Resist Poison | Damage Fatigue | Silence | Invisibility | 1 | 0.1 | 80 | |
| Harvested from Motherwort, a flower common in most regions of Cyrodiil.
|
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| Mugwort Seeds
|
Restore Health | None | None | None | 1 | 0.1 | N/A | |
| Cannot be harvested or collected. The only way to obtain them is by purchasing them from alchemy vendors, who may randomly have some in stock.
|
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| Mutton
|
Fortify Health | Damage Fatigue | Dispel | Damage Magicka | 2 | 2 | N/A | |
| Food found in several houses and dining halls. Can also be collected from some (but not all) dead sheep.
|
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| Nightshade
|
Damage Health | Burden | Damage Luck | Fortify Magicka | 1 | 0.1 | 80 | |
| Harvested from Nightshade Plants, a flower found in the West Weald region.
|
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| Ogre's Teeth
|
Damage Intelligence | Resist Paralysis | Shock Damage | Fortify Strength | 75 | 3 | N/A | |
| Collected from dead Ogres, a type of monster found outdoors and in Monster Dungeons.
|
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| Onion
|
Restore Fatigue | Water Breathing | Detect Life | Damage Health | 1 | 0.2 | N/A | |
| Food found in many houses and dining halls.
|
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| Orange
|
Restore Fatigue | Detect Life | Burden | Shield | 2 | 0.2 | N/A | |
| Food found in many houses and dining halls.
|
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| Pear
|
Restore Fatigue | Damage Speed | Fortify Speed | Damage Health | 1 | 0.2 | N/A | |
| Food found in many houses and dining halls.
|
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| Peony Seeds
|
Restore Strength | Damage Health | Damage Speed | Restore Fatigue | 1 | 0.1 | 80 | |
| Harvested from Peonies, flowers common in the West Weald region.
|
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| Potato
|
Restore Fatigue | Shield | Burden | Frost Shield | 1 | 0.2 | 80 | |
| Food widely found in houses and dining halls. Can also be harvested from Potato Plants, which are found growing at several farms.
|
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| Primrose Leaves
|
Restore Willpower | Restore Personality | Fortify Luck | Damage Strength | 3 | 0.1 | 80 | |
| Harvested from Primroses, which are flowers occasionally found growing outside various houses and inns.
|
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| Pumpkin
|
Restore Fatigue | Damage Agility | Damage Personality | Detect Life | 2 | 5 | 80 | |
| Food widely found in houses and dining halls. Can also be harvested from Pumpkin Vines, which are found growing at some farms.
|
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| Purgeblood Salts
Plug-in |
Restore Magicka | Damage Health | Fortify Magicka | Dispel | 0 | 0.4 | 100 | |
| Mined from Purgeblood Crystal Formations, which are only available as part of the Vile Lair official plug-in.
|
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| Radish
|
Restore Fatigue | Damage Endurance | Chameleon | Burden | 1 | 0.1 | 80 | |
| Food found in many houses and dining halls. Can also be harvested from Radish Plants, which are found growing at several farms.
|
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| Rat Meat
|
Damage Fatigue | Detect Life | Damage Magicka | Silence | 1 | 0.5 | N/A | |
| Collected from dead rats, a ubiquitous nuisance creature.
|
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| Redwort Flower
|
Resist Frost | Cure Poison | Damage Health | Invisibility | 4 | 0.1 | 80 | |
| Harvested from Domica Redwort, a flower found growing in several clusters in the Blackwood region and sparsely throughout the West Weald region.
|
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| Rice
|
Restore Fatigue | Silence | Shock Shield | Damage Agility | 1 | 0.2 | 80 | |
| Food generally found in grain sacks in kitchens and pantries.
|
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| Root Pulp
|
Cure Disease | Damage Willpower | Fortify Strength | Damage Intelligence | 1 | 0.1 | N/A | |
| Cannot be harvested or collected. Six guaranteed samples exist, or else it's found randomly in some containers.
|
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| Sacred Lotus Seeds
|
Resist Frost | Damage Health | Feather | Dispel | 1 | 0.1 | 80 | |
| Harvested from Sacred Lotus plants, which are flowers that grow in shallow water.
|
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| Scales
|
Damage Willpower | Water Breathing | Damage Health | Water Walking | 5 | 0.1 | N/A | |
| Collected from dead slaughterfish, an animal found in deep water, including pools in dungeons.
|
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| Scamp Skin
|
Damage Magicka | Resist Shock | Reflect Damage | Damage Health | 10 | 1.5 | N/A | |
| Collected from dead scamps, a type of Daedra common in Planes of Oblivion.
|
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| Shepherd's Pie
|
Cure Disease | Shield | Fortify Agility | Dispel | 0 | 1 | N/A | |
| Food found in a few houses and dining halls. Also available from Eyja in Rosethorn Hall.
|
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| Somnalius Frond
|
Restore Speed | Damage Endurance | Fortify Health | Feather | 3 | 0.1 | 80 | |
| Harvested from Somnalius Plants, which are found growing in the Great Forest region.
|
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| Spiddal Stick
|
Damage Health | Damage Magicka | Fire Damage | Restore Fatigue | 2 | 0.1 | 50 | |
| Harvested from Spiddal Stick plants, which are common in the planes of Oblivion, but also tend to be hostile.
|
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| St. Jahn's Wort Nectar
|
Resist Shock | Damage Health | Cure Poison | Chameleon | 5 | 0.1 | 80 | |
| Harvested from St. Jahn's Wort, a flower most commonly found in the Great Forest region.
|
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| Steel-Blue Entoloma Cap
|
Restore Magicka | Fire Damage | Resist Frost | Burden | 1 | 0.1 | 50 | |
| Harvested from Steel-Blue Entoloma, a mushroom that is common in the Great Forest region.
|
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| Stinkhorn Cap
|
Damage Health | Restore Magicka | Water Walking | Invisibility | 3 | 0.1 | 50 | |
| Harvested from Stinkhorn, a mushroom that is found in the Blackwood region.
|
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| Strawberry
|
Restore Fatigue | Cure Poison | Damage Health | Reflect Damage | 1 | 0.1 | 80 | |
| Food widely found in houses and dining halls. It can also be harvested from Strawberry Bushes found on some farms and in the wild in the West Weald region.
|
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| Summer Bolete Cap
|
Restore Agility | Shield | Damage Personality | Damage Endurance | 1 | 0.1 | 50 | |
| Harvested from Summer Bolete, a mushroom found in the Great Forest and Nibenay Valley regions.
|
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| Sweetcake
|
Restore Fatigue | Feather | Restore Health | Burden | 1 | 0.2 | N/A | |
| Food found in a few houses and dining halls. Sweetcakes are less common than Sweetrolls.
|
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| Sweetroll
|
Restore Fatigue | Resist Disease | Damage Personality | Fortify Health | 1 | 0.2 | N/A | |
| Food found in several houses and dining halls.
|
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| Taproot
|
Restore Luck | Damage Endurance | Resist Poison | Shock Shield | 1 | 0.3 | N/A | |
| Collected from dead spriggans, a type of monster found outdoors and in Monster Dungeons.
|
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| Tiger Lily Nectar
|
Restore Endurance | Damage Strength | Water Walking | Damage Willpower | 3 | 0.1 | 80 | |
| Harvested from both Tiger Lilies and Lily of the Valleys, two types of flower that are most commonly found in Great Forest region.
|
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| Tinder Polypore Cap
|
Restore Willpower | Resist Disease | Invisibility | Damage Magicka | 1 | 0.1 | 50 | |
| Harvested from Tinder Polypore, a mushroom common in the Valus Mountains region.
|
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| Tobacco
|
Restore Fatigue | Resist Paralysis | Damage Magicka | Dispel | 5 | 0.1 | 80 | |
| Technically treated as a food and can be found in a few houses. It can also be harvested from Tobacco Plants, which are found on several farms.
|
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| Tomato
|
Restore Fatigue | Detect Life | Burden | Shield | 2 | 0.2 | 80 | |
| Food widely found in houses and dining halls. It can also be harvested from Tomato Plants, which are found growing on many farms.
|
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| Troll Fat
|
Damage Agility | Fortify Personality | Damage Willpower | Damage Health | 25 | 2 | N/A | |
| Collected from dead trolls, a type of monster found outdoors and in Monster Dungeons.
|
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| Vampire Dust
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Silence | Resist Disease | Frost Damage | Invisibility | 50 | 0.2 | N/A | |
| Collected from dead Vampires, found in a range of Vampire Dungeons. The article provides details on the different types of vampire dust that exist.
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| Venison
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Restore Health | Feather | Damage Health | Chameleon | 1 | 2 | N/A | |
| Food found in several houses and dining halls. It can also be collected from dead deer, which are animals found outdoors throughout Cyrodiil.
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| Viper's Bugloss Leaves
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Resist Paralysis | Night-Eye | Burden | Cure Paralysis | 1 | 0.1 | 80 | |
| Harvested from Viper's Bugloss, a flower which is abundant in the Great Forest region.
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| Void Salts
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Restore Magicka | Damage Health | Fortify Magicka | Dispel | 30 | 0.4 | N/A | |
| Collected from dead storm atronachs, a type of Daedra common in Planes of Oblivion.
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| Water Hyacinth Nectar
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Damage Luck | Damage Fatigue | Restore Magicka | Fortify Magicka | 2 | 0.1 | 80 | |
| Harvested from Water Hyacinth, a flower found growing in shallow water.
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| Watermelon
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Restore Fatigue | Light | Burden | Damage Health | 2 | 5 | 80 | |
| Food found in several houses and dining halls. It can also be harvested from Watermelon Vines, which grow on a few farms.
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| Wheat Grain
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Restore Fatigue | Damage Magicka | Fortify Health | Damage Personality | 1 | 0.2 | 80 | |
| Food found in grain sacks in kitchens and pantries. It can also be harvested from Wheat Stalks, which grow on a few farms.
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| White Seed Pod
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Restore Strength | Water Breathing | Silence | Light | 5 | 0.1 | 80 | |
| Harvested from Goldenrod, a flower found in the Gold Coast region.
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| Wisp Stalk Caps
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Damage Health | Damage Willpower | Damage Intelligence | Fortify Speed | 1 | 0.1 | 33 | |
| Harvested from Wisp Stalks, a mushroom that is only found growing underground (i.e., in caves and mines).
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| Wormwood Leaves
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Fortify Fatigue | Invisibility | Damage Health | Damage Magicka | 2 | 0.1 | 80 | |
| Harvested from Wormwood, a plant found growing in the Jerall Mountains region. | ||||||||
Bonemeal and Vampire Dust appear in two identically-named variants (two separate stacks in the inventory) so they can be combined with themselves providing a potion with all 4 effects at once.
[edit] Rare Ingredients
These ingredients are of limited value for alchemy: some of them can never be used for alchemy purposes (even though the game considers them to be ingredients); some have alchemy effects with limited value; some have a very limited number of possible samples. None of these ingredients are found randomly (either in containers or in merchant inventories). If the notes mention that the ingredient is quest-specific, then that ingredient is tagged as a quest item and therefore it does not appear in the alchemy menus.
| Ingredient Name | Primary Effect | Secondary Effect | Tertiary Effect | Quaternary Effect | |||
|---|---|---|---|---|---|---|---|
| Ashes of Hindaril 000977DD |
Silence | Resist Disease | Frost Damage | Invisibility | 4 | 0.1 | |
| Quest-specific ingredient collected from the corpse of Hindaril in Redwater Slough. Its properties are the same as regular Vampire Dust. Needed for the Vampire Cure quest. | |||||||
| Beating HeartPlug-in xx001AF2 |
Cannibal Consumption | none | none | none | 25 | 2 | |
| Collected from the corpse of Msirae Faythung, Mehrunes' Champion, who is added by the Unearthing Mehrunes Razor official plug-in. The script effect gives you Porphyric Hemophilia. However, the alchemical uses of script effects are limited (see Special Effects Potions). | |||||||
| Carrot of Seeing 00082DE2 |
Restore Fatigue | Night-Eye | Fortify Intelligence | Damage Endurance | 1 | 0.3 | |
| Non-existent (in the Construction Set, but not in the game). Identical to a regular carrot. | |||||||
| ChokeberryPlug-in xx009BFE |
Poison Fruit | none | none | none | 1 | 0.1 | |
| Harvested from Chokeberry Vines, which are only found in the Garden of Venomgrowth added by the Vile Lair official plug-in. The script effect kills any non-essential characters who eat them, similar to Poisoned Apples. However, the alchemical uses of script effects are limited (see Special Effects Potions). | |||||||
| Human Heart* 00071F36/000CD51C |
Restore Health | Shock Shield | Damage Magicka | Silence | 40/25 | 5/2 | |
| Cannot be collected from dead humans, and therefore there are only five available Human Hearts, including two in each of Cadlew Chapel and Fort Farragut. | |||||||
| Human Skin 00071F35 |
Damage Magicka | Resist Shock | Reflect Damage | Damage Health | 5 | 1.5 | |
| Cannot be collected from dead humans, and therefore there are only two available samples, in Claudius Arcadia's cellar in the Talos Plaza District and in the Leyawiin Mage's Guild. | |||||||
| Imp Fluid 000549BE |
Damage Health | none | none | none | 12 | 0 | |
| Non-existent: collected from the corpse of the Juicy Imp, which is only in the Construction Set, not in game. | |||||||
| Jumbo Potato 00177A2A |
Restore Fatigue | Shield | Burden | Frost Shield | 1 | 0 | |
| Quest-specific ingredient collected from the corpse of a unique Ogre near Faregyl Inn. Its properties are the same as regular Potatoes. Return them to S'jirra to get her famous potato bread during The Potato Snatcher quest. There are six potatoes, but S'Jirra reclaims all of them. | |||||||
| Nirnroot 0004E940 |
Drain Health | Drain Fatigue | Drain Agility | Drain Speed | 0 | 0.2 | |
| Harvested from Nirnroot Plants, which are found near water across Cyrodiil. Unlike all other plants in the game, Nirnroot Plants do not regrow. Nirnroot is needed for the quest Seeking Your Roots. In theory, Nirnroot samples can be used for alchemy, but the number of possible poisons is very limited. | |||||||
| Painted Troll Fat 0009209E |
Fortify Magicka | Restore Health | Fortify Health | Restore Magicka | 75 | 2 | |
| Collected from the Painted Trolls in the quest A Brush with Death. There are only six Painted Trolls, and therefore only six samples of Painted Troll Fat can be acquired. However, you are free to use all six for alchemy. | |||||||
| Pinarus' Prize Minotaur Horn 000CBD45 |
Restore Willpower | Burden | Fortify Endurance | Resist Paralysis | 55 | 5 | |
| A unique ingredient that is found in the basement of Gweden Farm during the quest The Siren's Deception. Its properties are identical to regular Minotaur Horns. It was apparently stolen from Pinarus by the Siren gang in Anvil, but there is no way to return it to him. You can use it for alchemy. | |||||||
| Poisoned Apple 000918F0 |
Deadly Poison | none | none | none | 300 | 0 | |
| A rare type of apple used by the Dark Brotherhood to assassinate people. There are only a few samples (including one cache in Fort Farragut). The script effect kills any non-essential characters who eat them. However, the alchemical uses of script effects are limited (see Special Effects Potions). | |||||||
| Rat Poison 00026B08 |
Rat Poison | none | none | none | 0 | 1 | |
| Only available in two places: pickpocket one from Ri'Bassa in Border Watch, or steal one from Ri'Bassa's house. It can be used during Sheogorath's quest to kill the town's sheep. If you keep the poison instead, it has little value. Eating it has no effect, and the alchemical uses of script effects are limited (see Special Effects Potions). | |||||||
| Refined Frost Salts 00022F1A |
Frost Damage | Frost Shield | Resist Fire | Silence | 40 | 0.1 | |
| Sold by Julienne Fanis in the Arcane University during the Tears of the Savior quest. Its alchemy effects are the same as regular Frost Salts, but in a different order. You need one to enter the Frostfire Glade; after the quest is over, the extras can be used for alchemy. | |||||||
| Rumare Slaughterfish Scales 00185FE2 |
Damage Willpower | Water Breathing | Damage Health | Water Walking | 2 | 0 | |
| A quest-specific ingredient collected from the corpses of Rumare Slaughterfish, which are found in Lake Rumare east of Weye. You need to give Aelwin Merowald in Weye twelve samples to receive your reward for the Go Fish quest. Its attributes are the same as regular Scales. | |||||||
| S'jirra's Famous Potato Bread 00177A29 |
Detect Life | Restore Health | Damage Agility | Damage Strength | 30 | 0.5 | |
| Only available from S'jirra in Faregyl Inn after you have completed the quest The Potato Snatcher. You can return to S'jirra repeatedly to obtain more bread, which can then be used for alchemy. | |||||||
| Unicorn Horn 0001EC5B |
Fortify Health | none | none | none | 0 | 1.5 | |
| Quest-specific ingredient collected from the corpse of the Unicorn, a unique creature found in Harcane Grove. It is needed for Hircine's Quest. | |||||||
| Vampire Dust 0004872C |
Silence | Resist Disease | Frost Damage | Invisibility | 50 | 0.1 | |
| Found on the corpses of the Bloodcrust Cavern vampires during the Information At A Price quest. Its properties are the same as regular Vampire Dust. It is needed as proof of the destruction of the vampires during this quest, but afterwards it can be used for alchemy. | |||||||
* There are two types of Human Heart, with both some different properties but with the same alchemy effects.

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