Skyrim:Alchemy Labs
The UESPWiki – Your source for The Elder Scrolls since 1995
This article is about alchemy labs used to make potions and poisons. For the player-built home addition related to the Hearthfire plug-in, see Alchemy Laboratory.
Alchemy Labs are places where it is possible to perform Alchemy. A category listing all places where alchemy labs can be found is available at Category:Skyrim-Places-Alchemy Labs.
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[edit] Locations
[edit] Eastmarch
Ansilvund Excavation — A Nordic ruin situated northeast of Shor's Stone. (map)
Cragwallow Slope — A small cave southeast of Windhelm containing Conjurers and Atronachs. (map)
Cronvangr Cave — A medium-sized cave in Eastmarch containing frostbite spiders and vampires. (map)
Fort Amol — A Stormcloak fort located to the northwest of Darkwater Crossing along the White River. (map)
Mistwatch — A fort located at the northern base of the mountains on the border of the Rift and Eastmarch, just southeast of the Atronach Stone. (map)
Mzulft — An extensive Dwarven ruin sited south-southeast of Windhelm, along the main road between Windhelm and Riften, and just southeast of Kynesgrove. (map)
Narzulbur — An Orc stronghold of the Eastmarch hold. (map)
Palace of the Kings — A large castle at the far end of the Valunstrad district in Windhelm. (map)
Sacellum of Boethiah — The shrine for the Daedric Prince Boethiah located in the mountains directly east of Windhelm on the map. (map)
Snapleg Cave — A medium-sized cave carved into the side of a mountain. (map)
Stony Creek Cave — A small cave located in the southeastern corner of Eastmarch that is occupied by bandits. (map)
Uttering Hills Cave — A cave occupied by bandits, in the mountains to the west of Windhelm. (map)- The White Phial — An alchemical shop located in Windhelm's market district. (map)
[edit] Falkreath
Anise's Cabin — A small, open cabin in Falkreath Hold near where the White River meets Lake Ilinalta. (map)
Bloodlet Throne — A single level fort occupied by vampires, vampire thralls, and wolves. (map)
Cracked Tusk Keep — A fort located to the west of Falkreath. (map)
Dark Brotherhood Sanctuary — One of two Dark Brotherhood sanctuaries located within Skyrim. (map)- Dead Man's Drink — An inn in the town of Falkreath. (map)
Falkreath Stormcloak Camp — A Stormcloak camp located in the mountains of Falkreath Hold, east of Helgen. (map)- Grave Concoctions — A store in Falkreath specializing in alchemy. (map)
Haemar's Shame — A cavern that is home to vampiric worshippers of Clavicus Vile. (map)
Hag Rock Redoubt — A small Nordic ruin located south of Markarth. (map)
Ilinalta's Deep — A medium-sized Imperial fort that mysteriously collapsed. (map)
Knifepoint Ridge — A large palisade-walled bandit camp surrounding an iron and corundum mine, located northwest of Falkreath. (map)
Southfringe Sanctum — A remote snowy cave that is home to the conjurer Bashnag and his coven. (map)
Sunderstone Gorge — A heavily trapped narrow cave system inhabited by warlocks, located west of Bloated Man's Grotto. (map)
Twilight Sepulcher — The location of the Pilgrim's Path and main entrance to Nocturnal's Ebonmere portal, resting place for the Skeleton Key. (map)
[edit] Haafingar
- Angeline's Aromatics — An alchemy shop in Solitude. (map)
- Castle Dour — A large fortress in Solitude, the base of the Imperial Legion and residence of the Emperor in Skyrim. (map)
The Katariah — The personal transport vessel of the Emperor, Titus Mede II. (map)- Potema's Catacombs — A series of catacombs designed specifically for the quest The Wolf Queen Awakened, containing the spirit of Queen Potema, a few, powerful, vampire casters, and her many Draugr minions. (map)
Volkihar KeepDG — The home of the Volkihar vampire clan in Skyrim, located at Castle Volkihar on an island far west of Solitude. (map)
[edit] Hjaalmarch
Fort Snowhawk — A military fort located just west of Morthal. (map)
Labyrinthian — A sprawling Nordic ruin in Hjaalmarch, containing the entrances to several indoor dungeon areas. (map)
Lost Valkygg — A Nordic ruin, the entrance of which is in the exterior of Labyrinthian. (map)
Movarth's Lair — A small cave north of Morthal inhabited by vampires. (map)- Thaumaturgist's Hut — An alchemy shop in Morthal. (map)
[edit] The Pale
Dawnstar Sanctuary — One of two Dark Brotherhood headquarters located in Skyrim. (map)
Forsaken Cave — A cave located west of Windhelm. (map)
Fort Dunstad — A medium-sized fort occupied by bandits, located south of Dawnstar. (map)
Hall of the Vigilant — A secluded lodge south-southwest of Dawnstar, home to the Vigilants of Stendarr. (map)
Irkngthand — A large Dwemer ruin located far to the west of Windhelm and south of Lake Yorgrim. (map)- The Mortar and Pestle — The alchemy shop located in Dawnstar. (map)
Nightcaller Temple — A ruin located on the clifftop overlooking Dawnstar. (map)
[edit] The Reach
Blind Cliff Cave — A cave southwest of Karthwasten along the banks of the Karth River containing Forsworn. (map)- Burguk's Longhouse — The longhouse of Chief Burguk, located in Dushnikh Yal. (map)
Darkfall CaveDG — A cave located just southwest of the Orc stronghold Mor Khazgur. (map)- Deepwood Vale (map)
Dushnikh Yal — An Orc stronghold southeast of Markarth. (map)
Fort Sungard — A large Forsworn occupied fort located strategically at the crossroads between The Reach, Whiterun Hold, and Falkreath Hold. (map)- The Hag's Cure — An alchemy store in Markarth owned and operated by Bothela. (map)
Hag's End — A small Nordic ruin with a few magic users present (witches, hags, and hagravens). (map)
Hag Rock Redoubt — A small Nordic ruin located south of Markarth. (map)
Harmugstahl — A ruined fort located just north of Karthwasten. (map)
Karthspire Camp — An open Forsworn encampment located northwest of Old Hroldan Inn. (map)
Mor Khazgur — An Orc stronghold located west of Solitude and north of Markarth. (map)
Shrine to Peryite — The shrine to the Daedric Prince, Peryite. (map)
Sundered Towers — A large area of outdoor ruins situated on a peak northeast of Red Eagle Redoubt. (map)
Understone Keep — An ancient Dwarven keep built into the mountainside, used as a palace by the Jarls of Markarth. (map)
Valthume — An ancient barrow where ancient knowledge awaits and the restless dead still battle. It is located southeast of Markarth, and southwest of Rorikstead. (map)
[edit] The Rift
Alchemist's Shack — A small wooden shack located between Haemar's Shame and Ivarstead. (map)
Avanchnzel — A large Dwarven ruin filled with Dwarven automatons of all types. (map)- Black-Briar Manor — The Black-Briars' residence in Riften. (map)
Boulderfall Cave — A small cave northwest of Riften and west of Shor's Stone inhabited by leveled necromancers. (map)
Darklight Tower — A tower southwest of Riften that is nested by hagravens and their ilk. (map)- Elgrim's Elixirs — A damp alchemist's shop located on the canal in Riften. (map)
- Forelhost (map)
Fort DawnguardDG — A large fort southeast of Riften which serves as the Dawnguard's base of operations. (map)
Largashbur — An accursed Orc stronghold in the Rift beset by giants. (map)
Mistveil Keep — The castle of the Rift, at the southern end of Riften. Its grand stone walls stand out from Riften's wooden buildings and walkways. (map)- The Ragged Flagon — A bar that is part of the Thieves Guild's headquarters. (map)
- The Ratway — A network of sewer tunnels running beneath Riften, and home to the Thieves Guild. (map)
Redwater DenDG — A drug den for Redwater skooma, located west of Autumnshade Clearing. (map)
Sarethi Farm — A farm between Riften and Ivarstead that has learned to cultivate nirnroot. (map)
Shroud Hearth Barrow — An ancient Nordic ruin located just northeast of Ivarstead. (map)
Tolvald's Cave — A large cave in the Velothi Mountains, located northeast of Shor's Stone and south-southeast of Ansilvund. (map)
[edit] SolstheimDB
Altar of Thrond — A landmark due west of the Temple of Miraak adjacent to a cave inhabited by hagravens.
Ashfallow Citadel — An old Imperial fort, currently being used as a base of operations by the Morag Tong.
Bloodskal Barrow — A Nordic ruin inhabited by reavers, accessible from Raven Rock Mine.
Damphall Mine — A large, partially flooded iron mine containing reavers, located north of Bloodskal Barrow.- Edla's House — The home of Edla and Nikulas in Skaal Village.
Highpoint Tower — A ruined fort in the Ash Wastes northeast of Raven Rock and west of Tel Mithryn.- Ienth Farm — A farm owned by Garyn and Milore Ienth.
- Raven Rock Mine — A mine located in the settlement of Raven Rock.
- Shaman's Hut — A house in the southeastern part of Skaal Village.
- Tel Mithryn Apothecary — The home of Elynea Mothren.
Temple of Miraak — A location in Solstheim dedicated to the dragon priest it is named after, Miraak.
[edit] Whiterun Hold
- Arcadia's Cauldron — An alchemy shop in Whiterun's market area. (map)
Broken Fang Cave — A small cave situated between Swindler's Den and Sunderstone Gorge. (map)
Dragonsreach — The residence of the jarl of Whiterun Hold, the hold's seat of political power, and the location of the hold's jail. (map)
Drelas' Cottage — An isolated cottage at the foot of a mountain in northern Whiterun Hold. (map)
Dustman's Cairn — An ancient Nordic barrow located in the central tundra of Whiterun Hold. (map)
Fellglow Keep — A fort east-northeast of Whiterun, and home to a group of renegade mages from the College of Winterhold. (map)
Honningbrew Meadery — A small meadery owned by Sabjorn and located slightly southeast of Whiterun. It produces Honningbrew Mead. (map)
Rannveig's Fast — A Nordic ruin in the mountain range just south of Morthal, situated between Cold Rock Pass and Swindler's Den. (map)- Sleeping Giant Inn — A small inn and tavern in the town of Riverwood. (map)
Valtheim Towers — A pair of tall Nordic towers inhabited by bandits. (map)
White River Watch — A small cavern located east-northeast of Honningbrew Meadery and southwest of the Ritual Stone. (map)
[edit] Winterhold
Alftand — A large Dwarven ruin southwest of Winterhold. (map)- Arch-Mage's Quarters — The area within the College of Winterhold in which its current Arch-Mage resides. (map)
- Blackreach — An immense, naturally lit cavern inhabited by hordes of Falmer and containing the ruins of a Dwemer city. (map)
- Hall of Countenance — The sleeping quarters for most of the higher ranked mages of the College of Winterhold. (map)
Hob's Fall Cave — A small cave on the coast between Winterhold and Dawnstar inhabited by warlocks. (map)
Journeyman's Nook — A small and ancient Nordic shelter southeast of Winterhold. (map)- The Midden — A medium-sized dungeon underneath the College of Winterhold containing the Atronach Forge. (map)
Mount Anthor — A mountain southwest of Winterhold and west of the Shrine of Azura. (map)
Saarthal — A medium-sized Nordic ruin southwest of Winterhold (quest-specific). (map)
[edit] Player Owned Houses
- Breezehome — A house that can be purchased in Whiterun. (map)
- Hjerim — The purchasable house in Windhelm. (map)
- Honeyside — A pleasant two-story house in the northwest corner of Riften. (map)
- Proudspire Manor — A three-story house that can be purchased by the player in Solitude. (map)
- Severin ManorDB — A home in Raven Rock, initially inhabited by Mirri, Tilisu, and Vendil Severin.
- Vlindrel Hall — A house available for purchase in Markarth. (map)
- With the Hearthfire DLC, you can build a lab in any of your constructed homes, either in the Main Hall, or by building an Alchemy Laboratory.HF
[edit] Bugs
- The player may clip through the alchemy lab, and appear to be standing in the middle. This has no effect on exiting or using the table. ?
- Sometimes after making many potions the lab doesn't let you select more ingredients. This is fixed simply by leaving it and then selecting it again. ?
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